Player Matchup

Nemesis
Nemesis
Amurant
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Mikatsura
Hera
Level 65
God Stats
2W - 0L
1,439 SR
Queue Stats
135W - 88L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
xanmore
Heimdallr
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
29W - 23L
1,508 Elo+
Party 1
Team Averages
Level 51
1,481 SR
1,500 Elo+

VS

Team Averages
Level 37
1,508 SR
1,446 Elo+
Danzaburou
Danzaburou
RaggedBoy
Danzaburou
Level 27
God Stats
7W - 4L
1,523 SR
Queue Stats
85W - 82L
1,466 Elo+
Party 2
Chaac
Chaac
Rituall
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,370 Elo+
Party 2
Discordia
Discordia
bullboy100
Discordia
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amurant
Nemesis
16
7 / 10 / 7
12,458
733
12,055
18,823
10,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
16
7 / 4 / 12
13,132
772
17,924
9,535
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xanmore
Heimdallr
15
6 / 5 / 8
12,135
714
13,576
15,249
7,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaggedBoy
Danzaburou
14
6 / 8 / 7
11,895
700
12,801
18,375
7,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Rituall
Chaac
15
11 / 5 / 4
11,935
702
14,730
23,826
16,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
bullboy100
Discordia
12
1 / 7 / 4
10,260
604
5,645
9,778
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
20
Kills
18
19
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amurant
Nemesis
7
10
7
1.05
W
Hera
7
4
12
3.25
L
Danzaburou
RaggedBoy
Danzaburou
6
8
7
1.19
L
Chaac
Rituall
Chaac
11
5
4
2.6
L
Discordia
bullboy100
Discordia
1
7
4
0.43
W
Heimdallr
xanmore
Heimdallr
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
33,176
43,607
Taken
51,979
21,520
Mitigated
26,407
10,000
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amurant
Nemesis
12,055
5,103
0
3,768
18,823
10,631
220
2,902
15,921
134
29,154
W
Hera
17,924
2,971
0
1,216
9,535
3,674
834
1,688
7,847
59,899
0
L
Danzaburou
RaggedBoy
Danzaburou
12,801
5,195
0
3,007
18,375
7,154
1,405
4,655
13,713
0
38,507
L
Chaac
Rituall
Chaac
14,730
1,628
0
4,579
23,826
16,406
445
9,097
14,729
0
42,156
L
Discordia
bullboy100
Discordia
5,645
271
0
483
9,778
2,847
0
4,345
5,433
25,534
0
W
Heimdallr
xanmore
Heimdallr
13,576
5,061
0
5,016
15,249
7,215
1,652
1,099
14,150
0
53,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
34,090
162
Minions Killed
126
0
Camps Cleared
0
847,430
Distance Traveled
867,526
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,458
733
20
1
0
293,448
1
W
Hera
13,132
772
75
4
0
281,257
1
L
Danzaburou
11,895
700
54
3
0
347,914
0
L
Chaac
11,935
702
56
3
0
320,961
0
L
Discordia
10,260
604
16
1
0
198,651
0
W
Heimdallr
12,135
714
67
4
0
272,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role