Player Matchup

Ymir
Ymir
IMMAEATJOEMAMMA
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 62L
1,588 Elo+
Party 1
Ra
Ra
RelaxRandy
Ra
Level 29
God Stats
22W - 19L
1,674 SR
Queue Stats
392W - 309L
1,648 Elo+
Solo
Da Ji
Da Ji
Shucklesss
Da Ji
Level 14
God Stats
38W - 34L
1,590 SR
Queue Stats
66W - 54L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
Snxged
Danzaburou
Level 16
God Stats
12W - 6L
1,647 SR
Queue Stats
122W - 112L
1,465 Elo+
Party 1
Neith
Neith
ZEPHIR0S
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,558 Elo+

VS

Team Averages
Level 16
1,621 SR
1,574 Elo+
Guan Yu
Guan Yu
Dubowitz
Guan Yu
Level 28
God Stats
13W - 1L
2,047 SR
Queue Stats
72W - 16L
1,820 Elo+
Solo
Fenrir
Fenrir
LeandroMM
Fenrir
Level 23
God Stats
5W - 5L
1,416 SR
Queue Stats
70W - 67L
1,614 Elo+
Solo
Hel
Hel
RedEnigma
Hel
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
36W - 47L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Spunter
Kukulkan
Level 18
God Stats
6W - 5L
1,811 SR
Queue Stats
21W - 30L
1,451 Elo+
Solo
Ullr
Ullr
sebbih
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
11,090
504
11,174
18,574
10,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 5
10,992
500
10,283
9,991
3,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
6 / 7 / 6
10,906
496
13,548
16,414
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Snxged
Danzaburou
13
2 / 9 / 6
9,745
443
12,692
19,294
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
ZEPHIR0S
Neith
17
7 / 7 / 8
11,235
511
15,491
19,151
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dubowitz
Guan Yu
19
9 / 3 / 15
13,319
605
18,385
29,134
34,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
LeandroMM
Fenrir
20
13 / 4 / 15
13,482
613
19,663
22,496
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 5 / 10
10,825
492
4,976
12,327
6,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Spunter
Kukulkan
19
5 / 3 / 6
12,329
560
9,522
9,603
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
sebbih
Ullr
19
7 / 7 / 10
12,651
575
8,811
18,503
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
22
Kills
37
37
Deaths
22
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dubowitz
Guan Yu
9
3
15
5.5
L
4
7
8
1.14
W
Fenrir
LeandroMM
Fenrir
13
4
15
5.13
W
3
5
10
1.6
L
3
7
5
0.79
L
Da Ji
6
7
6
1.29
L
Danzaburou
Snxged
Danzaburou
2
9
6
0.56
W
Kukulkan
Spunter
Kukulkan
5
3
6
2.67
L
Neith
ZEPHIR0S
Neith
7
7
8
1.57
W
Ullr
sebbih
Ullr
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,188
Damage
61,357
83,424
Taken
92,063
31,394
Mitigated
64,102
18,112
Healing
43,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dubowitz
Guan Yu
18,385
3,497
3,681
15,594
29,134
34,181
1,515
5,420
23,714
0
86,220
L
11,174
2,497
796
2,240
18,574
10,249
0
4,117
14,457
58,457
0
W
Fenrir
LeandroMM
Fenrir
19,663
2,634
0
6,946
22,496
12,141
1,010
6,334
16,162
0
90,444
W
4,976
517
8,005
5,866
12,327
6,701
1,216
4,231
8,096
43,519
0
L
10,283
826
1,849
555
9,991
3,613
40
2,121
7,870
62,257
0
L
Da Ji
13,548
3,151
0
3,272
16,414
5,861
0
2,093
14,321
0
54,400
L
Danzaburou
Snxged
Danzaburou
12,692
6,149
0
3,039
19,294
5,136
0
1,216
18,078
0
40,875
W
Kukulkan
Spunter
Kukulkan
9,522
141
0
767
9,603
4,132
1,712
2,552
7,051
65,937
0
L
Neith
ZEPHIR0S
Neith
15,491
6,139
470
5,891
19,151
6,535
102
4,951
14,200
0
81,475
W
Ullr
sebbih
Ullr
8,811
4,771
0
2,987
18,503
6,947
3,680
5,751
12,752
0
78,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,968
Gold Earned
62,606
446
Minions Killed
541
0
Camps Cleared
0
1,889,103
Distance Traveled
2,126,261
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,319
605
128
6
0
453,571
5
L
Ymir
11,090
504
71
3
0
374,571
4
W
Fenrir
13,482
613
101
5
0
440,818
5
W
Hel
10,825
492
83
4
0
429,285
2
L
Ra
10,992
500
120
5
0
404,309
10
L
Da Ji
10,906
496
65
3
0
409,736
2
L
Danzaburou
9,745
443
68
3
0
315,353
1
W
Kukulkan
12,329
560
114
5
0
413,366
6
L
Neith
11,235
511
122
6
0
385,134
3
W
Ullr
12,651
575
115
5
0
389,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role