Player Matchup

Neith
Neith
Arcane_Genocide
Neith
Level 15
God Stats
3W - 1L
1,323 SR
Queue Stats
32W - 27L
1,221 Elo+
Party 1
Fenrir
Fenrir
Dymott_
Fenrir
Level 24
God Stats
188W - 204L
1,464 SR
Queue Stats
437W - 465L
1,425 Elo+
Solo
Discordia
Discordia
HUWICOON
Discordia
Level 16
God Stats
16W - 4L
1,500 SR
Queue Stats
54W - 37L
1,278 Elo+
Party 1
Athena
Athena
II-Soap-I
Athena
Level 16
God Stats
2W - 1L
1,404 SR
Queue Stats
49W - 32L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
TheGreatbubu_27
Cthulhu
Level 6
God Stats
4W - 1L
1,935 SR
Queue Stats
5W - 2L
1,492 Elo+
Party 1
Team Averages
Level 15
1,525 SR
1,344 Elo+

VS

Team Averages
Level 19
1,398 SR
1,355 Elo+
Ah Puch
Ah Puch
Albatross86
Ah Puch
Level 21
God Stats
4W - 3L
1,389 SR
Queue Stats
119W - 136L
1,380 Elo+
Solo
Osiris
Osiris
Herpa derp60
Osiris
Level 26
God Stats
9W - 7L
1,589 SR
Queue Stats
77W - 88L
1,370 Elo+
Solo
Neith
Neith
Lokobruto
Neith
Level 5
God Stats
11W - 4L
1,225 SR
Queue Stats
44W - 26L
1,309 Elo+
Solo
Chang'e
Chang'e
Pandaax0
Chang'e
Level 16
God Stats
4W - 1L
1,331 SR
Queue Stats
24W - 17L
1,321 Elo+
Solo
Ne Zha
Ne Zha
SHINIGAMI-CRC
Ne Zha
Level 29
God Stats
11W - 17L
1,457 SR
Queue Stats
311W - 364L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,592
466
3,982
9,583
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Dymott_
Fenrir
10
2 / 3 / 2
5,993
499
3,780
8,055
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
HUWICOON
Discordia
9
2 / 4 / 2
5,622
469
4,838
6,361
1,776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
II-Soap-I
Athena
9
3 / 8 / 0
5,705
475
4,149
10,817
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 1
6,634
553
5,076
8,299
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Albatross86
Ah Puch
10
3 / 3 / 6
6,886
574
6,433
5,590
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
10
2 / 0 / 3
6,162
514
2,696
7,193
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Lokobruto
Neith
13
13 / 1 / 6
8,422
702
11,711
7,500
2,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Pandaax0
Chang'e
9
1 / 2 / 2
5,552
463
2,210
5,459
1,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
6 / 4 / 5
6,994
583
5,559
8,791
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
25
26
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Albatross86
Ah Puch
3
3
6
2
L
1
7
2
0.29
L
Fenrir
Dymott_
Fenrir
2
3
2
1
L
Discordia
HUWICOON
Discordia
2
4
2
0.75
W
Osiris
2
0
3
3.5
L
Athena
II-Soap-I
Athena
3
8
0
0.38
W
Neith
Lokobruto
Neith
13
1
6
16
W
Chang'e
Pandaax0
Chang'e
1
2
2
1
W
6
4
5
2.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
28,609
43,115
Taken
34,533
17,495
Mitigated
11,681
6,071
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Albatross86
Ah Puch
6,433
1,587
0
1,000
5,590
1,485
169
1,761
3,829
29,873
0
L
3,982
2,540
135
2,494
9,583
2,849
790
2,661
6,922
0
20,919
L
Fenrir
Dymott_
Fenrir
3,780
1,321
0
991
8,055
2,815
0
1,053
6,906
0
26,403
L
Discordia
HUWICOON
Discordia
4,838
307
0
1,103
6,361
1,776
132
1,320
4,973
20,702
0
W
Osiris
2,696
1,268
0
3,089
7,193
3,294
770
2,864
4,079
0
24,193
L
Athena
II-Soap-I
Athena
4,149
1,365
0
360
10,817
4,137
51
2,670
8,147
16,225
0
W
Neith
Lokobruto
Neith
11,711
5,441
0
3,819
7,500
2,312
2,051
3,655
3,845
0
42,139
W
Chang'e
Pandaax0
Chang'e
2,210
529
242
881
5,459
1,544
653
2,228
3,181
10,031
0
W
5,559
2,219
390
2,348
8,791
3,046
588
3,105
5,536
0
30,229
L
5,076
722
68
920
8,299
5,918
980
664
7,524
29,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
34,016
210
Minions Killed
228
0
Camps Cleared
0
1,112,686
Distance Traveled
1,048,304
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,886
574
43
4
0
216,491
0
L
Neith
5,592
466
43
4
0
191,870
0
L
Fenrir
5,993
499
47
4
0
251,808
2
L
Discordia
5,622
469
33
3
0
187,713
1
W
Osiris
6,162
514
40
3
0
216,483
4
L
Athena
5,705
475
20
2
0
224,354
3
W
Neith
8,422
702
68
6
0
198,739
2
W
Chang'e
5,552
463
20
2
0
194,407
0
W
Ne Zha
6,994
583
57
5
0
222,184
0
L
Cthulhu
6,634
553
67
6
0
256,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role