Player Matchup

King Arthur
King Arthur
Gold II
BoducLeo
King Arthur
Gold II
Level 134
God Stats
8W - 9L
1,564 SR
Queue Stats
202W - 204L
1,525 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Brockeyy
Xbalanque
Bronze III
Level 43
God Stats
1W - 1L
1,789 SR
Queue Stats
16W - 22L
1,512 MMR
Solo
Tiamat
Tiamat
Gold III
CristopherMare
Tiamat
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
Eggtoasthamm
Artio
Gold IV
Level 128
God Stats
24W - 13L
1,765 SR
Queue Stats
244W - 217L
1,543 MMR
Solo
Sobek
Sobek
Gold I
ricardoo12
Sobek
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,623 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,616 SR
1,541 MMR
Baron Samedi
Baron Samedi
Gold V
Aresthegod
Baron Samedi
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,558 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Cdog0515
Tsukuyomi
Gold IV
Level 148
God Stats
4W - 2L
1,742 SR
Queue Stats
201W - 190L
1,553 MMR
Solo
Athena
Athena
Silver I
NinjaDeadpool
Athena
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
batskid
Chiron
Gold IV
Level 148
God Stats
4W - 1L
1,803 SR
Queue Stats
97W - 101L
1,590 MMR
Party 1
Guan Yu
Guan Yu
Gold V
rnaiz
Guan Yu
Gold V
Level 154
God Stats
6W - 5L
1,535 SR
Queue Stats
118W - 124L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoducLeo
King Arthur
15
2 / 3 / 0
8,337
490
6,324
14,797
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
Brockeyy
Xbalanque
16
1 / 3 / 0
8,853
521
5,047
9,993
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 1
8,481
499
6,162
8,346
5,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 1
7,227
425
6,726
11,277
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
11
1 / 5 / 1
7,129
419
5,355
15,289
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetCu ChulainnDanzaburouApolloPersephone

VS

Bans
ScyllaAnhurRamaNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aresthegod
Baron Samedi
13
2 / 1 / 4
7,785
458
7,825
7,737
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Cdog0515
Tsukuyomi
15
6 / 3 / 5
9,123
537
11,241
11,515
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 0 / 11
8,414
495
7,014
11,605
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
batskid
Chiron
16
3 / 0 / 1
9,476
557
3,503
7,276
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
rnaiz
Guan Yu
15
4 / 2 / 4
9,659
568
10,392
12,013
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
15
15
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aresthegod
Baron Samedi
2
1
4
4
L
King Arthur
BoducLeo
King Arthur
2
3
0
0.67
L
Xbalanque
Brockeyy
Xbalanque
1
3
0
0.33
W
Tsukuyomi
Cdog0515
Tsukuyomi
6
3
5
2.83
L
2
2
1
1.25
L
0
2
1
0.25
W
0
0
11
5.5
W
Chiron
batskid
Chiron
3
0
1
3.5
L
Sobek
1
5
1
0.3
W
Guan Yu
rnaiz
Guan Yu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
39,975
59,702
Taken
50,146
29,156
Mitigated
29,646
20,321
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aresthegod
Baron Samedi
7,825
632
1,277
2,974
7,737
3,418
184
6,124
1,613
44,759
0
L
King Arthur
BoducLeo
King Arthur
6,324
630
0
4,874
14,797
6,898
0
2,469
12,328
0
49,560
L
Xbalanque
Brockeyy
Xbalanque
5,047
2,355
0
3,024
9,993
3,368
1,456
1,019
8,974
0
64,920
W
Tsukuyomi
Cdog0515
Tsukuyomi
11,241
2,443
0
3,082
11,515
4,926
0
5,060
6,455
0
59,847
L
6,162
615
0
1,920
8,346
5,661
0
3,780
4,566
57,932
0
L
6,726
740
1,256
5,483
11,277
4,196
0
3,012
8,265
58,698
0
W
7,014
1,939
0
2,544
11,605
8,114
0
4,587
6,968
27,507
0
W
Chiron
batskid
Chiron
3,503
1,287
599
5,151
7,276
3,600
1,393
340
6,936
0
74,222
L
Sobek
5,355
229
0
3,764
15,289
9,033
0
6,361
8,928
21,148
0
W
Guan Yu
rnaiz
Guan Yu
10,392
1,074
678
3,752
12,013
9,588
365
2,132
9,361
7,414
50,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
44,457
482
Minions Killed
503
0
Camps Cleared
0
1,625,727
Distance Traveled
1,706,818
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,785
458
88
5
0
325,539
7
L
King Arthur
8,337
490
106
6
0
343,700
0
L
Xbalanque
8,853
521
131
8
0
298,534
5
W
Tsukuyomi
9,123
537
95
6
0
350,845
4
L
Tiamat
8,481
499
122
7
0
312,133
3
L
Artio
7,227
425
98
6
0
361,255
0
W
Athena
8,414
495
48
3
0
365,234
4
W
Chiron
9,476
557
138
8
0
301,503
8
L
Sobek
7,129
419
25
1
0
310,105
1
W
Guan Yu
9,659
568
134
8
0
363,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role