Player Matchup

Fenrir
Fenrir
Daktyldoritos
Fenrir
Level 18
God Stats
0W - 4L
1,068 SR
Queue Stats
10W - 16L
1,319 Elo+
Party 1
Bellona
Bellona
Kagaraw
Bellona
Level 17
God Stats
2W - 5L
1,352 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Ares
Ares
SKjrHD
Ares
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 314L
1,418 Elo+
Party 2
Agni
Agni
SkypeLand
Agni
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
10W - 16L
1,307 Elo+
Party 1
Chernobog
Chernobog
maelliix
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 363L
1,402 Elo+
Party 2
Team Averages
Level 21
1,423 SR
1,360 Elo+

VS

Team Averages
Level 19
1,507 SR
1,428 Elo+
Sun Wukong
Sun Wukong
AzooTeUz
Sun Wukong
Level 28
God Stats
32W - 39L
1,430 SR
Queue Stats
284W - 306L
1,388 Elo+
Solo
Skadi
Skadi
Bruskerka
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Leradyus
Cabrakan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MTDSOUL
Tsukuyomi
Level 12
God Stats
8W - 6L
1,756 SR
Queue Stats
68W - 55L
1,393 Elo+
Solo
Nu Wa
Nu Wa
SkolopendraPT
Nu Wa
Level 29
God Stats
1W - 0L
1,351 SR
Queue Stats
5W - 5L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 8
8,562
451
7,470
17,347
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Kagaraw
Bellona
14
3 / 5 / 5
8,408
443
9,461
14,487
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
SKjrHD
Ares
14
6 / 4 / 3
9,418
496
6,747
14,986
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
15
5 / 8 / 1
9,502
500
7,989
11,227
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
maelliix
Chernobog
15
4 / 5 / 6
8,948
471
6,605
10,105
3,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzooTeUz
Sun Wukong
17
3 / 2 / 8
10,992
579
9,815
14,463
11,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Bruskerka
Skadi
13
2 / 8 / 5
9,019
475
8,386
10,935
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Leradyus
Cabrakan
14
1 / 2 / 5
9,491
500
5,277
10,488
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MTDSOUL
Tsukuyomi
18
14 / 3 / 5
12,092
636
14,426
16,943
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 4 / 2
10,999
579
15,675
12,390
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
19
Kills
31
31
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzooTeUz
Sun Wukong
3
2
8
3.5
W
Skadi
Bruskerka
Skadi
2
8
5
0.56
L
1
9
8
0.56
L
Bellona
Kagaraw
Bellona
3
5
5
1.1
W
Cabrakan
Leradyus
Cabrakan
1
2
5
1.75
W
Tsukuyomi
MTDSOUL
Tsukuyomi
14
3
5
5.5
L
Ares
SKjrHD
Ares
6
4
3
1.88
W
11
4
2
3
L
Agni
5
8
1
0.69
L
Chernobog
maelliix
Chernobog
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
53,579
68,152
Taken
65,219
38,081
Mitigated
41,394
9,889
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzooTeUz
Sun Wukong
9,815
2,330
0
2,245
14,463
11,865
0
2,146
12,195
0
69,955
W
Skadi
Bruskerka
Skadi
8,386
4,183
0
0
10,935
4,835
320
2,229
8,646
0
41,600
L
7,470
1,665
0
2,161
17,347
8,265
0
3,791
13,339
0
48,463
L
Bellona
Kagaraw
Bellona
9,461
2,821
0
3,951
14,487
9,658
606
2,516
11,865
0
38,229
W
Cabrakan
Leradyus
Cabrakan
5,277
465
0
1,290
10,488
12,696
262
3,291
7,197
40,452
0
W
Tsukuyomi
MTDSOUL
Tsukuyomi
14,426
2,927
0
8,983
16,943
7,552
429
2,009
14,893
0
83,540
L
Ares
SKjrHD
Ares
6,747
686
0
1,993
14,986
12,901
236
4,656
10,256
31,123
0
W
15,675
3,960
12
3,566
12,390
4,446
1,996
4,526
7,552
56,885
0
L
Agni
7,989
576
0
1,264
11,227
3,328
1,679
5,296
5,549
37,080
0
L
Chernobog
maelliix
Chernobog
6,605
4,011
0
520
10,105
3,929
684
3,775
6,191
0
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
52,593
331
Minions Killed
497
0
Camps Cleared
0
1,618,688
Distance Traveled
1,737,920
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,992
579
146
8
0
362,142
3
W
Skadi
9,019
475
73
4
0
301,085
3
L
Fenrir
8,562
451
72
4
0
334,400
1
L
Bellona
8,408
443
72
4
0
353,443
7
W
Cabrakan
9,491
500
70
4
0
319,699
6
W
Tsukuyomi
12,092
636
113
6
0
417,069
0
L
Ares
9,418
496
41
2
0
342,485
2
W
Nu Wa
10,999
579
95
5
0
337,925
0
L
Agni
9,502
500
67
4
0
289,434
0
L
Chernobog
8,948
471
79
4
0
298,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role