Player Matchup

Hades
Hades
AcuteDrip717
Hades
Level 28
God Stats
30W - 23L
1,514 SR
Queue Stats
259W - 264L
1,473 Elo+
Solo
Anhur
Anhur
Adamdukb
Anhur
Level 7
God Stats
7W - 7L
1,555 SR
Queue Stats
216W - 164L
1,270 Elo+
Party 2
Loki
Loki
IIKlaus
Loki
Level 7
God Stats
3W - 1L
1,587 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Chaac
Chaac
Le Killback
Chaac
Level 29
God Stats
12W - 9L
1,450 SR
Queue Stats
182W - 161L
1,493 Elo+
Party 2
Ra
Ra
SocialPlayer540
Ra
Level 5
God Stats
6W - 9L
1,150 SR
Queue Stats
131W - 103L
1,285 Elo+
Party 2
Team Averages
Level 15
1,451 SR
1,398 Elo+

VS

Team Averages
Level 18
1,469 SR
1,404 Elo+
Bellona
Bellona
Tofftorri135
Bellona
Level 29
God Stats
43W - 62L
1,475 SR
Queue Stats
65W - 90L
1,347 Elo+
Party 1
Skadi
Skadi
YourBamboo
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 110L
1,472 Elo+
Solo
Yemoja
Yemoja
raphael881992
Yemoja
Level 10
God Stats
4W - 6L
1,317 SR
Queue Stats
305W - 388L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
streetlife_76
Jing Wei
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 1
Ymir
Ymir
temp-470484
Ymir
Level 17
God Stats
37W - 43L
1,555 SR
Queue Stats
55W - 72L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
14,107
613
19,682
14,484
8,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Adamdukb
Anhur
18
13 / 2 / 5
12,470
542
18,990
15,920
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
IIKlaus
Loki
19
11 / 0 / 8
13,053
568
11,717
13,366
5,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 7
11,480
499
7,870
15,158
19,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
7 / 2 / 13
12,436
541
11,516
17,290
24,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Tofftorri135
Bellona
15
1 / 9 / 0
9,532
414
12,160
20,588
14,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
6
0 / 0 / 0
6,783
295
0
1,605
312
15
0 / 12 / 0
9,321
405
4,344
22,407
12,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
streetlife_76
Jing Wei
15
1 / 10 / 1
9,135
397
5,857
15,487
4,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 11 / 0
12,139
528
10,527
25,663
19,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
42
Kills
6
6
Deaths
42
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Anhur
Adamdukb
Anhur
13
2
5
7.75
W
Loki
IIKlaus
Loki
11
0
8
15
W
3
2
7
3.25
W
7
2
13
6.75
L
Bellona
Tofftorri135
Bellona
1
9
0
0.11
L
Skadi
0
0
0
0
L
0
12
0
0
L
Jing Wei
streetlife_76
Jing Wei
1
10
1
0.15
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,775
Damage
32,888
76,218
Taken
85,750
65,892
Mitigated
51,127
36,081
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,682
3,292
272
9,284
14,484
8,910
1,469
3,647
10,837
107,627
0
W
Anhur
Adamdukb
Anhur
18,990
9,544
0
5,875
15,920
7,238
8,485
4,333
11,587
0
65,234
W
Loki
IIKlaus
Loki
11,717
5,930
0
6,234
13,366
5,871
446
1,107
12,259
0
69,245
W
7,870
1,493
0
4,312
15,158
19,818
3,247
1,328
13,830
0
48,644
W
11,516
2,405
3,145
6,959
17,290
24,055
2,584
4,456
12,834
71,657
0
L
Bellona
Tofftorri135
Bellona
12,160
4,664
0
3,610
20,588
14,816
900
4,079
16,134
0
70,366
L
Skadi
0
0
0
326
1,605
312
0
0
1,605
0
10,282
L
4,344
1,165
72
1,712
22,407
12,563
0
12,204
10,128
50,456
0
L
Jing Wei
streetlife_76
Jing Wei
5,857
4,785
0
600
15,487
4,267
138
6,390
9,022
0
29,068
L
10,527
2,374
123
1,095
25,663
19,169
32
8,525
17,092
41,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
46,910
559
Minions Killed
355
0
Camps Cleared
0
2,091,411
Distance Traveled
1,347,450
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,107
613
183
8
0
417,607
1
W
Anhur
12,470
542
73
3
0
377,164
3
W
Loki
13,053
568
98
4
0
466,216
4
W
Chaac
11,480
499
96
4
0
439,847
0
W
Ra
12,436
541
109
5
0
390,577
3
L
Bellona
9,532
414
127
6
0
312,388
0
L
Skadi
6,783
295
29
1
0
79,322
0
L
Yemoja
9,321
405
88
4
0
263,103
0
L
Jing Wei
9,135
397
53
2
0
350,541
0
L
Ymir
12,139
528
58
3
0
342,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role