Player Matchup

Hercules
Hercules
GoMifune6
Hercules
Level 85
God Stats
7W - 3L
1,606 SR
Queue Stats
187W - 148L
1,534 Elo+
Party 1
Scylla
Scylla
President_Cheems
Scylla
Level 68
God Stats
2W - 2L
1,419 SR
Queue Stats
207W - 158L
1,587 Elo+
Party 1
Sobek
Sobek
V1VO
Sobek
Level 28
God Stats
5W - 4L
1,715 SR
Queue Stats
229W - 208L
1,565 Elo+
Party 1
Team Averages
Level 60
1,580 SR
1,562 Elo+

VS

Team Averages
Level 23
1,547 SR
1,406 Elo+
Medusa
Medusa
Bahamut2062
Medusa
Level 16
God Stats
8W - 11L
1,642 SR
Queue Stats
8W - 12L
1,429 Elo+
Solo
Hercules
Hercules
DontNarcanMeBro
Hercules
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 191L
1,524 Elo+
Solo
Merlin
Merlin
Rugrats-02
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoMifune6
Hercules
13
9 / 0 / 11
9,717
747
8,952
14,318
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 12
9,516
732
12,878
8,237
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
V1VO
Sobek
12
6 / 0 / 14
10,081
775
6,099
12,707
17,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 8 / 0
7,072
544
7,106
9,739
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
8
0 / 5 / 0
7,000
538
7,705
12,471
6,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Rugrats-02
Merlin
10
0 / 8 / 0
7,171
552
7,771
9,152
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
21
Kills
0
0
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
0
0
L
Hercules
0
5
0
0
W
Hercules
GoMifune6
Hercules
9
0
11
14.5
W
6
0
12
12
L
Merlin
Rugrats-02
Merlin
0
8
0
0
W
Sobek
V1VO
Sobek
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
22,582
35,262
Taken
31,362
32,206
Mitigated
13,312
11,313
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,106
2,374
0
0
9,739
3,400
0
5,928
3,496
0
20,507
L
Hercules
7,705
1,554
0
1,737
12,471
6,549
0
6,584
5,331
335
18,300
W
Hercules
GoMifune6
Hercules
8,952
2,494
0
5,217
14,318
11,923
345
2,993
11,325
0
20,788
W
12,878
1,860
0
4,081
8,237
3,013
715
1,950
6,287
53,184
0
L
Merlin
Rugrats-02
Merlin
7,771
308
0
742
9,152
3,363
0
5,809
2,976
22,833
0
W
Sobek
V1VO
Sobek
6,099
345
0
2,015
12,707
17,270
175
3,273
9,434
11,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
21,243
124
Minions Killed
84
0
Camps Cleared
0
717,650
Distance Traveled
637,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,072
544
30
2
0
187,942
1
L
Hercules
7,000
538
30
2
0
243,547
0
W
Hercules
9,717
747
22
2
0
236,632
0
W
Scylla
9,516
732
96
7
0
231,212
0
L
Merlin
7,171
552
24
2
0
205,760
0
W
Sobek
10,081
775
6
0
0
249,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role