Player Matchup

Nike
Nike
Darkboi122
Nike
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 130L
1,497 Elo+
Solo
Mercury
Mercury
HahaRekt
Mercury
Level 106
God Stats
7W - 5L
1,904 SR
Queue Stats
150W - 122L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LiLXeno63
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 233L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
PackMaxster
Xing Tian
Level 20
God Stats
2W - 8L
1,360 SR
Queue Stats
120W - 111L
1,517 Elo+
Party 1
Scylla
Scylla
dazmcginn13
Scylla
Level 26
God Stats
9W - 11L
1,335 SR
Queue Stats
250W - 226L
1,488 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,508 Elo+

VS

Team Averages
Level 36
1,443 SR
1,495 Elo+
Hun Batz
Hun Batz
DopErwt_1315
Hun Batz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,462 Elo+
Party 2
Tiamat
Tiamat
Gabriel_Atlas
Tiamat
Level 34
God Stats
11W - 15L
1,278 SR
Queue Stats
484W - 492L
1,488 Elo+
Solo
Ra
Ra
Gr4and_MasterP
Ra
Level 43
God Stats
6W - 7L
1,436 SR
Queue Stats
104W - 107L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Renaudclio
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,488 Elo+
Party 2
Anhur
Anhur
WompyDeSpuitbeer
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,200
537
7,243
12,408
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HahaRekt
Mercury
17
9 / 3 / 7
10,643
560
13,432
14,878
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
LiLXeno63
Ah Muzen Cab
13
2 / 2 / 3
7,870
414
5,870
9,302
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
PackMaxster
Xing Tian
13
2 / 0 / 4
8,588
452
4,517
11,909
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
1 / 1 / 5
10,077
530
7,504
7,522
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DopErwt_1315
Hun Batz
14
1 / 3 / 2
8,694
458
4,064
12,128
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 3 / 1
8,896
468
6,376
11,034
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 6 / 0
10,465
551
7,045
11,006
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Renaudclio
Cabrakan
13
0 / 2 / 4
8,476
446
7,329
11,763
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 0
8,504
448
10,649
11,403
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
7
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Hun Batz
DopErwt_1315
Hun Batz
1
3
2
0.67
L
0
3
1
0.17
L
3
6
0
0.5
W
Mercury
HahaRekt
Mercury
9
3
7
4.17
W
Ah Muzen Cab
LiLXeno63
Ah Muzen Cab
2
2
3
1.75
W
Xing Tian
PackMaxster
Xing Tian
2
0
4
4
L
Cabrakan
Renaudclio
Cabrakan
0
2
4
1
L
3
3
0
1
W
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
35,463
56,019
Taken
57,334
29,807
Mitigated
33,202
13,878
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,243
284
0
1,700
12,408
9,332
381
6,262
6,094
0
63,282
L
Hun Batz
DopErwt_1315
Hun Batz
4,064
0
0
5,336
12,128
4,704
0
1,965
10,051
0
59,371
L
6,376
1,199
0
3,538
11,034
6,771
238
405
10,153
51,064
0
L
7,045
585
356
2,834
11,006
4,608
1,093
2,411
8,391
74,510
0
W
Mercury
HahaRekt
Mercury
13,432
9,338
0
5,266
14,878
5,295
0
4,459
10,210
0
59,832
W
Ah Muzen Cab
LiLXeno63
Ah Muzen Cab
5,870
1,593
0
3,091
9,302
3,513
0
2,691
6,607
0
41,524
W
Xing Tian
PackMaxster
Xing Tian
4,517
592
0
2,171
11,909
9,350
256
4,204
7,595
33,725
0
L
Cabrakan
Renaudclio
Cabrakan
7,329
914
0
1,525
11,763
11,733
0
3,674
7,966
25,684
0
L
10,649
4,920
0
4,078
11,403
5,386
0
3,074
8,204
0
63,446
W
Scylla
7,504
1,025
0
1,650
7,522
2,317
266
2,579
4,763
59,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
45,035
497
Minions Killed
543
0
Camps Cleared
0
1,862,479
Distance Traveled
1,705,580
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,200
537
137
7
0
347,800
0
L
Hun Batz
8,694
458
115
6
0
382,467
3
L
Tiamat
8,896
468
107
6
0
304,424
0
L
Ra
10,465
551
159
8
0
355,054
3
W
Mercury
10,643
560
85
4
0
428,175
1
W
Ah Muzen Cab
7,870
414
76
4
0
349,558
0
W
Xing Tian
8,588
452
64
3
0
369,656
0
L
Cabrakan
8,476
446
56
3
0
357,226
1
L
Anhur
8,504
448
106
6
0
306,409
5
W
Scylla
10,077
530
135
7
0
367,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role