Player Matchup

Ymir
Ymir
AlibboSbrulibbo
Ymir
Level 12
God Stats
2W - 2L
1,610 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 1
Bellona
Bellona
Baststah
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Solo
Arachne
Arachne
Leon001Bros
Arachne
Level 36
God Stats
5W - 3L
1,725 SR
Queue Stats
45W - 51L
1,440 Elo+
Party 1
Skadi
Skadi
Sekhira
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
Sorryboom
Kukulkan
Level 16
God Stats
10W - 11L
1,710 SR
Queue Stats
50W - 52L
1,511 Elo+
Solo
Team Averages
Level 14
1,609 SR
1,529 Elo+

VS

Team Averages
Level 23
1,348 SR
1,466 Elo+
Zeus
Zeus
CA1A_Alberto5
Zeus
Level 27
God Stats
2W - 3L
1,138 SR
Queue Stats
25W - 21L
1,411 Elo+
Party 3
Tiamat
Tiamat
Demonic00Shadows
Tiamat
Level 22
God Stats
26W - 25L
1,538 SR
Queue Stats
109W - 103L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
PickleRick22
Guan Yu
Level 23
God Stats
4W - 2L
1,219 SR
Queue Stats
119W - 114L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
UNAILC12
Cabrakan
Level 23
God Stats
2W - 0L
1,540 SR
Queue Stats
76W - 81L
1,389 Elo+
Party 3
Thanatos
Thanatos
Valreo
Thanatos
Level 18
God Stats
2W - 1L
1,307 SR
Queue Stats
21W - 22L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
7,983
399
7,121
16,166
9,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Baststah
Bellona
9
2 / 10 / 3
6,985
349
4,733
14,607
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Leon001Bros
Arachne
13
6 / 7 / 3
8,866
443
10,025
16,714
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Sekhira
Skadi
12
4 / 7 / 7
8,582
429
7,713
13,391
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sorryboom
Kukulkan
12
0 / 13 / 5
7,871
394
11,651
16,067
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,100
505
11,951
10,872
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 15
11,224
561
15,248
15,980
12,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PickleRick22
Guan Yu
17
8 / 0 / 21
11,513
576
12,399
17,457
22,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
UNAILC12
Cabrakan
13
2 / 7 / 13
9,188
459
7,228
17,331
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Valreo
Thanatos
18
17 / 0 / 14
11,956
598
17,191
17,017
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
14
Kills
45
45
Deaths
14
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Bellona
Baststah
Bellona
2
10
3
0.35
W
4
4
9
2.13
W
14
3
15
7.17
L
Arachne
Leon001Bros
Arachne
6
7
3
1.07
W
Guan Yu
PickleRick22
Guan Yu
8
0
21
18.5
L
Skadi
Sekhira
Skadi
4
7
7
1.07
L
Kukulkan
Sorryboom
Kukulkan
0
13
5
0.19
W
Cabrakan
UNAILC12
Cabrakan
2
7
13
1.21
W
Thanatos
Valreo
Thanatos
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,243
Damage
64,017
76,945
Taken
78,657
34,245
Mitigated
66,162
4,214
Healing
43,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,121
1,407
0
514
16,166
9,229
31
9,002
6,493
25,477
0
L
Bellona
Baststah
Bellona
4,733
785
0
328
14,607
9,185
0
5,633
8,562
0
18,036
W
11,951
966
1,186
2,445
10,872
3,903
3,203
2,479
8,393
68,369
0
W
15,248
960
0
4,514
15,980
12,283
807
5,516
10,464
68,741
0
L
Arachne
Leon001Bros
Arachne
10,025
7,903
0
2,872
16,714
6,142
0
5,113
11,249
0
46,532
W
Guan Yu
PickleRick22
Guan Yu
12,399
1,685
5,336
8,386
17,457
22,390
257
4,776
12,681
0
71,902
L
Skadi
Sekhira
Skadi
7,713
3,730
0
0
13,391
5,036
120
7,709
5,342
0
37,503
L
Kukulkan
Sorryboom
Kukulkan
11,651
1,618
0
500
16,067
4,653
0
5,378
10,384
43,723
0
W
Cabrakan
UNAILC12
Cabrakan
7,228
835
648
3,191
17,331
20,048
714
3,484
13,847
31,876
0
W
Thanatos
Valreo
Thanatos
17,191
4,503
0
17,730
17,017
7,538
1,711
2,517
14,500
0
76,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
53,981
263
Minions Killed
519
0
Camps Cleared
0
1,611,741
Distance Traveled
1,827,863
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,983
399
30
2
0
342,666
2
L
Bellona
6,985
349
27
1
0
284,184
4
W
Zeus
10,100
505
107
5
0
323,201
0
W
Tiamat
11,224
561
123
6
0
339,354
0
L
Arachne
8,866
443
66
3
0
365,237
0
W
Guan Yu
11,513
576
114
6
0
417,328
1
L
Skadi
8,582
429
63
3
0
339,755
0
L
Kukulkan
7,871
394
77
4
0
279,899
0
W
Cabrakan
9,188
459
41
2
0
320,040
1
W
Thanatos
11,956
598
134
7
0
427,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role