Player Matchup

Erlang Shen
Erlang Shen
Gold I
BlakeyCobalt
Erlang Shen
Gold I
Level 146
God Stats
15W - 4L
1,783 SR
Queue Stats
63W - 59L
1,626 MMR
Party 1
Kukulkan
Kukulkan
Gold II
BuddyGuy64
Kukulkan
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 71L
1,555 MMR
Party 1
Jing Wei
Jing Wei
Gold III
C3z4rM0x1t0
Jing Wei
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Lunerfish
Fenrir
Gold II
Level 83
God Stats
10W - 8L
1,644 SR
Queue Stats
627W - 629L
1,618 MMR
Solo
Athena
Athena
Platinum V
xCloudstar
Athena
Platinum V
Level 61
God Stats
16W - 15L
1,862 SR
Queue Stats
371W - 367L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,658 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,662 SR
1,590 MMR
Artio
Artio
Platinum V
Laniviwa
Artio
Platinum V
Level 125
God Stats
18W - 21L
1,393 SR
Queue Stats
302W - 304L
1,461 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
MiniMud
Danzaburou
Platinum III
Level 88
God Stats
0W - 1L
1,621 SR
Queue Stats
105W - 99L
1,765 MMR
Party 2
Hera
Hera
Gold II
Persephy
Hera
Gold II
Level 160
God Stats
11W - 6L
1,843 SR
Queue Stats
61W - 66L
1,622 MMR
Solo
Bellona
Bellona
Bronze III
Viamani
Bellona
Bronze III
Level 106
God Stats
2W - 1L
1,575 SR
Queue Stats
3W - 2L
1,541 MMR
Solo
Nemesis
Nemesis
Gold II
lak239
Nemesis
Gold II
Level 105
God Stats
4W - 2L
1,879 SR
Queue Stats
181W - 178L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlakeyCobalt
Erlang Shen
20
8 / 2 / 7
13,782
626
11,985
20,102
10,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
BuddyGuy64
Kukulkan
20
2 / 2 / 9
13,571
617
13,705
10,822
4,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
C3z4rM0x1t0
Jing Wei
20
3 / 3 / 3
14,682
667
17,073
22,100
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Lunerfish
Fenrir
15
3 / 4 / 2
11,308
514
5,745
13,454
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
xCloudstar
Athena
19
6 / 0 / 7
13,410
610
15,672
21,180
21,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Guan YuApolloSetTiamatScylla

VS

Bans
TsukuyomiSun WukongSobekCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Laniviwa
Artio
14
3 / 4 / 6
9,977
454
5,658
19,777
20,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
MiniMud
Danzaburou
19
6 / 3 / 1
12,396
563
14,788
19,103
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
16
1 / 3 / 5
10,272
467
20,495
9,597
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Viamani
Bellona
15
1 / 8 / 2
9,192
418
6,460
22,582
19,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
lak239
Nemesis
17
0 / 4 / 3
9,874
449
4,243
16,539
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
11
11
Deaths
22
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlakeyCobalt
Erlang Shen
8
2
7
5.75
W
Kukulkan
BuddyGuy64
Kukulkan
2
2
9
3.25
W
Jing Wei
C3z4rM0x1t0
Jing Wei
3
3
3
1.5
L
Artio
Laniviwa
Artio
3
4
6
1.5
W
Fenrir
Lunerfish
Fenrir
3
4
2
1
L
Danzaburou
MiniMud
Danzaburou
6
3
1
2.17
L
Hera
1
3
5
1.17
L
Bellona
Viamani
Bellona
1
8
2
0.25
L
Nemesis
lak239
Nemesis
0
4
3
0.38
W
Athena
xCloudstar
Athena
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,180
Damage
51,644
87,658
Taken
87,598
56,593
Mitigated
59,606
37,385
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlakeyCobalt
Erlang Shen
11,985
5,808
0
4,743
20,102
10,588
3,700
7,163
12,741
0
111,496
W
Kukulkan
BuddyGuy64
Kukulkan
13,705
924
0
3,788
10,822
4,211
1,711
6,722
3,938
116,007
0
W
Jing Wei
C3z4rM0x1t0
Jing Wei
17,073
15,517
0
14,795
22,100
9,583
3,013
3,195
18,838
0
148,746
L
Artio
Laniviwa
Artio
5,658
328
726
4,212
19,777
20,328
0
7,787
11,990
20,418
0
W
Fenrir
Lunerfish
Fenrir
5,745
1,827
0
5,092
13,454
11,171
92
3,065
10,323
0
31,274
L
Danzaburou
MiniMud
Danzaburou
14,788
7,076
0
8,912
19,103
9,178
0
3,240
15,863
0
110,100
L
Hera
20,495
4,964
0
1,161
9,597
3,418
0
4,849
4,748
90,184
0
L
Bellona
Viamani
Bellona
6,460
2,436
0
1,104
22,582
19,271
0
6,858
15,724
0
50,278
L
Nemesis
lak239
Nemesis
4,243
1,625
0
376
16,539
7,411
0
6,643
9,896
0
83,765
W
Athena
xCloudstar
Athena
15,672
3,392
0
8,967
21,180
21,040
856
6,005
14,917
75,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,753
Gold Earned
51,711
786
Minions Killed
634
0
Camps Cleared
0
2,293,573
Distance Traveled
2,033,764
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,782
626
137
6
0
508,958
6
W
Kukulkan
13,571
617
214
10
0
445,675
10
W
Jing Wei
14,682
667
234
11
0
429,683
4
L
Artio
9,977
454
27
1
0
409,664
3
W
Fenrir
11,308
514
56
3
0
427,144
3
L
Danzaburou
12,396
563
192
9
0
392,972
6
L
Hera
10,272
467
169
8
0
431,505
10
L
Bellona
9,192
418
103
5
0
334,125
5
L
Nemesis
9,874
449
143
7
0
465,498
1
W
Athena
13,410
610
145
7
0
482,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role