Player Matchup

Vamana
Vamana
KurioAkami
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,397 Elo+
Party 1
Set
Set
Twitter-Hidan___
Set
Level 27
God Stats
12W - 15L
1,506 SR
Queue Stats
134W - 136L
1,409 Elo+
Solo
Thanatos
Thanatos
byconnor97
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,362 Elo+
Party 1
Kuzenbo
Kuzenbo
japojin
Kuzenbo
Level 29
God Stats
11W - 3L
1,730 SR
Queue Stats
28W - 37L
1,249 Elo+
Party 3
Medusa
Medusa
willii027
Medusa
Level 29
God Stats
7W - 5L
1,477 SR
Queue Stats
74W - 83L
1,425 Elo+
Party 3
Team Averages
Level 27
1,543 SR
1,369 Elo+

VS

Team Averages
Level 20
1,349 SR
1,338 Elo+
Cthulhu
Cthulhu
ElPedro11YT
Cthulhu
Level 13
God Stats
6W - 16L
1,180 SR
Queue Stats
7W - 21L
1,212 Elo+
Party 2
Olorun
Olorun
K1NGP1N02
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
elpujil2001
Medusa
Level 13
God Stats
8W - 12L
1,249 SR
Queue Stats
11W - 25L
1,149 Elo+
Party 2
Guan Yu
Guan Yu
fahimi21
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
mrpro3621
Da Ji
Level 67
God Stats
1W - 2L
1,317 SR
Queue Stats
349W - 381L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KurioAkami
Vamana
19
3 / 2 / 1
11,747
534
11,622
14,487
17,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 1 / 10
12,388
563
17,798
21,557
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
byconnor97
Thanatos
16
7 / 4 / 7
10,678
485
10,813
15,539
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
japojin
Kuzenbo
14
3 / 4 / 9
10,473
476
6,934
14,730
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
willii027
Medusa
14
8 / 3 / 4
10,082
458
11,848
13,959
5,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElPedro11YT
Cthulhu
13
2 / 3 / 6
8,543
388
12,540
18,650
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
K1NGP1N02
Olorun
11
0 / 10 / 2
7,452
339
2,669
12,979
4,144
Medusa
11
0 / 11 / 6
7,564
344
9,658
14,643
4,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
fahimi21
Guan Yu
14
2 / 3 / 1
8,923
406
7,438
16,748
16,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
mrpro3621
Da Ji
15
10 / 4 / 1
10,132
461
15,683
14,358
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
30
Kills
14
14
Deaths
31
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElPedro11YT
Cthulhu
2
3
6
1.67
L
Olorun
K1NGP1N02
Olorun
0
10
2
0.1
W
Vamana
KurioAkami
Vamana
3
2
1
1.75
W
9
1
10
14
W
Thanatos
byconnor97
Thanatos
7
4
7
2.63
L
Medusa
0
11
6
0.27
L
Guan Yu
fahimi21
Guan Yu
2
3
1
0.83
W
Kuzenbo
japojin
Kuzenbo
3
4
9
1.88
L
Da Ji
mrpro3621
Da Ji
10
4
1
2.63
W
Medusa
willii027
Medusa
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,015
Damage
47,988
80,272
Taken
77,378
59,522
Mitigated
43,782
36,430
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElPedro11YT
Cthulhu
12,540
711
96
4,765
18,650
11,456
818
3,235
15,415
31,049
0
L
Olorun
K1NGP1N02
Olorun
2,669
1,467
195
665
12,979
4,144
954
327
12,652
19,773
0
W
Vamana
KurioAkami
Vamana
11,622
5,718
0
4,045
14,487
17,205
1,786
417
14,070
0
86,225
W
17,798
10,411
1,016
10,446
21,557
12,138
862
4,273
17,134
0
100,854
W
Thanatos
byconnor97
Thanatos
10,813
3,001
0
13,313
15,539
6,464
174
2,677
12,762
0
55,350
L
Medusa
9,658
4,894
0
2,551
14,643
4,126
883
2,087
12,556
0
39,274
L
Guan Yu
fahimi21
Guan Yu
7,438
3,168
88
2,757
16,748
16,718
487
33
16,715
0
42,455
W
Kuzenbo
japojin
Kuzenbo
6,934
3,250
0
2,188
14,730
17,743
127
4,196
10,232
19,402
0
L
Da Ji
mrpro3621
Da Ji
15,683
3,678
1,220
2,682
14,358
7,338
0
1,252
13,106
0
59,292
W
Medusa
willii027
Medusa
11,848
4,824
918
4,504
13,959
5,972
1,379
2,894
10,865
0
47,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
42,614
446
Minions Killed
302
0
Camps Cleared
0
1,995,811
Distance Traveled
1,845,945
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,543
388
45
2
0
418,658
0
L
Olorun
7,452
339
37
2
0
290,182
1
W
Vamana
11,747
534
148
7
0
399,670
1
W
Set
12,388
563
131
6
0
403,832
0
W
Thanatos
10,678
485
77
4
0
413,204
0
L
Medusa
7,564
344
67
3
0
320,546
0
L
Guan Yu
8,923
406
70
3
0
399,552
1
W
Kuzenbo
10,473
476
25
1
0
382,979
1
L
Da Ji
10,132
461
83
4
0
417,007
2
W
Medusa
10,082
458
65
3
0
396,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role