Player Matchup

Medusa
Medusa
Archma
Medusa
Level 53
God Stats
8W - 11L
1,640 SR
Queue Stats
27W - 31L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
MilitaryTree70
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,381 Elo+
Party 1
Sol
Sol
NogitsuneX
Sol
Level 107
God Stats
9W - 2L
1,709 SR
Queue Stats
47W - 35L
1,460 Elo+
Party 1
Team Averages
Level 62
1,617 SR
1,400 Elo+

VS

Team Averages
Level 5
1,500 SR
1,500 Elo+
Fenrir
Fenrir
MaxyWolf1010
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheRealWish_yt
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
YTThefrostman242
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Archma
Medusa
8
0 / 4 / 1
5,932
593
624
4,550
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MilitaryTree70
Xing Tian
8
0 / 4 / 1
6,427
643
706
6,999
2,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 1
5,712
571
0
5,502
1,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 1 / 9
6,482
648
759
1,589
522
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 8
5,775
578
0
346
134
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 8
5,775
578
0
984
264
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
0
Kills
0
14
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Archma
Medusa
0
4
1
0.13
W
Fenrir
0
1
9
4.5
L
Xing Tian
MilitaryTree70
Xing Tian
0
4
1
0.13
L
0
6
1
0.08
W
0
0
8
4
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,330
Damage
759
17,051
Taken
2,919
5,705
Mitigated
920
1,049
Healing
42
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Archma
Medusa
624
372
0
0
4,550
1,421
0
0
4,550
0
8,077
W
Fenrir
759
520
0
42
1,589
522
0
0
1,589
0
6,239
L
Xing Tian
MilitaryTree70
Xing Tian
706
0
0
750
6,999
2,972
0
44
6,165
4,421
0
L
0
0
0
299
5,502
1,312
0
0
5,502
5,677
0
W
0
0
0
0
346
134
0
346
0
0
0
W
0
0
0
0
984
264
0
360
624
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,071
Gold Earned
18,032
29
Minions Killed
14
0
Camps Cleared
0
395,721
Distance Traveled
118,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,932
593
9
1
0
94,979
0
W
Fenrir
6,482
648
14
1
0
108,437
0
L
Xing Tian
6,427
643
8
1
0
148,307
0
L
Sol
5,712
571
12
1
0
152,435
0
W
Kuzenbo
5,775
578
0
0
0
5,936
0
W
Ra
5,775
578
0
0
0
3,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role