Player Matchup

Susano
Susano
GER_OldWizard
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1
Nemesis
Nemesis
JayTee901
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,329 Elo+
Solo
Artemis
Artemis
Salvatore_30100
Artemis
Level 15
God Stats
12W - 10L
1,536 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1
Ganesha
Ganesha
T1rista2N
Ganesha
Level 9
God Stats
3W - 3L
1,550 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
thevaro003
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,555 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,426 Elo+

VS

Team Averages
Level 23
1,515 SR
1,422 Elo+
Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Gazzawick
Janus
Level 32
God Stats
1W - 1L
1,140 SR
Queue Stats
51W - 48L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
I-WH1T3-D34TH-I
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
Univers_Zenox
Loki
Level 17
God Stats
7W - 0L
1,848 SR
Queue Stats
28W - 18L
1,251 Elo+
Solo
Chang'e
Chang'e
albsatre
Chang'e
Level 17
God Stats
20W - 15L
1,586 SR
Queue Stats
106W - 115L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,818
982
4,746
14,117
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JayTee901
Nemesis
15
1 / 8 / 2
9,196
920
6,810
16,645
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 8 / 3
9,003
900
6,725
11,977
4,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
T1rista2N
Ganesha
17
1 / 6 / 7
11,836
1,184
12,079
19,225
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
thevaro003
Kukulkan
17
4 / 7 / 3
11,242
1,124
23,645
14,230
6,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

118

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
7 / 2 / 20
11,264
1,126
16,586
12,883
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Gazzawick
Janus
19
10 / 2 / 20
12,927
1,293
22,626
10,097
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
18
2 / 2 / 24
10,684
1,068
9,436
12,934
4,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 14
11,770
1,177
13,571
9,489
2,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
albsatre
Chang'e
16
7 / 1 / 11
10,948
1,095
8,312
13,558
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
9
Kills
35
35
Deaths
9
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
2
20
8.5
L
3
6
0
0.5
W
Janus
Gazzawick
Janus
10
2
20
10
W
Kukulkan
2
2
24
7
L
Nemesis
JayTee901
Nemesis
1
8
2
0.25
L
0
8
3
0.19
L
Ganesha
T1rista2N
Ganesha
1
6
7
0.75
W
9
2
14
8
W
Chang'e
albsatre
Chang'e
7
1
11
12.5
L
Kukulkan
thevaro003
Kukulkan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
70,531
76,194
Taken
58,961
43,184
Mitigated
20,254
4,247
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
16,586
1,974
0
471
12,883
4,966
0
7,427
5,456
24,128
0
L
4,746
922
0
0
14,117
5,405
0
10,427
3,276
0
13,403
W
Janus
Gazzawick
Janus
22,626
4,272
1,146
2,052
10,097
3,527
0
7,332
2,765
39,789
0
W
Kukulkan
9,436
3,211
0
0
12,934
4,761
0
9,190
3,744
21,283
0
L
Nemesis
JayTee901
Nemesis
6,810
2,195
0
638
16,645
6,577
0
11,789
4,580
0
15,884
L
6,725
4,551
0
1,173
11,977
4,820
0
7,052
4,673
0
18,590
L
Ganesha
T1rista2N
Ganesha
12,079
1,181
0
1,431
19,225
20,225
0
15,673
2,920
21,682
0
W
13,571
4,777
0
0
9,489
2,931
0
4,535
4,954
0
33,821
W
Chang'e
albsatre
Chang'e
8,312
544
2,926
3,504
13,558
4,069
0
7,240
6,318
22,504
0
L
Kukulkan
thevaro003
Kukulkan
23,645
3,196
0
1,005
14,230
6,157
0
10,141
3,785
68,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,095
Gold Earned
57,593
181
Minions Killed
178
3
Camps Cleared
13
872,294
Distance Traveled
949,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,264
1,126
29
3
3
210,207
1
L
Susano
9,818
982
25
3
0
173,852
0
W
Janus
12,927
1,293
48
5
2
171,412
0
W
Kukulkan
10,684
1,068
36
4
1
182,694
1
L
Nemesis
9,196
920
21
2
1
200,018
0
L
Artemis
9,003
900
24
2
1
101,215
0
L
Ganesha
11,836
1,184
0
0
0
202,179
1
W
Loki
11,770
1,177
33
3
7
199,559
0
W
Chang'e
10,948
1,095
32
3
0
185,276
0
L
Kukulkan
11,242
1,124
111
11
1
195,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role