Player Matchup

Cerberus
Cerberus
Gold I
Blax364
Cerberus
Gold I
Level 143
God Stats
12W - 3L
1,749 SR
Queue Stats
103W - 76L
1,745 MMR
Party 2
Neith
Neith
Gold I
Cain_B
Neith
Gold I
Level 100
God Stats
63W - 49L
1,685 SR
Queue Stats
83W - 70L
1,745 MMR
Party 2
Discordia
Discordia
Gold I
Tifa-Lee
Discordia
Gold I
Level 146
God Stats
19W - 16L
1,612 SR
Queue Stats
96W - 69L
1,745 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,682 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,701 SR
1,647 MMR
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
TG x imEvil
Chang'e
Gold III
Level 109
God Stats
5W - 2L
1,756 SR
Queue Stats
95W - 112L
1,735 MMR
Solo
Mulan
Mulan
Platinum V
Whooptzy
Mulan
Platinum V
Level 108
God Stats
0W - 1L
1,847 SR
Queue Stats
23W - 21L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blax364
Cerberus
15
4 / 2 / 11
12,908
759
16,039
23,393
24,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Cain_B
Neith
14
3 / 3 / 12
11,458
674
10,257
12,067
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tifa-Lee
Discordia
17
14 / 0 / 5
13,318
783
27,554
8,874
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuThothAphroditePersephoneCupid

VS

Bans
SobekChaacCabrakanDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 5 / 2
11,077
652
10,288
20,210
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
TG x imEvil
Chang'e
13
1 / 11 / 4
10,293
605
7,036
18,924
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Whooptzy
Mulan
14
1 / 5 / 4
10,414
613
8,918
24,242
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
5
5
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
5
2
0.8
W
Cerberus
Blax364
Cerberus
4
2
11
4.75
W
Neith
Cain_B
Neith
3
3
12
3
L
Chang'e
TG x imEvil
Chang'e
1
11
4
0.27
W
Discordia
Tifa-Lee
Discordia
14
0
5
16.5
L
Mulan
Whooptzy
Mulan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
26,242
44,334
Taken
63,376
33,649
Mitigated
37,474
13,098
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,288
922
1,099
4,899
20,210
15,635
80
14,048
6,162
39,207
0
W
Cerberus
Blax364
Cerberus
16,039
1,086
0
6,356
23,393
24,761
1,253
6,208
16,464
45,836
0
W
Neith
Cain_B
Neith
10,257
3,020
0
4,286
12,067
4,995
1,566
6,463
5,265
0
51,781
L
Chang'e
TG x imEvil
Chang'e
7,036
398
2,668
4,468
18,924
5,503
509
13,778
5,146
35,127
0
W
Discordia
Tifa-Lee
Discordia
27,554
1,320
0
2,456
8,874
3,893
1,085
4,100
4,672
81,378
0
L
Mulan
Whooptzy
Mulan
8,918
1,238
0
2,461
24,242
16,336
0
15,811
8,431
0
39,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
31,784
257
Minions Killed
158
0
Camps Cleared
0
965,976
Distance Traveled
870,937
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,077
652
51
3
0
271,769
1
W
Cerberus
12,908
759
73
4
0
327,038
5
W
Neith
11,458
674
88
5
0
297,975
2
L
Chang'e
10,293
605
42
2
0
278,556
4
W
Discordia
13,318
783
96
6
0
340,963
3
L
Mulan
10,414
613
65
4
0
320,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role