Player Matchup

Hachiman
Hachiman
F2 Godfather
Hachiman
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MYTH1C Hawk
Cthulhu
Level 6
God Stats
0W - 4L
1,319 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Mercury
Mercury
UnityHimself
Mercury
Level 13
God Stats
0W - 5L
1,187 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 7
1,335 SR
1,500 Elo+

VS

Team Averages
Level 36
1,500 SR
1,498 Elo+
Baron Samedi
Baron Samedi
DFR-Crow-King
Baron Samedi
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
314W - 276L
1,494 Elo+
Solo
Ymir
Ymir
Palatilitalabuet
Ymir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
RastaHiiiiiibou
Medusa
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F2 Godfather
Hachiman
15
3 / 11 / 4
11,185
621
11,272
19,307
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
MYTH1C Hawk
Cthulhu
14
4 / 9 / 6
11,325
629
12,285
27,999
19,105
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
UnityHimself
Mercury
13
3 / 5 / 4
10,623
590
3,725
15,947
8,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DFR-Crow-King
Baron Samedi
17
9 / 0 / 11
13,090
727
16,308
11,952
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 18
11,739
652
9,359
16,618
16,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
13 / 5 / 10
13,431
746
26,572
12,726
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
25
25
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DFR-Crow-King
Baron Samedi
9
0
11
14.5
L
Hachiman
F2 Godfather
Hachiman
3
11
4
0.45
L
Cthulhu
MYTH1C Hawk
Cthulhu
4
9
6
0.78
W
3
5
18
2.4
W
13
5
10
3.6
L
Mercury
UnityHimself
Mercury
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
52,239
63,253
Taken
41,296
39,327
Mitigated
28,504
8,378
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DFR-Crow-King
Baron Samedi
16,308
3,440
1,252
6,610
11,952
6,442
1,326
2,900
8,788
65,845
0
L
Hachiman
F2 Godfather
Hachiman
11,272
6,483
0
1,550
19,307
11,654
468
8,449
10,858
0
26,529
L
Cthulhu
MYTH1C Hawk
Cthulhu
12,285
1,829
391
4,143
27,999
19,105
0
10,591
17,408
37,873
0
W
9,359
1,504
1,285
2,981
16,618
16,749
121
5,519
10,904
23,174
0
W
26,572
12,687
454
2,411
12,726
5,313
1,114
3,874
8,556
0
57,797
L
Mercury
UnityHimself
Mercury
3,725
2,181
0
2,294
15,947
8,568
0
6,663
9,284
0
14,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
38,260
87
Minions Killed
146
0
Camps Cleared
0
716,504
Distance Traveled
882,757
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,090
727
79
4
0
273,048
2
L
Hachiman
11,185
621
31
2
0
208,031
3
L
Cthulhu
11,325
629
39
2
0
223,774
0
W
Ymir
11,739
652
18
1
0
294,575
0
W
Medusa
13,431
746
49
3
0
315,134
4
L
Mercury
10,623
590
17
1
0
284,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role