Player Matchup

Hel
Hel
ButtersnCartman
Hel
Level 127
God Stats
4W - 0L
1,735 SR
Queue Stats
165W - 109L
1,737 Elo+
Party 1
Poseidon
Poseidon
Cheekzilla
Poseidon
Level 102
God Stats
7W - 3L
1,279 SR
Queue Stats
235W - 174L
1,629 Elo+
Party 1
Olorun
Olorun
SulkierErmine
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 1
Awilix
Awilix
TrueDeathstroke
Awilix
Level 125
God Stats
4W - 1L
1,715 SR
Queue Stats
261W - 168L
1,673 Elo+
Party 1
Vamana
Vamana
WhereAreMySmokes
Vamana
Level 127
God Stats
5W - 1L
1,736 SR
Queue Stats
384W - 261L
1,635 Elo+
Party 1
Team Averages
Level 102
1,593 SR
1,668 Elo+

VS

Team Averages
Level 61
1,506 SR
1,492 Elo+
Set
Set
CypherSZN
Set
Level 115
God Stats
1W - 5L
1,687 SR
Queue Stats
215W - 184L
1,626 Elo+
Party 2
Hel
Hel
Dat-_-Balla15
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 2
Bacchus
Bacchus
MrStealYoMemes
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Party 2
Agni
Agni
ShellingDwarf10
Agni
Level 24
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 9L
1,374 Elo+
Solo
Medusa
Medusa
TTV-Lispy_Gamer
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 24
12,506
893
17,684
17,532
8,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Cheekzilla
Poseidon
20
15 / 3 / 23
13,540
967
25,007
14,982
6,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 4 / 21
11,566
826
9,784
14,663
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 7 / 19
11,172
798
15,281
15,292
6,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 5 / 26
11,965
855
17,044
22,531
16,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 6
11,774
841
23,040
20,773
15,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 10 / 9
8,980
641
4,720
15,553
10,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 10 / 11
8,690
621
12,702
21,438
24,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 11 / 6
8,451
604
7,023
17,839
17,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 10 / 10
10,979
784
15,872
18,405
8,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
64
49
Kills
22
22
Deaths
49
113
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
3
24
7.67
W
Poseidon
Cheekzilla
Poseidon
15
3
23
8.83
L
12
8
6
1.88
L
2
10
9
0.65
L
1
10
11
0.65
L
1
11
6
0.36
W
7
4
21
4.38
L
6
10
10
1.1
W
9
7
19
2.64
W
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,800
Damage
63,357
85,000
Taken
94,008
45,206
Mitigated
75,369
48,859
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,684
746
17,813
12,238
17,532
8,636
854
6,267
11,190
35,051
0
W
Poseidon
Cheekzilla
Poseidon
25,007
4,179
346
1,350
14,982
6,753
1,577
5,361
9,546
58,186
0
L
23,040
8,102
0
5,367
20,773
15,057
0
10,902
9,871
0
42,214
L
4,720
233
4,681
2,998
15,553
10,551
0
9,197
6,356
11,416
0
L
12,702
681
1,052
1,110
21,438
24,219
0
8,076
13,362
22,667
0
L
7,023
595
388
524
17,839
17,029
0
12,678
5,161
17,784
0
W
9,784
5,664
1,648
3,731
14,663
6,627
1,254
3,584
10,954
17,714
0
L
15,872
7,363
653
2,038
18,405
8,513
0
11,622
6,783
0
31,196
W
15,281
5,801
1,142
892
15,292
6,982
737
3,623
11,444
0
17,633
W
17,044
9,008
2,544
7,155
22,531
16,208
691
5,610
16,746
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,749
Gold Earned
48,874
129
Minions Killed
112
0
Camps Cleared
0
1,308,501
Distance Traveled
1,022,440
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,506
893
28
2
0
301,920
0
W
Poseidon
13,540
967
64
5
0
267,683
0
L
Set
11,774
841
44
3
0
226,354
2
L
Hel
8,980
641
10
1
0
202,549
0
L
Bacchus
8,690
621
15
1
0
211,055
0
L
Agni
8,451
604
17
1
0
204,161
4
W
Olorun
11,566
826
20
1
0
224,015
0
L
Medusa
10,979
784
26
2
0
178,321
0
W
Awilix
11,172
798
9
1
0
229,934
3
W
Vamana
11,965
855
8
1
0
284,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role