Player Matchup

Jormungandr
Jormungandr
Adal Birb
Jormungandr
Level 6
God Stats
1W - 9L
1,146 SR
Queue Stats
2W - 14L
1,181 Elo+
Party 2
Yemoja
Yemoja
DeaStellarum
Yemoja
Level 6
God Stats
7W - 35L
1,314 SR
Queue Stats
11W - 39L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
ExxtraMoist
Sun Wukong
Level 13
God Stats
0W - 5L
1,262 SR
Queue Stats
18W - 35L
1,313 Elo+
Party 2
Artemis
Artemis
liseless
Artemis
Level 5
God Stats
0W - 9L
996 SR
Queue Stats
1W - 26L
987 Elo+
Party 2
Discordia
Discordia
xibb
Discordia
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,045 Elo+
Party 2
Team Averages
Level 7
1,244 SR
1,154 Elo+

VS

Team Averages
Level 21
1,387 SR
1,267 Elo+
Ares
Ares
Crysun
Ares
Level 27
God Stats
5W - 7L
1,466 SR
Queue Stats
69W - 89L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Malihor
Nu Wa
Level 18
God Stats
44W - 25L
1,563 SR
Queue Stats
454W - 500L
1,308 Elo+
Party 1
Bacchus
Bacchus
Ozuca
Bacchus
Level 27
God Stats
23W - 19L
1,491 SR
Queue Stats
491W - 538L
1,316 Elo+
Party 1
Ra
Ra
PAPITO30
Ra
Level 5
God Stats
2W - 1L
1,202 SR
Queue Stats
5W - 9L
1,086 Elo+
Solo
Hera
Hera
Smitia
Hera
Level 29
God Stats
18W - 19L
1,213 SR
Queue Stats
359W - 429L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adal Birb
Jormungandr
14
2 / 6 / 2
9,110
911
7,168
24,738
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
14
1 / 9 / 4
8,884
888
1,243
15,998
13,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ExxtraMoist
Sun Wukong
14
2 / 4 / 2
9,109
911
3,769
12,057
10,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
liseless
Artemis
14
0 / 9 / 4
8,613
861
6,228
17,792
5,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
xibb
Discordia
14
1 / 8 / 2
8,697
870
4,017
12,330
3,640
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Crysun
Ares
18
8 / 0 / 18
11,012
1,101
8,989
6,783
6,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Malihor
Nu Wa
18
11 / 0 / 21
12,343
1,234
26,560
3,116
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ozuca
Bacchus
17
4 / 1 / 21
10,310
1,031
8,118
5,139
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 4 / 15
11,206
1,121
17,715
7,052
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Smitia
Hera
16
3 / 1 / 17
10,093
1,009
14,956
4,581
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
128
6
Kills
36
36
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adal Birb
Jormungandr
2
6
2
0.5
W
Ares
Crysun
Ares
8
0
18
17
L
Yemoja
1
9
4
0.33
L
Sun Wukong
ExxtraMoist
Sun Wukong
2
4
2
0.75
W
Nu Wa
Malihor
Nu Wa
11
0
21
21.5
W
Bacchus
Ozuca
Bacchus
4
1
21
14.5
W
10
4
15
4.38
W
Hera
Smitia
Hera
3
1
17
11.5
L
Artemis
liseless
Artemis
0
9
4
0.22
L
Discordia
xibb
Discordia
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
76,338
82,915
Taken
26,671
40,849
Mitigated
19,621
1,739
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adal Birb
Jormungandr
7,168
1,515
0
0
24,738
7,199
0
23,123
1,289
31,329
0
W
Ares
Crysun
Ares
8,989
664
0
0
6,783
6,495
0
3,237
3,546
19,642
0
L
Yemoja
1,243
470
439
50
15,998
13,835
0
14,036
1,680
7,894
0
L
Sun Wukong
ExxtraMoist
Sun Wukong
3,769
547
0
86
12,057
10,550
0
9,863
1,986
0
14,857
W
Nu Wa
Malihor
Nu Wa
26,560
9,353
0
1,560
3,116
1,462
0
1,048
2,068
42,494
0
W
Bacchus
Ozuca
Bacchus
8,118
1,354
0
626
5,139
6,576
0
2,724
2,415
15,464
0
W
17,715
4,230
1,436
1,213
7,052
3,139
0
2,792
4,169
38,446
0
W
Hera
Smitia
Hera
14,956
5,617
0
0
4,581
1,949
0
2,536
2,045
32,538
0
L
Artemis
liseless
Artemis
6,228
5,820
0
1,164
17,792
5,625
0
16,897
611
0
16,707
L
Discordia
xibb
Discordia
4,017
338
0
0
12,330
3,640
0
11,123
1,011
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
54,964
105
Minions Killed
178
3
Camps Cleared
8
673,787
Distance Traveled
900,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,110
911
44
4
0
145,416
0
W
Ares
11,012
1,101
18
2
5
224,430
0
L
Yemoja
8,884
888
12
1
0
90,219
0
L
Sun Wukong
9,109
911
14
1
1
178,251
0
W
Nu Wa
12,343
1,234
38
4
2
178,968
0
W
Bacchus
10,310
1,031
16
2
1
187,242
0
W
Ra
11,206
1,121
47
5
0
145,040
0
W
Hera
10,093
1,009
59
6
0
164,734
0
L
Artemis
8,613
861
25
3
2
116,113
0
L
Discordia
8,697
870
10
1
0
143,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role