Player Matchup

Athena
Athena
Maser96
Athena
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
28W - 35L
1,484 Elo+
Solo
Izanami
Izanami
SecondGlimpse
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 119L
1,481 Elo+
Solo
Janus
Janus
XxcripplekillaX
Janus
Level 108
God Stats
19W - 24L
1,534 SR
Queue Stats
132W - 104L
1,565 Elo+
Solo
Team Averages
Level 93
1,594 SR
1,510 Elo+

VS

Team Averages
Level 94
1,378 SR
1,497 Elo+
Nemesis
Nemesis
ALovingCactus
Nemesis
Level 105
God Stats
0W - 3L
1,229 SR
Queue Stats
503W - 480L
1,574 Elo+
Solo
Hercules
Hercules
Kadoset
Hercules
Level 110
God Stats
4W - 9L
1,358 SR
Queue Stats
38W - 54L
1,416 Elo+
Solo
Chang'e
Chang'e
Slic3r6526
Chang'e
Level 67
God Stats
8W - 11L
1,545 SR
Queue Stats
207W - 234L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Maser96
Athena
13
5 / 0 / 8
9,406
855
8,569
11,283
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
12
7 / 1 / 6
8,857
805
14,386
8,239
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 3 / 6
7,982
726
6,350
5,875
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 3 / 3
7,720
702
6,521
11,033
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Kadoset
Hercules
9
1 / 6 / 1
6,897
627
5,355
17,344
6,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Slic3r6526
Chang'e
10
2 / 5 / 2
7,403
673
5,164
8,676
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
3
0.83
L
Hercules
Kadoset
Hercules
1
6
1
0.25
W
Athena
Maser96
Athena
5
0
8
9
W
Izanami
7
1
6
10
L
Chang'e
Slic3r6526
Chang'e
2
5
2
0.6
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
17,040
25,397
Taken
37,053
16,937
Mitigated
12,463
4,032
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,521
3,124
0
2,639
11,033
3,463
0
5,265
5,538
0
22,374
L
Hercules
Kadoset
Hercules
5,355
1,332
147
4,853
17,344
6,715
0
6,501
10,523
0
13,724
W
Athena
Maser96
Athena
8,569
2,416
0
1,514
11,283
11,969
446
1,913
9,168
21,462
0
W
Izanami
14,386
11,516
0
2,518
8,239
3,158
1,449
1,430
6,679
0
39,134
L
Chang'e
Slic3r6526
Chang'e
5,164
425
1,024
1,682
8,676
2,285
0
2,602
6,024
26,325
0
W
6,350
927
0
0
5,875
1,810
22
1,392
4,347
31,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
22,020
138
Minions Killed
96
0
Camps Cleared
0
634,911
Distance Traveled
610,582
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,720
702
28
3
0
230,069
2
L
Hercules
6,897
627
18
2
0
186,655
2
W
Athena
9,406
855
19
2
0
243,613
0
W
Izanami
8,857
805
66
6
0
206,139
0
L
Chang'e
7,403
673
50
5
0
193,858
2
W
Janus
7,982
726
53
5
0
185,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role