Player Matchup

Hachiman
Hachiman
FBR_KONRAD
Hachiman
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Shuckgal
Amaterasu
Level 22
God Stats
12W - 9L
1,729 SR
Queue Stats
17W - 16L
1,469 Elo+
Solo
Chang'e
Chang'e
albsatre
Chang'e
Level 18
God Stats
20W - 15L
1,610 SR
Queue Stats
106W - 115L
1,461 Elo+
Solo
Ra
Ra
jb_791
Ra
Level 17
God Stats
4W - 4L
1,194 SR
Queue Stats
12W - 12L
1,428 Elo+
Solo
Guan Yu
Guan Yu
papel-liado
Guan Yu
Level 16
God Stats
4W - 3L
1,630 SR
Queue Stats
122W - 137L
1,341 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,422 Elo+

VS

Team Averages
Level 17
1,538 SR
1,413 Elo+
Fenrir
Fenrir
Frederik-1843
Fenrir
Level 34
God Stats
9W - 6L
1,647 SR
Queue Stats
126W - 142L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
Nrk28
Amaterasu
Level 17
God Stats
10W - 8L
1,527 SR
Queue Stats
87W - 81L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
SnoopDogg1316
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo
Pele
Pele
TonedCorgi14864
Pele
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 39L
1,256 Elo+
Party 2
Cerberus
Cerberus
rpt700
Cerberus
Level 16
God Stats
39W - 42L
1,516 SR
Queue Stats
61W - 65L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FBR_KONRAD
Hachiman
20
11 / 9 / 12
15,709
1,122
27,525
18,813
8,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Shuckgal
Amaterasu
20
7 / 6 / 13
14,035
1,003
16,571
27,055
14,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
albsatre
Chang'e
20
5 / 8 / 17
14,056
1,004
24,379
21,015
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
20
6 / 6 / 11
13,884
992
20,069
16,848
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
papel-liado
Guan Yu
20
2 / 6 / 16
13,075
934
9,801
19,867
22,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 6
15,685
1,120
23,220
21,983
11,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
Nrk28
Amaterasu
20
12 / 7 / 10
15,412
1,101
28,262
23,023
10,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SnoopDogg1316
Kukulkan
17
0 / 5 / 10
11,274
805
1,676
7,058
2,954
20
2 / 7 / 16
13,765
983
14,262
26,999
10,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
rpt700
Cerberus
20
5 / 7 / 19
14,038
1,003
29,099
33,944
14,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
31
Kills
35
35
Deaths
31
69
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FBR_KONRAD
Hachiman
11
9
12
1.89
L
16
5
6
3.8
L
Amaterasu
Nrk28
Amaterasu
12
7
10
2.43
W
Amaterasu
Shuckgal
Amaterasu
7
6
13
2.25
L
Kukulkan
SnoopDogg1316
Kukulkan
0
5
10
1
L
2
7
16
1.43
W
Chang'e
albsatre
Chang'e
5
8
17
1.69
W
Ra
6
6
11
1.92
W
Guan Yu
papel-liado
Guan Yu
2
6
16
1.67
L
Cerberus
rpt700
Cerberus
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,345
Damage
96,519
103,598
Taken
113,007
58,796
Mitigated
49,713
23,456
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FBR_KONRAD
Hachiman
27,525
19,049
0
2,130
18,813
8,059
0
2,750
16,063
0
45,479
L
23,220
6,616
0
2,328
21,983
11,524
0
7,205
14,778
0
44,285
L
Amaterasu
Nrk28
Amaterasu
28,262
21,110
0
1,507
23,023
10,469
0
9,557
13,466
0
35,007
W
Amaterasu
Shuckgal
Amaterasu
16,571
9,544
0
5,029
27,055
14,646
0
10,466
16,589
0
26,373
L
Kukulkan
SnoopDogg1316
Kukulkan
1,676
466
0
0
7,058
2,954
0
2,112
4,946
6,676
0
L
14,262
3,172
0
561
26,999
10,271
0
10,471
16,528
0
45,819
W
Chang'e
albsatre
Chang'e
24,379
1,666
4,491
3,987
21,015
6,903
0
6,054
14,961
40,714
0
W
Ra
20,069
3,616
1,844
1,551
16,848
6,735
0
6,265
10,583
74,865
0
W
Guan Yu
papel-liado
Guan Yu
9,801
2,827
1,883
2,541
19,867
22,453
0
5,240
14,627
0
28,869
L
Cerberus
rpt700
Cerberus
29,099
1,029
0
7,945
33,944
14,495
0
15,103
18,270
60,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,759
Gold Earned
70,174
257
Minions Killed
233
9
Camps Cleared
4
1,155,866
Distance Traveled
1,128,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,709
1,122
29
2
9
214,933
0
L
Fenrir
15,685
1,120
48
3
2
304,678
0
L
Amaterasu
15,412
1,101
14
1
0
241,592
0
W
Amaterasu
14,035
1,003
19
1
0
233,827
0
L
Kukulkan
11,274
805
15
1
0
128,020
0
L
Pele
13,765
983
79
6
0
221,287
0
W
Chang'e
14,056
1,004
32
2
0
221,296
0
W
Ra
13,884
992
138
10
0
239,074
1
W
Guan Yu
13,075
934
39
3
0
246,736
0
L
Cerberus
14,038
1,003
77
6
2
232,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role