Player Matchup

Apollo
Apollo
AHAHAHA1
Apollo
Level 10
God Stats
6W - 3L
1,584 SR
Queue Stats
16W - 20L
1,289 Elo+
Party 2
Fenrir
Fenrir
CGKaweeed
Fenrir
Level 8
God Stats
7W - 7L
1,329 SR
Queue Stats
7W - 10L
1,149 Elo+
Party 2
Chernobog
Chernobog
DarnedSpadeOg
Chernobog
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,274 Elo+
Party 2
Amaterasu
Amaterasu
SmileSir
Amaterasu
Level 24
God Stats
14W - 11L
1,471 SR
Queue Stats
208W - 253L
1,258 Elo+
Solo
Ao Kuang
Ao Kuang
junglegapxd1
Ao Kuang
Level 6
God Stats
7W - 8L
1,412 SR
Queue Stats
9W - 14L
1,226 Elo+
Party 2
Team Averages
Level 10
1,459 SR
1,239 Elo+

VS

Team Averages
Level 11
1,571 SR
1,373 Elo+
Olorun
Olorun
Antedegem0n
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Nemesis
Nemesis
AtacanteJaconero
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Anubis
Anubis
Davisc1602
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dwarfrent
Cthulhu
Level 13
God Stats
6W - 3L
1,723 SR
Queue Stats
154W - 135L
1,445 Elo+
Party 1
Skadi
Skadi
H7HL
Skadi
Level 28
God Stats
26W - 12L
1,630 SR
Queue Stats
410W - 387L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AHAHAHA1
Apollo
16
11 / 2 / 11
12,446
498
19,688
15,921
7,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
CGKaweeed
Fenrir
17
12 / 9 / 8
13,205
528
17,275
20,174
10,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DarnedSpadeOg
Chernobog
18
7 / 9 / 10
13,499
540
13,619
17,566
7,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Amaterasu
SmileSir
Amaterasu
16
2 / 10 / 11
11,510
460
5,500
19,150
15,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
junglegapxd1
Ao Kuang
19
9 / 6 / 6
13,011
520
12,355
23,678
10,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 3 / 2
7,890
316
1,021
2,682
695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
15 / 11 / 5
13,100
524
14,563
18,278
9,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Davisc1602
Anubis
10
2 / 10 / 4
8,799
352
2,568
10,499
3,595
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dwarfrent
Cthulhu
18
3 / 8 / 14
12,172
487
12,985
32,392
33,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
H7HL
Skadi
19
12 / 11 / 5
13,536
541
20,601
23,288
10,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
41
Kills
33
36
Deaths
43
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
AHAHAHA1
Apollo
11
2
11
8.25
L
Olorun
1
3
2
0.67
L
15
11
5
1.59
W
Fenrir
CGKaweeed
Fenrir
12
9
8
1.78
W
Chernobog
DarnedSpadeOg
Chernobog
7
9
10
1.33
L
Anubis
Davisc1602
Anubis
2
10
4
0.4
L
Cthulhu
Dwarfrent
Cthulhu
3
8
14
1.25
L
Skadi
H7HL
Skadi
12
11
5
1.32
W
Amaterasu
SmileSir
Amaterasu
2
10
11
0.75
W
Ao Kuang
junglegapxd1
Ao Kuang
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,437
Damage
51,738
96,489
Taken
87,139
50,777
Mitigated
58,122
25,300
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AHAHAHA1
Apollo
19,688
12,267
0
6,758
15,921
7,083
1,957
3,308
12,613
0
67,335
L
Olorun
1,021
523
0
267
2,682
695
0
194
2,488
3,928
0
L
14,563
6,529
0
1,567
18,278
9,819
1,990
2,632
15,646
0
48,769
W
Fenrir
CGKaweeed
Fenrir
17,275
5,900
0
4,491
20,174
10,211
1,760
3,109
17,065
0
61,813
W
Chernobog
DarnedSpadeOg
Chernobog
13,619
10,934
0
3,131
17,566
7,771
4,496
3,274
14,200
0
67,110
L
Anubis
Davisc1602
Anubis
2,568
324
0
1,679
10,499
3,595
0
539
9,960
18,266
0
L
Cthulhu
Dwarfrent
Cthulhu
12,985
606
14
3,631
32,392
33,802
88
2,415
29,977
45,372
0
L
Skadi
H7HL
Skadi
20,601
10,332
783
2,676
23,288
10,211
800
6,575
16,713
0
70,593
W
Amaterasu
SmileSir
Amaterasu
5,500
1,848
0
2,861
19,150
15,590
1,220
4,679
14,471
0
34,177
W
Ao Kuang
junglegapxd1
Ao Kuang
12,355
4,545
0
8,059
23,678
10,122
1,376
2,204
21,474
86,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
55,497
434
Minions Killed
275
0
Camps Cleared
0
2,237,113
Distance Traveled
1,485,287
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,446
498
73
3
0
429,741
1
L
Olorun
7,890
316
20
1
0
103,253
1
L
Nemesis
13,100
524
80
3
0
376,037
3
W
Fenrir
13,205
528
77
3
0
461,458
0
W
Chernobog
13,499
540
102
4
0
469,933
4
L
Anubis
8,799
352
34
1
0
219,271
5
L
Cthulhu
12,172
487
57
2
0
419,978
2
L
Skadi
13,536
541
84
3
0
366,748
0
W
Amaterasu
11,510
460
61
2
0
414,327
1
W
Ao Kuang
13,011
520
121
5
0
461,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role