Player Matchup

Neith
Neith
Calamay
Neith
Level 50
God Stats
12W - 11L
1,584 SR
Queue Stats
52W - 58L
1,486 Elo+
Party 4
Arachne
Arachne
CowSayCackle
Arachne
Level 26
God Stats
24W - 10L
1,708 SR
Queue Stats
40W - 28L
1,518 Elo+
Party 4
Raijin
Raijin
FattestNuts
Raijin
Level 49
God Stats
7W - 2L
1,714 SR
Queue Stats
301W - 304L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
fatmonkeynuts
Cthulhu
Level 25
God Stats
2W - 1L
1,734 SR
Queue Stats
108W - 117L
1,446 Elo+
Party 3
Tyr
Tyr
remeto
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,518 Elo+
Party 4
Team Averages
Level 36
1,648 SR
1,495 Elo+

VS

Team Averages
Level 60
1,599 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
JoeCity
Cu Chulainn
Level 155
God Stats
4W - 6L
1,499 SR
Queue Stats
337W - 307L
1,610 Elo+
Party 2
Cerberus
Cerberus
PRGAero
Cerberus
Level 41
God Stats
2W - 7L
1,500 SR
Queue Stats
220W - 224L
1,404 Elo+
Party 1
Poseidon
Poseidon
PRGBlueDevil
Poseidon
Level 40
God Stats
10W - 18L
1,500 SR
Queue Stats
222W - 226L
1,416 Elo+
Party 1
Geb
Geb
chrisisit
Geb
Level 34
God Stats
14W - 13L
1,712 SR
Queue Stats
214W - 175L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
Level 29
God Stats
5W - 5L
1,784 SR
Queue Stats
22W - 19L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calamay
Neith
17
5 / 5 / 8
10,840
493
15,393
16,628
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
CowSayCackle
Arachne
19
10 / 1 / 5
12,321
560
11,403
17,089
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
5 / 3 / 5
11,543
525
13,485
12,155
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
3 / 4 / 8
10,598
482
13,112
16,667
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
remeto
Tyr
18
6 / 3 / 8
11,071
503
12,280
17,564
12,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JoeCity
Cu Chulainn
16
7 / 5 / 2
12,114
551
16,464
21,089
20,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
PRGAero
Cerberus
16
3 / 5 / 2
10,270
467
12,235
20,566
19,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Poseidon
PRGBlueDevil
Poseidon
15
4 / 8 / 1
9,971
453
8,742
11,639
4,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 6
8,648
393
5,270
23,860
15,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
moonlight2002
Ah Muzen Cab
15
2 / 3 / 5
9,482
431
9,152
12,558
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
29
Kills
16
16
Deaths
29
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Calamay
Neith
5
5
8
1.8
W
Arachne
CowSayCackle
Arachne
10
1
5
12.5
W
Raijin
5
3
5
2.5
L
Cu Chulainn
JoeCity
Cu Chulainn
7
5
2
1.6
L
Cerberus
PRGAero
Cerberus
3
5
2
0.8
L
Poseidon
PRGBlueDevil
Poseidon
4
8
1
0.56
L
0
8
6
0.38
W
Cthulhu
3
4
8
1.75
L
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
2
3
5
1.5
W
Tyr
remeto
Tyr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,673
Damage
51,863
80,103
Taken
89,712
46,446
Mitigated
64,898
28,903
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calamay
Neith
15,393
6,817
0
7,377
16,628
6,093
913
4,968
11,635
0
67,412
W
Arachne
CowSayCackle
Arachne
11,403
7,262
0
6,876
17,089
8,405
1,475
4,937
12,127
0
96,080
W
Raijin
13,485
1,242
0
2,415
12,155
5,124
210
4,262
7,843
77,253
0
L
Cu Chulainn
JoeCity
Cu Chulainn
16,464
3,914
0
972
21,089
20,701
378
8,433
12,470
5,513
49,066
L
Cerberus
PRGAero
Cerberus
12,235
818
0
3,778
20,566
19,713
398
3,783
16,611
60,206
0
L
Poseidon
PRGBlueDevil
Poseidon
8,742
273
0
1,265
11,639
4,166
210
4,419
6,964
49,321
0
L
5,270
1,261
0
6,276
23,860
15,187
0
5,445
18,231
41,156
0
W
Cthulhu
13,112
818
2,667
5,475
16,667
14,715
0
5,685
10,957
44,489
0
L
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
9,152
2,888
0
4,124
12,558
5,131
237
3,747
8,801
0
55,543
W
Tyr
remeto
Tyr
12,280
2,380
0
4,093
17,564
12,109
1,650
8,609
8,330
38
49,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
50,485
550
Minions Killed
433
0
Camps Cleared
0
2,002,964
Distance Traveled
1,897,539
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,840
493
115
5
0
380,942
1
W
Arachne
12,321
560
147
7
0
428,117
1
W
Raijin
11,543
525
132
6
0
353,681
4
L
Cu Chulainn
12,114
551
66
3
0
397,288
0
L
Cerberus
10,270
467
128
6
0
336,041
4
L
Poseidon
9,971
453
88
4
0
375,687
5
L
Geb
8,648
393
58
3
0
407,245
1
W
Cthulhu
10,598
482
72
3
0
401,027
6
L
Ah Muzen Cab
9,482
431
93
4
0
381,278
4
W
Tyr
11,071
503
84
4
0
439,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role