Player Matchup

Anhur
Anhur
Adamdukb
Anhur
Level 7
God Stats
7W - 7L
1,622 SR
Queue Stats
216W - 164L
1,336 Elo+
Party 1
Thanatos
Thanatos
CPT-PhantomBoss
Thanatos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,497 Elo+
Party 3
Chaac
Chaac
Le Killback
Chaac
Level 29
God Stats
12W - 9L
1,539 SR
Queue Stats
182W - 161L
1,501 Elo+
Party 1
Nike
Nike
SocialPlayer540
Nike
Level 5
God Stats
9W - 8L
1,500 SR
Queue Stats
131W - 103L
1,428 Elo+
Party 1
Anubis
Anubis
winston9693
Anubis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 45L
1,458 Elo+
Party 3
Team Averages
Level 18
1,532 SR
1,444 Elo+

VS

Team Averages
Level 25
1,583 SR
1,461 Elo+
Chaac
Chaac
AwesomeFerk
Chaac
Level 28
God Stats
18W - 23L
1,577 SR
Queue Stats
166W - 153L
1,408 Elo+
Party 2
Ares
Ares
B_Snake_eyes_11
Ares
Level 12
God Stats
19W - 22L
1,593 SR
Queue Stats
32W - 42L
1,432 Elo+
Party 2
Izanami
Izanami
Mallou_TheKid_19
Izanami
Level 28
God Stats
15W - 15L
1,760 SR
Queue Stats
186W - 185L
1,462 Elo+
Party 2
Thanatos
Thanatos
ezbk_V1ol3nt
Thanatos
Level 27
God Stats
7W - 14L
1,304 SR
Queue Stats
208W - 223L
1,416 Elo+
Solo
Ra
Ra
saussan_mirza
Ra
Level 29
God Stats
69W - 57L
1,681 SR
Queue Stats
149W - 144L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adamdukb
Anhur
10
7 / 0 / 1
6,455
587
6,036
3,148
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
5 / 2 / 1
6,325
575
3,772
7,219
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
5,862
533
3,111
4,730
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 7
5,808
528
5,727
7,085
3,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
10
1 / 4 / 2
5,601
509
2,498
6,654
2,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,264
479
3,141
3,821
1,625
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,336
485
1,364
7,085
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 1
4,747
432
2,571
7,386
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
ezbk_V1ol3nt
Thanatos
10
4 / 1 / 1
6,177
562
2,987
6,348
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 1
6,379
580
5,065
7,730
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
7
7
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adamdukb
Anhur
7
0
1
7.5
L
0
1
0
0
L
1
3
0
0.33
W
Thanatos
5
2
1
2.75
W
0
0
1
0.5
L
0
5
1
0.1
W
1
1
7
4.5
L
Thanatos
ezbk_V1ol3nt
Thanatos
4
1
1
4.5
L
2
4
1
0.63
W
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
15,128
28,836
Taken
32,370
13,472
Mitigated
10,817
12,644
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adamdukb
Anhur
6,036
1,663
0
1,267
3,148
878
548
434
2,714
0
22,614
L
3,141
487
0
1,244
3,821
1,625
0
0
3,558
0
22,922
L
1,364
127
0
817
7,085
4,221
0
0
7,085
7,762
0
W
Thanatos
3,772
1,042
294
5,906
7,219
2,657
225
911
6,208
0
25,634
W
3,111
458
0
1,684
4,730
3,970
139
0
4,730
0
30,829
L
2,571
1,766
147
1,011
7,386
1,261
0
0
7,386
0
29,589
W
5,727
590
0
1,000
7,085
3,401
84
930
6,155
0
29,163
L
Thanatos
ezbk_V1ol3nt
Thanatos
2,987
381
0
6,180
6,348
1,763
0
0
6,323
0
20,106
L
5,065
541
161
2,910
7,730
1,947
506
2,498
5,232
39,639
0
W
Anubis
2,498
705
0
2,493
6,654
2,566
103
3,788
2,600
24,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
27,903
246
Minions Killed
236
0
Camps Cleared
0
981,073
Distance Traveled
989,560
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,455
587
41
4
0
202,735
2
L
Chaac
5,264
479
42
4
0
192,922
5
L
Ares
5,336
485
11
1
0
210,671
1
W
Thanatos
6,325
575
54
5
0
202,304
2
W
Chaac
5,862
533
60
5
0
208,708
0
L
Izanami
4,747
432
53
5
0
199,008
1
W
Nike
5,808
528
46
4
0
210,170
5
L
Thanatos
6,177
562
49
4
0
179,244
1
L
Ra
6,379
580
81
7
0
207,715
0
W
Anubis
5,601
509
45
4
0
157,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role