Player Matchup

Awilix
Awilix
CashMoney9000
Awilix
Level 124
God Stats
1W - 6L
1,192 SR
Queue Stats
327W - 364L
1,578 Elo+
Party 1
Tyr
Tyr
ChanDaMan4ever
Tyr
Level 60
God Stats
6W - 13L
1,368 SR
Queue Stats
16W - 34L
1,325 Elo+
Solo
Merlin
Merlin
Musicalmaster14
Merlin
Level 99
God Stats
11W - 14L
1,233 SR
Queue Stats
382W - 464L
1,514 Elo+
Party 1
Team Averages
Level 94
1,264 SR
1,472 Elo+

VS

Team Averages
Level 83
1,627 SR
1,560 Elo+
Cupid
Cupid
Bladez 410
Cupid
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Janus
Janus
GattyBiggz
Janus
Level 62
God Stats
24W - 16L
1,605 SR
Queue Stats
122W - 99L
1,509 Elo+
Party 2
Serqet
Serqet
gwamp
Serqet
Level 126
God Stats
4W - 3L
1,776 SR
Queue Stats
210W - 174L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
7,750
775
4,281
8,628
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 1
6,179
618
1,302
10,489
5,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
6,621
662
3,526
6,549
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 0 / 6
7,201
720
4,330
2,927
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
11
2 / 2 / 5
7,556
756
8,377
5,935
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
gwamp
Serqet
12
7 / 1 / 2
8,613
861
7,417
7,046
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
0
6
4
L
3
3
0
1
L
0
5
1
0.1
W
Janus
2
2
5
2.25
L
0
2
1
0.25
W
Serqet
gwamp
Serqet
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,109
Damage
20,124
25,666
Taken
15,908
11,693
Mitigated
5,821
3,809
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,330
1,500
630
777
2,927
1,379
659
1,339
1,588
0
13,849
L
4,281
1,841
0
678
8,628
3,334
990
2,064
6,102
0
10,455
L
1,302
79
33
2,751
10,489
5,937
355
3,985
6,239
0
8,152
W
Janus
8,377
300
0
0
5,935
1,914
642
1,037
4,898
34,626
0
L
3,526
78
0
347
6,549
2,422
299
2,352
3,914
26,418
0
W
Serqet
gwamp
Serqet
7,417
1,020
0
0
7,046
2,528
434
1,274
5,772
0
32,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,550
Gold Earned
23,370
80
Minions Killed
113
0
Camps Cleared
0
562,039
Distance Traveled
595,364
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,201
720
27
3
0
148,806
0
L
Awilix
7,750
775
11
1
0
186,381
2
L
Tyr
6,179
618
16
2
0
208,633
1
W
Janus
7,556
756
48
5
0
208,749
2
L
Merlin
6,621
662
53
5
0
167,025
5
W
Serqet
8,613
861
38
4
0
237,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role