Player Matchup

Neith
Neith
FinishedFTW
Neith
Level 104
God Stats
2W - 3L
1,784 SR
Queue Stats
153W - 147L
1,541 Elo+
Solo
Izanami
Izanami
InvictaRekt
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RastaBishop
Kumbhakarna
Level 45
God Stats
1W - 2L
1,305 SR
Queue Stats
59W - 48L
1,650 Elo+
Solo
Persephone
Persephone
TwiceShy
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WizardAleister
Cthulhu
Level 155
God Stats
0W - 3L
1,071 SR
Queue Stats
104W - 119L
1,515 Elo+
Solo
Team Averages
Level 110
1,432 SR
1,541 Elo+

VS

Team Averages
Level 143
1,526 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DemonicFlee
Nox
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
139W - 154L
1,430 Elo+
Solo
Janus
Janus
Jaymo3
Janus
Level 136
God Stats
2W - 3L
1,370 SR
Queue Stats
87W - 98L
1,533 Elo+
Solo
Geb
Geb
Kadaji0310
Geb
Level 125
God Stats
4W - 5L
1,605 SR
Queue Stats
117W - 92L
1,566 Elo+
Solo
Kali
Kali
LONEGRAYWOLF87
Kali
Level 149
God Stats
1W - 1L
1,654 SR
Queue Stats
320W - 315L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 7
12,786
581
13,938
17,846
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
InvictaRekt
Izanami
20
5 / 3 / 7
13,798
627
17,548
19,226
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
RastaBishop
Kumbhakarna
20
2 / 6 / 9
12,505
568
9,679
27,076
41,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
TwiceShy
Persephone
17
1 / 5 / 8
12,021
546
17,973
12,344
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 3 / 7
12,367
562
19,455
40,126
35,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 3 / 11
14,583
663
28,587
17,276
9,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 11
14,335
652
14,261
15,368
9,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Jaymo3
Janus
20
3 / 3 / 9
13,608
619
23,631
11,666
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 2 / 15
13,538
615
10,844
24,996
34,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 12
14,891
677
22,292
25,871
14,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
15
Kills
21
22
Deaths
15
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
11
3.83
W
5
2
11
5.25
L
4
5
7
1.5
L
Izanami
InvictaRekt
Izanami
5
3
7
2.83
W
Janus
Jaymo3
Janus
3
3
9
2.5
W
1
2
15
4.25
W
6
5
12
2.4
L
Kumbhakarna
RastaBishop
Kumbhakarna
2
6
9
1.08
L
Persephone
TwiceShy
Persephone
1
5
8
1
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,593
Damage
99,615
116,618
Taken
95,177
101,983
Mitigated
72,884
53,759
Healing
43,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
28,587
437
2,876
6,436
17,276
9,113
1,161
10,611
6,665
57,220
0
W
14,261
572
3,434
3,489
15,368
9,233
798
8,331
7,037
45,212
0
L
13,938
5,449
2,666
3,998
17,846
9,321
2,228
13,771
4,075
0
29,879
L
Izanami
InvictaRekt
Izanami
17,548
7,926
3,208
4,893
19,226
9,689
2,041
12,221
7,005
0
56,953
W
Janus
Jaymo3
Janus
23,631
875
569
781
11,666
6,180
1,132
7,908
3,758
60,358
0
W
10,844
469
5,877
5,784
24,996
34,249
0
9,988
15,008
19,654
0
W
22,292
8,121
3,002
11,008
25,871
14,109
2,419
10,269
15,602
0
36,481
L
Kumbhakarna
RastaBishop
Kumbhakarna
9,679
854
4,102
2,978
27,076
41,604
209
17,106
9,970
22,005
0
L
Persephone
TwiceShy
Persephone
17,973
667
2,806
955
12,344
6,305
384
10,143
2,197
34,834
0
L
19,455
363
8,909
19,244
40,126
35,064
0
24,079
16,047
41,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,477
Gold Earned
70,955
267
Minions Killed
248
0
Camps Cleared
0
1,909,587
Distance Traveled
2,064,965
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,583
663
60
3
0
404,975
0
W
Nox
14,335
652
66
3
0
411,334
1
L
Neith
12,786
581
28
1
0
394,449
0
L
Izanami
13,798
627
126
6
0
394,707
0
W
Janus
13,608
619
83
4
0
375,266
0
W
Geb
13,538
615
7
0
0
434,123
3
W
Kali
14,891
677
32
1
0
439,267
1
L
Kumbhakarna
12,505
568
25
1
0
380,899
1
L
Persephone
12,021
546
44
2
0
352,032
5
L
Cthulhu
12,367
562
44
2
0
387,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role