Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DuoMaxwell44
Artio
Level 106
God Stats
6W - 4L
1,644 SR
Queue Stats
332W - 321L
1,596 Elo+
Party 2
Ra
Ra
Humbl3Fox215
Ra
Level 156
God Stats
8W - 5L
1,394 SR
Queue Stats
328W - 310L
1,588 Elo+
Solo
Neith
Neith
TheAkatsukiHidan
Neith
Level 96
God Stats
3W - 8L
1,173 SR
Queue Stats
83W - 86L
1,614 Elo+
Party 2
Erlang Shen
Erlang Shen
UndeadAnto
Erlang Shen
Level 108
God Stats
10W - 5L
1,609 SR
Queue Stats
190W - 164L
1,548 Elo+
Solo
Team Averages
Level 114
1,464 SR
1,569 Elo+

VS

Team Averages
Level 114
1,554 SR
1,522 Elo+
Ao Kuang
Ao Kuang
Maveric-Arg
Ao Kuang
Level 60
God Stats
10W - 11L
1,499 SR
Queue Stats
65W - 89L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
Ramby
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,563 Elo+
Solo
Chaac
Chaac
XRinNeGanX
Chaac
Level 160
God Stats
4W - 7L
1,565 SR
Queue Stats
168W - 191L
1,469 Elo+
Party 1
Hel
Hel
XSledge666
Hel
Level 91
God Stats
17W - 17L
1,720 SR
Queue Stats
416W - 347L
1,564 Elo+
Solo
Neith
Neith
kihsnu
Neith
Level 154
God Stats
8W - 9L
1,488 SR
Queue Stats
128W - 137L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
2 / 0 / 2
3,819
764
704
2,909
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 0
3,454
691
1,507
3,500
1,393
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,571
714
1,050
1,461
322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 2
3,864
773
1,751
1,865
405
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
UndeadAnto
Erlang Shen
5
1 / 0 / 1
3,382
676
1,478
2,749
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Maveric-Arg
Ao Kuang
6
0 / 2 / 0
3,318
664
566
3,113
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
Ramby
Xbalanque
2
0 / 1 / 0
2,564
513
396
1,133
125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
6
0 / 1 / 0
3,201
640
2,221
3,980
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
2,892
578
1,114
1,990
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
kihsnu
Neith
5
0 / 0 / 0
3,297
659
944
1,928
458
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
2
3
W
1
0
0
1
W
0
0
1
0.5
L
Ao Kuang
Maveric-Arg
Ao Kuang
0
2
0
0
L
Xbalanque
Ramby
Xbalanque
0
1
0
0
W
2
0
2
3
W
Erlang Shen
UndeadAnto
Erlang Shen
1
0
1
1.5
L
Chaac
0
1
0
0
L
0
2
0
0
L
Neith
kihsnu
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
5,241
12,484
Taken
12,144
4,027
Mitigated
3,692
6,487
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
704
66
99
1,445
2,909
1,132
0
686
2,187
7,371
0
W
1,507
525
102
2,054
3,500
1,393
0
0
3,250
10,607
0
W
1,050
580
89
570
1,461
322
0
0
1,461
16,205
0
L
Ao Kuang
Maveric-Arg
Ao Kuang
566
256
0
40
3,113
715
0
777
2,336
11,673
0
L
Xbalanque
Ramby
Xbalanque
396
164
0
375
1,133
125
0
115
1,018
0
2,072
W
1,751
800
0
1,228
1,865
405
224
670
1,066
0
12,408
W
Erlang Shen
UndeadAnto
Erlang Shen
1,478
656
0
900
2,749
775
0
159
2,590
0
13,203
L
Chaac
2,221
374
0
2,151
3,980
2,125
0
1,507
2,473
0
12,736
L
1,114
0
12
563
1,990
269
0
259
1,731
7,574
0
L
Neith
kihsnu
Neith
944
435
0
609
1,928
458
0
603
1,325
0
14,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,090
Gold Earned
15,272
122
Minions Killed
109
0
Camps Cleared
0
446,228
Distance Traveled
374,185
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,819
764
9
2
0
85,799
1
W
Artio
3,454
691
22
4
0
89,237
0
W
Ra
3,571
714
35
7
0
89,846
1
L
Ao Kuang
3,318
664
32
6
0
89,365
0
L
Xbalanque
2,564
513
5
1
0
22,022
0
W
Neith
3,864
773
30
6
0
83,090
1
W
Erlang Shen
3,382
676
26
5
0
98,256
0
L
Chaac
3,201
640
25
5
0
103,418
2
L
Hel
2,892
578
15
3
0
81,158
1
L
Neith
3,297
659
32
6
0
78,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role