Player Matchup

Thanatos
Thanatos
Gold III
Byjoragu
Thanatos
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
LuhClip
Ganesha
Gold II
Level 75
God Stats
10W - 8L
1,500 SR
Queue Stats
264W - 254L
1,446 MMR
Solo
Heimdallr
Heimdallr
Gold III
Nxrthernn
Heimdallr
Gold III
Level 75
God Stats
24W - 19L
1,717 SR
Queue Stats
200W - 183L
1,504 MMR
Solo
Vamana
Vamana
Gold I
Omnipotentt
Vamana
Gold I
Level 158
God Stats
9W - 3L
1,779 SR
Queue Stats
214W - 210L
1,484 MMR
Solo
Vulcan
Vulcan
Gold III
flamekais
Vulcan
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,599 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,545 SR
1,476 MMR
Fenrir
Fenrir
Gold IV
JovanLightgrip
Fenrir
Gold IV
Level 138
God Stats
32W - 26L
1,693 SR
Queue Stats
392W - 387L
1,494 MMR
Solo
Chernobog
Chernobog
Gold V
KafuiOl
Chernobog
Gold V
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 298L
1,455 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TheClumsyBoi
Cu Chulainn
Silver I
Level 118
God Stats
2W - 3L
1,564 SR
Queue Stats
29W - 32L
1,503 MMR
Solo
Chang'e
Chang'e
Gold III
Thindowakamuto
Chang'e
Gold III
Level 160
God Stats
20W - 21L
1,470 SR
Queue Stats
318W - 316L
1,485 MMR
Solo
Athena
Athena
Silver I
ToiletClogger420
Athena
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Byjoragu
Thanatos
18
9 / 3 / 6
11,437
602
13,742
17,556
7,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
LuhClip
Ganesha
15
0 / 2 / 16
9,826
517
4,893
13,960
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Nxrthernn
Heimdallr
18
3 / 2 / 3
11,049
582
10,880
13,610
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
16
3 / 5 / 3
10,160
535
13,364
19,296
16,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
flamekais
Vulcan
17
6 / 2 / 5
10,769
567
13,069
8,403
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetDanzaburouScyllaApolloPersephone

VS

Bans
TsukuyomiSun WukongCupidKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
9,679
509
10,238
18,616
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KafuiOl
Chernobog
18
3 / 2 / 2
10,708
564
8,774
12,942
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TheClumsyBoi
Cu Chulainn
16
3 / 3 / 2
9,930
523
10,152
18,687
11,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 5
9,137
481
9,187
14,216
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 3
7,765
409
6,913
14,093
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
14
14
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Byjoragu
Thanatos
9
3
6
4
L
6
8
2
0.88
L
Chernobog
KafuiOl
Chernobog
3
2
2
2
W
Ganesha
LuhClip
Ganesha
0
2
16
4
W
Heimdallr
Nxrthernn
Heimdallr
3
2
3
2.25
W
Vamana
3
5
3
0.9
L
Cu Chulainn
TheClumsyBoi
Cu Chulainn
3
3
2
1.33
L
1
5
5
0.7
L
1
4
3
0.63
W
Vulcan
flamekais
Vulcan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,948
Damage
45,264
72,825
Taken
78,554
42,751
Mitigated
33,575
32,578
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Byjoragu
Thanatos
13,742
3,941
0
14,438
17,556
7,580
0
2,592
14,906
0
84,936
L
10,238
3,479
0
2,444
18,616
6,007
0
4,716
13,815
0
56,148
L
Chernobog
KafuiOl
Chernobog
8,774
4,932
0
5,590
12,942
4,196
0
290
12,652
0
78,926
W
Ganesha
LuhClip
Ganesha
4,893
716
0
2,576
13,960
10,245
166
5,541
8,227
20,960
0
W
Heimdallr
Nxrthernn
Heimdallr
10,880
6,025
0
8,391
13,610
5,722
2,275
2,868
10,650
0
87,222
W
Vamana
13,364
8,151
0
4,488
19,296
16,018
304
1,601
17,593
0
69,435
L
Cu Chulainn
TheClumsyBoi
Cu Chulainn
10,152
1,775
0
2,397
18,687
11,062
0
3,191
15,374
0
63,802
L
9,187
579
1,736
5,550
14,216
4,777
40
4,359
9,723
63,347
0
L
6,913
2,273
0
4,070
14,093
7,533
0
4,932
9,023
33,682
0
W
Vulcan
flamekais
Vulcan
13,069
6,154
0
2,685
8,403
3,186
246
2,998
5,349
72,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
47,219
554
Minions Killed
547
0
Camps Cleared
0
1,862,537
Distance Traveled
1,769,184
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,437
602
130
7
0
386,083
3
L
Fenrir
9,679
509
79
4
0
378,177
7
L
Chernobog
10,708
564
156
8
0
363,359
2
W
Ganesha
9,826
517
3
0
0
397,806
9
W
Heimdallr
11,049
582
168
9
0
331,094
4
W
Vamana
10,160
535
107
6
0
346,187
7
L
Cu Chulainn
9,930
523
127
7
0
386,337
2
L
Chang'e
9,137
481
127
7
0
336,596
4
L
Athena
7,765
409
58
3
0
304,715
5
W
Vulcan
10,769
567
146
8
0
401,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role