Player Matchup

Khepri
Khepri
AqualioBoyYT
Khepri
Level 13
God Stats
10W - 10L
1,287 SR
Queue Stats
43W - 52L
1,263 Elo+
Solo
Guan Yu
Guan Yu
ClearField
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
Connie2k
Hades
Level 25
God Stats
15W - 13L
1,506 SR
Queue Stats
88W - 73L
1,383 Elo+
Solo
Rama
Rama
deadfun52
Rama
Level 14
God Stats
3W - 6L
1,533 SR
Queue Stats
64W - 73L
1,315 Elo+
Solo
Thor
Thor
只爱江疏影
Thor
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Team Averages
Level 11
1,465 SR
1,392 Elo+

VS

Team Averages
Level 17
1,320 SR
1,219 Elo+
King Arthur
King Arthur
Aldelric
King Arthur
Level 17
God Stats
3W - 12L
1,189 SR
Queue Stats
25W - 46L
1,302 Elo+
Solo
Fenrir
Fenrir
DakotaTheWhale
Fenrir
Level 25
God Stats
21W - 24L
1,227 SR
Queue Stats
262W - 271L
1,315 Elo+
Solo
Skadi
Skadi
Sathioslive
Skadi
Level 14
God Stats
1W - 5L
1,269 SR
Queue Stats
1W - 9L
1,058 Elo+
Party 1
The Morrigan
The Morrigan
caerbear
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,362 Elo+
Solo
Cerberus
Cerberus
caliburLive
Cerberus
Level 14
God Stats
0W - 2L
1,414 SR
Queue Stats
1W - 9L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
6 / 1 / 5
8,014
616
4,092
9,666
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ClearField
Guan Yu
11
6 / 2 / 6
7,103
546
6,858
7,914
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
Connie2k
Hades
14
4 / 0 / 0
8,129
625
5,415
7,104
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
6 / 1 / 0
7,786
599
6,885
6,481
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 6
6,719
517
3,535
6,875
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aldelric
King Arthur
10
1 / 5 / 0
5,989
461
3,104
9,528
4,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,572
429
4,388
9,893
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 2
5,784
445
7,698
8,436
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
caerbear
The Morrigan
11
1 / 2 / 0
6,134
472
4,008
5,230
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
caliburLive
Cerberus
9
2 / 5 / 1
6,115
470
4,088
10,016
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
23
Kills
5
6
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aldelric
King Arthur
1
5
0
0.2
W
Khepri
6
1
5
8.5
W
Guan Yu
ClearField
Guan Yu
6
2
6
4.5
W
Hades
Connie2k
Hades
4
0
0
4
L
0
3
0
0
L
1
8
2
0.25
L
The Morrigan
caerbear
The Morrigan
1
2
0
0.5
L
Cerberus
caliburLive
Cerberus
2
5
1
0.5
W
Rama
6
1
0
6
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
23,286
38,040
Taken
43,103
17,800
Mitigated
17,069
12,618
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aldelric
King Arthur
3,104
201
0
820
9,528
4,562
21
0
9,528
0
27,261
W
Khepri
4,092
1,102
0
2,234
9,666
5,653
192
2,656
7,010
21,323
0
W
Guan Yu
ClearField
Guan Yu
6,858
1,248
628
1,253
7,914
4,051
0
1,194
6,682
0
20,980
W
Hades
Connie2k
Hades
5,415
364
0
4,472
7,104
3,383
1,617
2,932
3,682
52,130
0
L
4,388
1,176
0
2,177
9,893
3,127
0
1,931
7,962
0
33,334
L
7,698
5,112
0
0
8,436
2,148
78
1,179
7,257
0
31,681
L
The Morrigan
caerbear
The Morrigan
4,008
790
0
250
5,230
1,800
0
3,484
1,746
24,843
267
L
Cerberus
caliburLive
Cerberus
4,088
1,044
0
1,500
10,016
5,432
36
2,913
7,103
17,100
0
W
Rama
6,885
5,018
0
1,439
6,481
2,650
2,670
0
6,481
0
45,464
W
3,535
677
0
2,592
6,875
2,063
0
750
6,089
0
34,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
29,594
331
Minions Killed
248
0
Camps Cleared
0
1,233,588
Distance Traveled
1,157,505
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,989
461
50
4
0
222,055
2
W
Khepri
8,014
616
31
2
0
236,481
3
W
Guan Yu
7,103
546
37
3
0
287,980
2
W
Hades
8,129
625
115
9
0
211,314
2
L
Fenrir
5,572
429
53
4
0
242,262
0
L
Skadi
5,784
445
51
4
0
228,281
0
L
The Morrigan
6,134
472
54
4
0
224,299
0
L
Cerberus
6,115
470
40
3
0
240,608
1
W
Rama
7,786
599
89
7
0
224,072
0
W
Thor
6,719
517
59
5
0
273,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role