Player Matchup

Odin
Odin
Fefeur
Odin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,902 Elo+
Party 2
Zeus
Zeus
Kelkuak
Zeus
Level 49
God Stats
7W - 1L
1,677 SR
Queue Stats
7W - 1L
1,902 Elo+
Party 2
Neith
Neith
QcAngels
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,559 SR
1,768 Elo+

VS

Team Averages
Level 56
1,487 SR
1,401 Elo+
Mulan
Mulan
FoxGradient
Mulan
Level 129
God Stats
4W - 3L
1,378 SR
Queue Stats
32W - 43L
1,299 Elo+
Party 1
Tiamat
Tiamat
Slinkeyred
Tiamat
Level 23
God Stats
7W - 2L
1,583 SR
Queue Stats
29W - 39L
1,283 Elo+
Party 1
Arachne
Arachne
clayhomsted
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 115L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fefeur
Odin
12
6 / 2 / 11
9,279
844
8,362
8,883
4,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Kelkuak
Zeus
13
8 / 2 / 10
9,768
888
14,175
7,706
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
QcAngels
Neith
12
4 / 2 / 12
8,676
789
9,089
6,205
2,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
8,535
776
6,948
13,238
10,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Slinkeyred
Tiamat
10
2 / 5 / 2
7,469
679
3,487
13,442
7,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
clayhomsted
Arachne
10
0 / 7 / 5
7,196
654
6,411
13,416
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
6
6
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Fefeur
Odin
6
2
11
5.75
L
4
6
2
0.83
W
Zeus
Kelkuak
Zeus
8
2
10
6.5
W
Neith
QcAngels
Neith
4
2
12
5
L
Tiamat
Slinkeyred
Tiamat
2
5
2
0.6
L
Arachne
clayhomsted
Arachne
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
16,846
22,794
Taken
40,096
9,390
Mitigated
22,795
4,378
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Fefeur
Odin
8,362
3,679
0
765
8,883
4,882
625
2,067
6,816
0
26,085
L
6,948
980
0
660
13,238
10,499
0
4,270
8,793
0
25,738
W
Zeus
Kelkuak
Zeus
14,175
2,099
0
2,311
7,706
2,252
915
891
6,815
44,249
0
W
Neith
QcAngels
Neith
9,089
5,349
0
1,302
6,205
2,256
1,559
585
5,620
0
24,681
L
Tiamat
Slinkeyred
Tiamat
3,487
727
0
3,268
13,442
7,496
0
6,677
6,690
17,487
0
L
Arachne
clayhomsted
Arachne
6,411
4,299
0
3,371
13,416
4,800
0
3,308
10,033
0
21,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
23,200
147
Minions Killed
83
0
Camps Cleared
0
570,945
Distance Traveled
526,127
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,279
844
37
3
0
189,257
1
L
Mulan
8,535
776
27
2
0
169,447
0
W
Zeus
9,768
888
71
6
0
192,572
0
W
Neith
8,676
789
39
4
0
189,116
0
L
Tiamat
7,469
679
29
3
0
165,272
0
L
Arachne
7,196
654
27
2
0
191,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role