Player Matchup

Chaac
Chaac
Atl8s
Chaac
Level 18
God Stats
1W - 2L
1,385 SR
Queue Stats
116W - 88L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
LordSukuna
Ao Kuang
Level 9
God Stats
5W - 1L
1,678 SR
Queue Stats
72W - 51L
1,526 Elo+
Party 1
Ares
Ares
MercuryRime
Ares
Level 20
God Stats
5W - 2L
1,543 SR
Queue Stats
311W - 334L
1,432 Elo+
Solo
Artemis
Artemis
Millanomics
Artemis
Level 29
God Stats
70W - 74L
1,565 SR
Queue Stats
288W - 316L
1,463 Elo+
Solo
Loki
Loki
Vieira18290766
Loki
Level 28
God Stats
10W - 15L
1,357 SR
Queue Stats
72W - 89L
1,443 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,468 Elo+

VS

Team Averages
Level 21
1,508 SR
1,483 Elo+
Artemis
Artemis
Muppetkoc
Artemis
Level 28
God Stats
3W - 6L
1,186 SR
Queue Stats
130W - 123L
1,554 Elo+
Solo
Nu Wa
Nu Wa
PickleMyStickles
Nu Wa
Level 21
God Stats
14W - 14L
1,496 SR
Queue Stats
80W - 81L
1,487 Elo+
Solo
Yemoja
Yemoja
RatBoyMccoy
Yemoja
Level 23
God Stats
6W - 4L
1,646 SR
Queue Stats
69W - 73L
1,507 Elo+
Solo
Ymir
Ymir
Rinnegan4thekil
Ymir
Level 25
God Stats
3W - 2L
1,697 SR
Queue Stats
17W - 14L
1,521 Elo+
Solo
Nemesis
Nemesis
syfoxx4
Nemesis
Level 7
God Stats
0W - 7L
1,512 SR
Queue Stats
237W - 263L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atl8s
Chaac
12
0 / 0 / 1
7,367
526
6,312
10,995
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
LordSukuna
Ao Kuang
14
15 / 2 / 0
9,132
652
12,783
14,171
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 11
7,588
542
5,325
13,978
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Millanomics
Artemis
14
4 / 1 / 5
8,231
588
7,064
7,119
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 3 / 0
5,387
385
1,102
3,917
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Muppetkoc
Artemis
11
3 / 6 / 1
7,071
505
7,445
8,164
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 5
7,283
520
9,024
5,915
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 6 / 4
5,930
424
2,114
11,739
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,660
476
5,973
8,284
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
syfoxx4
Nemesis
13
3 / 2 / 3
7,986
570
5,244
9,924
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
9
10
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atl8s
Chaac
0
0
1
0.5
W
Ao Kuang
LordSukuna
Ao Kuang
15
2
0
7.5
W
0
4
11
1.38
W
Artemis
Millanomics
Artemis
4
1
5
6.5
L
Artemis
Muppetkoc
Artemis
3
6
1
0.58
L
2
4
5
1.13
L
Yemoja
0
6
4
0.33
L
1
1
0
1
W
0
3
0
0
L
Nemesis
syfoxx4
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
29,800
50,180
Taken
44,026
29,350
Mitigated
18,941
18,914
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atl8s
Chaac
6,312
2,132
0
4,462
10,995
8,357
227
5,061
5,870
0
37,517
W
Ao Kuang
LordSukuna
Ao Kuang
12,783
3,890
0
7,846
14,171
5,284
460
2,928
11,107
52,778
0
W
5,325
629
0
3,448
13,978
11,382
991
4,625
9,109
20,193
0
W
Artemis
Millanomics
Artemis
7,064
2,733
0
2,603
7,119
3,272
1,806
2,123
4,848
0
56,009
L
Artemis
Muppetkoc
Artemis
7,445
2,201
0
752
8,164
2,679
0
4,872
3,292
0
29,910
L
9,024
1,868
0
342
5,915
1,802
228
3,003
2,912
34,645
0
L
Yemoja
2,114
332
599
1,007
11,739
6,285
128
6,368
5,371
9,227
0
L
5,973
2,009
0
1,516
8,284
4,404
305
900
7,029
33,309
1,135
W
1,102
86
0
555
3,917
1,055
0
1,334
2,431
0
11,179
L
Nemesis
syfoxx4
Nemesis
5,244
3,252
0
1,521
9,924
3,771
0
2,965
6,909
0
40,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
34,930
303
Minions Killed
260
0
Camps Cleared
0
1,110,149
Distance Traveled
1,299,137
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,367
526
85
6
0
248,385
1
W
Ao Kuang
9,132
652
73
5
0
268,461
4
W
Ares
7,588
542
30
2
0
253,604
1
W
Artemis
8,231
588
93
7
0
201,912
1
L
Artemis
7,071
505
53
4
0
231,780
0
L
Nu Wa
7,283
520
64
5
0
255,731
0
L
Yemoja
5,930
424
14
1
0
241,868
3
L
Ymir
6,660
476
58
4
0
277,609
1
W
Loki
5,387
385
22
2
0
137,787
0
L
Nemesis
7,986
570
71
5
0
292,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role