Player Matchup

Cthulhu
Cthulhu
Ohhellnoelle
Cthulhu
Level 17
God Stats
7W - 6L
1,531 SR
Queue Stats
111W - 126L
1,398 Elo+
Party 1
Da Ji
Da Ji
Roallen8
Da Ji
Level 27
God Stats
5W - 4L
1,570 SR
Queue Stats
136W - 140L
1,474 Elo+
Party 1
Neith
Neith
ShadowSonic702
Neith
Level 20
God Stats
37W - 30L
1,592 SR
Queue Stats
71W - 70L
1,559 Elo+
Solo
Tiamat
Tiamat
Snaccaroni
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 116L
1,605 Elo+
Solo
Zeus
Zeus
jStabinski
Zeus
Level 22
God Stats
117W - 102L
1,580 SR
Queue Stats
240W - 233L
1,545 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,516 Elo+

VS

Team Averages
Level 19
1,545 SR
1,509 Elo+
Artemis
Artemis
Alec1007
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,633 Elo+
Solo
Chronos
Chronos
elOTAKU__benja
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
itzMatt_5
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 217L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
punchy_camel
Tsukuyomi
Level 7
God Stats
3W - 4L
1,609 SR
Queue Stats
9W - 16L
1,341 Elo+
Solo
Zeus
Zeus
stonezyy_
Zeus
Level 29
God Stats
26W - 20L
1,616 SR
Queue Stats
175W - 177L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ohhellnoelle
Cthulhu
18
1 / 4 / 9
11,160
930
3,923
12,731
10,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Roallen8
Da Ji
20
15 / 2 / 7
15,622
1,302
27,414
12,846
5,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 2 / 9
11,403
950
4,845
7,428
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Snaccaroni
Tiamat
19
2 / 2 / 11
11,958
997
9,194
9,804
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 7
12,861
1,072
10,483
10,103
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alec1007
Artemis
14
0 / 0 / 0
9,508
792
384
333
109
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 1
9,595
800
1,192
2,626
819
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
itzMatt_5
Erlang Shen
19
2 / 9 / 9
12,552
1,046
11,084
30,419
16,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
punchy_camel
Tsukuyomi
14
0 / 2 / 1
9,517
793
941
1,939
660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
19
11 / 11 / 1
14,430
1,203
30,551
24,099
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
24
Kills
13
13
Deaths
24
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alec1007
Artemis
0
0
0
0
W
Cthulhu
Ohhellnoelle
Cthulhu
1
4
9
1.38
W
Da Ji
Roallen8
Da Ji
15
2
7
9.25
W
0
2
9
2.25
W
Tiamat
Snaccaroni
Tiamat
2
2
11
3.75
L
0
2
1
0.25
L
Erlang Shen
itzMatt_5
Erlang Shen
2
9
9
0.72
W
6
3
7
3.17
L
Tsukuyomi
punchy_camel
Tsukuyomi
0
2
1
0.25
L
Zeus
11
11
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
44,152
52,912
Taken
59,416
26,336
Mitigated
25,228
5,457
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alec1007
Artemis
384
52
0
18
333
109
0
293
40
0
1,355
W
Cthulhu
Ohhellnoelle
Cthulhu
3,923
666
148
0
12,731
10,202
0
8,577
3,857
12,681
0
W
Da Ji
Roallen8
Da Ji
27,414
9,243
0
2,127
12,846
5,088
0
6,307
6,195
0
42,204
W
4,845
2,738
0
1,072
7,428
2,630
0
4,450
2,848
0
34,115
W
Tiamat
Snaccaroni
Tiamat
9,194
918
0
2,110
9,804
5,327
0
4,197
5,375
39,537
0
L
1,192
371
0
176
2,626
819
0
1,115
1,427
5,175
0
L
Erlang Shen
itzMatt_5
Erlang Shen
11,084
5,941
0
521
30,419
16,852
0
14,708
15,347
528
22,222
W
10,483
514
0
0
10,103
3,089
0
7,507
2,366
31,315
0
L
Tsukuyomi
punchy_camel
Tsukuyomi
941
352
0
16
1,939
660
0
389
1,550
0
2,532
L
Zeus
30,551
4,249
0
2,111
24,099
6,788
0
6,503
17,452
64,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,004
Gold Earned
55,602
234
Minions Killed
140
11
Camps Cleared
3
1,130,994
Distance Traveled
529,263
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,508
792
6
1
0
20,361
0
W
Cthulhu
11,160
930
15
1
1
231,511
0
W
Da Ji
15,622
1,302
30
3
5
237,976
0
W
Neith
11,403
950
64
5
5
191,527
0
W
Tiamat
11,958
997
72
6
0
246,923
0
L
Chronos
9,595
800
12
1
1
53,088
1
L
Erlang Shen
12,552
1,046
31
3
0
211,623
0
W
Zeus
12,861
1,072
53
4
0
223,057
0
L
Tsukuyomi
9,517
793
4
0
1
48,467
0
L
Zeus
14,430
1,203
87
7
1
195,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role