Player Matchup

Ymir
Ymir
Ein Bus8241
Ymir
Level 27
God Stats
22W - 17L
1,535 SR
Queue Stats
72W - 90L
1,360 Elo+
Party 1
Nox
Nox
OhRaPiDz
Nox
Level 20
God Stats
9W - 1L
1,511 SR
Queue Stats
17W - 12L
1,346 Elo+
Solo
Bellona
Bellona
RK x FaMe
Bellona
Level 13
God Stats
11W - 8L
1,434 SR
Queue Stats
22W - 16L
1,453 Elo+
Party 1
Artemis
Artemis
TrinityDirty
Artemis
Level 50
God Stats
49W - 49L
1,490 SR
Queue Stats
85W - 110L
1,416 Elo+
Party 1
Nemesis
Nemesis
tiramisu 76
Nemesis
Level 18
God Stats
24W - 27L
1,426 SR
Queue Stats
88W - 85L
1,330 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,381 Elo+

VS

Team Averages
Level 23
1,433 SR
1,404 Elo+
Anubis
Anubis
CertainReece101
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 91L
1,356 Elo+
Solo
Tiamat
Tiamat
Keckec
Tiamat
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OscarZ4501
Danzaburou
Level 28
God Stats
78W - 95L
1,507 SR
Queue Stats
87W - 115L
1,427 Elo+
Solo
Merlin
Merlin
TheBrokingOne
Merlin
Level 25
God Stats
13W - 13L
1,556 SR
Queue Stats
131W - 170L
1,410 Elo+
Solo
Hou Yi
Hou Yi
Xanderules
Hou Yi
Level 29
God Stats
4W - 9L
1,100 SR
Queue Stats
264W - 350L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 8
13,227
490
5,455
18,492
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 4 / 10
14,384
533
17,458
16,115
6,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RK x FaMe
Bellona
20
6 / 1 / 5
13,604
504
9,250
12,398
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
TrinityDirty
Artemis
20
10 / 3 / 11
14,202
526
26,546
24,197
8,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
tiramisu 76
Nemesis
19
2 / 6 / 16
12,661
469
11,014
19,980
7,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 6
13,291
492
21,461
18,899
9,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Keckec
Tiamat
17
2 / 9 / 5
10,413
386
12,052
19,233
8,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OscarZ4501
Danzaburou
17
2 / 4 / 4
11,339
420
8,143
16,153
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 2 / 4
11,506
426
8,372
13,313
5,320
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Xanderules
Hou Yi
15
1 / 7 / 3
10,323
382
13,922
24,709
9,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
31
Kills
14
14
Deaths
31
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
9
6
1.11
W
3
0
8
7
L
Tiamat
Keckec
Tiamat
2
9
5
0.5
W
10
4
10
3.75
L
Danzaburou
OscarZ4501
Danzaburou
2
4
4
1
W
Bellona
RK x FaMe
Bellona
6
1
5
8.5
L
2
2
4
2
W
Artemis
TrinityDirty
Artemis
10
3
11
5.17
L
Hou Yi
Xanderules
Hou Yi
1
7
3
0.36
W
Nemesis
tiramisu 76
Nemesis
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,723
Damage
63,950
91,182
Taken
92,307
53,295
Mitigated
39,552
21,055
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,461
409
0
4,947
18,899
9,749
227
4,908
13,991
83,411
0
W
5,455
373
0
697
18,492
19,839
1,945
4,742
13,671
56,397
0
L
Tiamat
Keckec
Tiamat
12,052
1,928
0
4,986
19,233
8,378
537
4,411
14,822
37,414
0
W
17,458
608
291
3,415
16,115
6,135
2,234
7,721
7,987
76,571
0
L
Danzaburou
OscarZ4501
Danzaburou
8,143
3,976
1,239
4,844
16,153
6,221
1,422
5,758
10,395
0
44,313
W
Bellona
RK x FaMe
Bellona
9,250
3,039
0
666
12,398
11,858
3,824
4,666
7,646
0
68,607
L
8,372
481
0
4,320
13,313
5,320
59
1,239
12,074
61,373
0
W
Artemis
TrinityDirty
Artemis
26,546
14,066
0
14,638
24,197
8,184
6,612
14,510
9,364
0
90,443
L
Hou Yi
Xanderules
Hou Yi
13,922
7,706
717
7,533
24,709
9,884
1,955
6,597
18,112
0
67,583
W
Nemesis
tiramisu 76
Nemesis
11,014
4,494
0
1,348
19,980
7,279
1,589
8,977
10,629
0
69,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,078
Gold Earned
56,872
570
Minions Killed
504
0
Camps Cleared
0
2,464,864
Distance Traveled
1,986,171
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,291
492
133
5
0
388,265
4
W
Ymir
13,227
490
80
3
0
533,607
0
L
Tiamat
10,413
386
62
2
0
402,241
1
W
Nox
14,384
533
139
5
0
478,961
1
L
Danzaburou
11,339
420
93
3
0
435,438
4
W
Bellona
13,604
504
132
5
0
564,503
1
L
Merlin
11,506
426
106
4
0
430,982
2
W
Artemis
14,202
526
124
5
0
430,932
2
L
Hou Yi
10,323
382
110
4
0
329,245
0
W
Nemesis
12,661
469
95
4
0
456,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role