Player Matchup

Neith
Neith
Caleidis
Neith
Level 27
God Stats
15W - 12L
1,500 SR
Queue Stats
179W - 121L
1,500 Elo+
Solo
Yemoja
Yemoja
Csimpopopo
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Solo
Nemesis
Nemesis
FN-_Cz
Nemesis
Level 29
God Stats
2W - 2L
1,478 SR
Queue Stats
71W - 64L
1,493 Elo+
Solo
Chronos
Chronos
OgmCbaCKfIsCH
Chronos
Level 16
God Stats
6W - 6L
1,783 SR
Queue Stats
104W - 100L
1,495 Elo+
Solo
Thanatos
Thanatos
PredatoR-KaktuS
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,502 Elo+

VS

Team Averages
Level 20
1,491 SR
1,497 Elo+
Anubis
Anubis
Frollder93
Anubis
Level 39
God Stats
61W - 46L
1,648 SR
Queue Stats
272W - 359L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
Lohsinho
Hou Yi
Level 26
God Stats
11W - 33L
1,258 SR
Queue Stats
95W - 162L
1,452 Elo+
Party 1
Fenrir
Fenrir
Schmalzel94
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Vanessa2001_x
Danzaburou
Level 4
God Stats
6W - 4L
1,606 SR
Queue Stats
10W - 7L
1,490 Elo+
Solo
Awilix
Awilix
josmile59242
Awilix
Level 17
God Stats
5W - 5L
1,444 SR
Queue Stats
127W - 106L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caleidis
Neith
14
9 / 3 / 2
8,799
587
14,649
8,788
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Csimpopopo
Yemoja
12
0 / 1 / 9
7,299
487
2,175
4,310
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
FN-_Cz
Nemesis
15
2 / 2 / 4
8,436
562
6,503
10,473
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
16
5 / 2 / 0
9,169
611
3,673
9,223
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
3
0 / 2 / 0
4,675
312
695
1,606
263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frollder93
Anubis
13
3 / 4 / 4
8,149
543
7,734
9,300
4,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Lohsinho
Hou Yi
10
0 / 4 / 3
6,542
436
2,486
10,750
4,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
0 / 5 / 1
6,291
419
2,155
11,896
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Vanessa2001_x
Danzaburou
13
0 / 2 / 2
7,918
528
4,641
5,901
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
13
7 / 1 / 1
8,644
576
7,110
7,842
3,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
10
10
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Caleidis
Neith
9
3
2
3.33
W
Yemoja
Csimpopopo
Yemoja
0
1
9
4.5
W
Nemesis
FN-_Cz
Nemesis
2
2
4
2
L
Anubis
Frollder93
Anubis
3
4
4
1.25
L
Hou Yi
Lohsinho
Hou Yi
0
4
3
0.38
W
Chronos
5
2
0
2.5
W
Thanatos
0
2
0
0
L
Fenrir
0
5
1
0.1
L
Danzaburou
Vanessa2001_x
Danzaburou
0
2
2
0.5
L
Awilix
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
24,126
34,400
Taken
45,689
14,134
Mitigated
23,259
13,003
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Caleidis
Neith
14,649
7,543
0
3,140
8,788
3,129
0
476
8,312
0
55,594
W
Yemoja
Csimpopopo
Yemoja
2,175
408
1,998
803
4,310
3,267
320
848
3,462
11,006
0
W
Nemesis
FN-_Cz
Nemesis
6,503
2,441
0
3,466
10,473
5,086
764
703
9,770
0
61,471
L
Anubis
Frollder93
Anubis
7,734
249
0
4,402
9,300
4,091
339
3,697
5,603
43,331
0
L
Hou Yi
Lohsinho
Hou Yi
2,486
1,097
330
4,291
10,750
4,398
390
529
10,221
0
35,238
W
Chronos
3,673
1,587
0
3,058
9,223
2,389
496
5,165
4,058
61,718
0
W
Thanatos
695
280
0
538
1,606
263
0
542
1,064
0
2,391
L
Fenrir
2,155
263
0
1,150
11,896
8,936
60
730
11,166
0
12,970
L
Danzaburou
Vanessa2001_x
Danzaburou
4,641
1,741
0
1,198
5,901
2,632
1,240
628
5,273
0
44,596
L
Awilix
7,110
3,639
0
873
7,842
3,202
0
264
7,578
0
55,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
37,544
364
Minions Killed
362
0
Camps Cleared
0
1,131,696
Distance Traveled
1,272,142
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,799
587
100
7
0
230,468
1
W
Yemoja
7,299
487
15
1
0
272,428
0
W
Nemesis
8,436
562
130
9
0
304,925
1
L
Anubis
8,149
543
89
6
0
233,105
3
L
Hou Yi
6,542
436
72
5
0
221,309
4
W
Chronos
9,169
611
112
7
0
270,560
1
W
Thanatos
4,675
312
7
0
0
53,315
0
L
Fenrir
6,291
419
25
2
0
261,352
2
L
Danzaburou
7,918
528
89
6
0
245,761
0
L
Awilix
8,644
576
87
6
0
310,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role