Player Matchup

Achilles
Achilles
AsianTookMyRice
Achilles
Level 152
God Stats
3W - 7L
1,573 SR
Queue Stats
277W - 257L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
DrawnTsundere
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 110L
1,519 Elo+
Party 2
Ra
Ra
MrGooseKnuckles
Ra
Level 128
God Stats
8W - 3L
1,541 SR
Queue Stats
209W - 193L
1,550 Elo+
Party 2
Ganesha
Ganesha
NotPatReilly
Ganesha
Level 26
God Stats
14W - 5L
1,526 SR
Queue Stats
17W - 9L
1,457 Elo+
Party 2
Pele
Pele
xzZeuszx
Pele
Level 49
God Stats
0W - 3L
1,316 SR
Queue Stats
63W - 58L
1,587 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,536 Elo+

VS

Team Averages
Level 54
1,523 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Alexii4088
Bellona
Level 103
God Stats
15W - 12L
1,569 SR
Queue Stats
340W - 343L
1,501 Elo+
Party 3
Apollo
Apollo
NoteIchapo
Apollo
Level 28
God Stats
5W - 1L
1,711 SR
Queue Stats
42W - 49L
1,591 Elo+
Party 3
Ne Zha
Ne Zha
PeakyBlindr
Ne Zha
Level 29
God Stats
3W - 5L
1,313 SR
Queue Stats
193W - 174L
1,573 Elo+
Party 1
Janus
Janus
TheGoatxD
Janus
Level 18
God Stats
5W - 3L
1,520 SR
Queue Stats
15W - 18L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 4 / 0
6,885
459
3,752
12,983
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DrawnTsundere
Heimdallr
12
3 / 11 / 2
8,320
555
6,403
14,150
7,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 0
8,122
541
6,880
8,655
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
NotPatReilly
Ganesha
11
2 / 3 / 5
7,706
514
5,612
9,358
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
13
1 / 6 / 0
7,713
514
5,100
13,381
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
3 / 2 / 9
8,735
582
2,913
10,173
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Alexii4088
Bellona
15
3 / 1 / 6
8,988
599
8,453
10,676
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
NoteIchapo
Apollo
17
16 / 4 / 4
11,388
759
18,950
11,121
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
5 / 1 / 5
9,226
615
8,930
7,634
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
TheGoatxD
Janus
13
2 / 2 / 3
8,392
559
4,647
6,648
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
29
29
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
9
3.75
W
Bellona
Alexii4088
Bellona
3
1
6
6
L
Achilles
0
4
0
0
L
Heimdallr
DrawnTsundere
Heimdallr
3
11
2
0.36
L
3
5
0
0.6
L
Ganesha
NotPatReilly
Ganesha
2
3
5
1.5
W
Apollo
NoteIchapo
Apollo
16
4
4
4.5
W
Ne Zha
5
1
5
7.5
W
Janus
TheGoatxD
Janus
2
2
3
1.75
L
Pele
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
43,893
58,527
Taken
46,252
27,351
Mitigated
22,965
11,500
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,913
328
0
3,428
10,173
6,141
0
4,353
5,585
18,239
0
W
Bellona
Alexii4088
Bellona
8,453
2,950
0
3,361
10,676
7,480
210
622
10,042
0
56,825
L
Achilles
3,752
914
0
4,714
12,983
5,737
0
0
12,983
0
43,680
L
Heimdallr
DrawnTsundere
Heimdallr
6,403
3,310
0
1,339
14,150
7,290
31
741
13,402
0
38,876
L
6,880
951
549
2,340
8,655
3,150
0
2,572
5,923
52,806
0
L
Ganesha
NotPatReilly
Ganesha
5,612
217
0
727
9,358
6,540
0
2,958
6,276
23,756
0
W
Apollo
NoteIchapo
Apollo
18,950
12,933
0
3,480
11,121
4,659
3,094
1,134
9,987
0
84,246
W
Ne Zha
8,930
2,120
0
3,361
7,634
2,625
0
2,328
5,210
0
62,266
W
Janus
TheGoatxD
Janus
4,647
309
0
756
6,648
2,060
0
3,540
2,936
52,311
0
L
Pele
5,100
915
0
1,831
13,381
4,634
0
974
12,383
0
51,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
46,729
402
Minions Killed
509
0
Camps Cleared
0
1,468,380
Distance Traveled
1,563,806
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,735
582
31
2
0
301,767
6
W
Bellona
8,988
599
120
8
0
327,392
4
L
Achilles
6,885
459
91
6
0
260,127
4
L
Heimdallr
8,320
555
76
5
0
262,735
6
L
Ra
8,122
541
120
8
0
316,372
7
L
Ganesha
7,706
514
14
1
0
338,530
4
W
Apollo
11,388
759
135
9
0
315,455
7
W
Ne Zha
9,226
615
108
7
0
331,028
1
W
Janus
8,392
559
115
8
0
288,164
7
L
Pele
7,713
514
101
7
0
290,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role