Player Matchup

Cu Chulainn
Cu Chulainn
Deynai
Cu Chulainn
Level 39
God Stats
5W - 5L
1,476 SR
Queue Stats
159W - 111L
1,682 Elo+
Party 4
Sun Wukong
Sun Wukong
JoeyThePanda
Sun Wukong
Level 46
God Stats
3W - 1L
1,641 SR
Queue Stats
565W - 394L
1,695 Elo+
Party 1
Izanami
Izanami
Narkz
Izanami
Level 45
God Stats
27W - 14L
1,692 SR
Queue Stats
148W - 109L
1,657 Elo+
Party 4
Sylvanus
Sylvanus
Weetabix
Sylvanus
Level 46
God Stats
11W - 3L
1,701 SR
Queue Stats
80W - 40L
1,717 Elo+
Party 4
Tiamat
Tiamat
zCrystallize-
Tiamat
Level 160
God Stats
23W - 14L
1,671 SR
Queue Stats
668W - 479L
1,661 Elo+
Party 1
Team Averages
Level 67
1,636 SR
1,682 Elo+

VS

Team Averages
Level 63
1,601 SR
1,595 Elo+
Poseidon
Poseidon
Abdulhadi69
Poseidon
Level 17
God Stats
6W - 2L
1,337 SR
Queue Stats
91W - 74L
1,523 Elo+
Party 3
Ne Zha
Ne Zha
Mosselsap
Ne Zha
Level 29
God Stats
2W - 2L
1,899 SR
Queue Stats
177W - 163L
1,698 Elo+
Party 2
Hachiman
Hachiman
Shutori
Hachiman
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
109W - 88L
1,615 Elo+
Party 2
Ravana
Ravana
dutchgaint0229
Ravana
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 150L
1,649 Elo+
Party 2
Chaac
Chaac
vNxD-
Chaac
Level 88
God Stats
16W - 11L
1,771 SR
Queue Stats
168W - 175L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deynai
Cu Chulainn
13
1 / 2 / 1
7,259
558
7,228
11,145
6,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
JoeyThePanda
Sun Wukong
13
2 / 0 / 7
7,325
563
5,015
7,587
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Narkz
Izanami
12
5 / 4 / 3
7,232
556
6,224
8,151
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Weetabix
Sylvanus
9
0 / 2 / 8
6,055
466
5,770
9,761
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 0
7,945
611
7,632
8,591
6,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abdulhadi69
Poseidon
10
1 / 2 / 1
6,394
492
4,431
6,250
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Mosselsap
Ne Zha
9
0 / 4 / 3
6,062
466
4,152
10,390
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
Shutori
Hachiman
13
6 / 2 / 1
8,253
635
9,919
8,769
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,072
544
3,669
7,843
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
vNxD-
Chaac
12
1 / 3 / 1
7,077
544
8,354
12,393
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
10
10
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Abdulhadi69
Poseidon
1
2
1
0.75
W
Cu Chulainn
Deynai
Cu Chulainn
1
2
1
0.75
W
Sun Wukong
JoeyThePanda
Sun Wukong
2
0
7
5.5
L
Ne Zha
Mosselsap
Ne Zha
0
4
3
0.38
W
Izanami
Narkz
Izanami
5
4
3
1.63
L
Hachiman
Shutori
Hachiman
6
2
1
3.25
W
Sylvanus
Weetabix
Sylvanus
0
2
8
2
L
2
3
1
0.83
L
Chaac
vNxD-
Chaac
1
3
1
0.5
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
30,525
45,235
Taken
45,645
24,947
Mitigated
20,936
17,404
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Abdulhadi69
Poseidon
4,431
1,065
0
1,817
6,250
1,855
0
3,025
3,225
33,128
0
W
Cu Chulainn
Deynai
Cu Chulainn
7,228
2,695
0
3,012
11,145
6,772
228
0
11,145
0
47,198
W
Sun Wukong
JoeyThePanda
Sun Wukong
5,015
1,388
0
4,160
7,587
3,063
0
293
7,274
0
40,787
L
Ne Zha
Mosselsap
Ne Zha
4,152
878
0
2,325
10,390
4,202
0
3,457
6,933
0
22,163
W
Izanami
Narkz
Izanami
6,224
3,470
0
1,559
8,151
1,652
617
0
8,151
0
43,441
L
Hachiman
Shutori
Hachiman
9,919
6,566
0
3,729
8,769
3,042
126
2,530
6,239
0
51,934
W
Sylvanus
Weetabix
Sylvanus
5,770
1,399
999
3,730
9,761
6,558
217
0
9,761
13,746
0
L
3,669
1,103
0
2,676
7,843
3,076
0
2,803
5,040
0
45,780
L
Chaac
vNxD-
Chaac
8,354
2,501
0
6,347
12,393
8,761
986
1,587
10,806
0
43,668
W
7,632
1,103
0
3,944
8,591
6,902
0
3,801
4,473
55,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
34,858
405
Minions Killed
380
0
Camps Cleared
0
1,249,045
Distance Traveled
1,231,486
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,394
492
76
6
0
211,306
4
W
Cu Chulainn
7,259
558
103
8
0
242,481
1
W
Sun Wukong
7,325
563
85
7
0
277,007
0
L
Ne Zha
6,062
466
33
3
0
265,742
7
W
Izanami
7,232
556
88
7
0
233,940
4
L
Hachiman
8,253
635
99
8
0
243,356
5
W
Sylvanus
6,055
466
15
1
0
246,625
0
L
Ravana
7,072
544
89
7
0
272,234
2
L
Chaac
7,077
544
83
6
0
238,848
1
W
Tiamat
7,945
611
114
9
0
248,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role