Player Matchup

Pele
Pele
Faithful_Juan
Pele
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,204 Elo+
Solo
Cthulhu
Cthulhu
RAW18nGA
Cthulhu
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 108L
1,468 Elo+
Solo
He Bo
He Bo
THE_MOUSTER_111
He Bo
Level 62
God Stats
1W - 2L
1,191 SR
Queue Stats
44W - 56L
1,397 Elo+
Solo
Awilix
Awilix
llXDripCilzXll
Awilix
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 54L
1,333 Elo+
Solo
Janus
Janus
sT Baresi
Janus
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 176L
1,418 Elo+
Solo
Team Averages
Level 87
1,438 SR
1,364 Elo+

VS

Team Averages
Level 77
1,568 SR
1,459 Elo+
Nox
Nox
Aww I Inkd
Nox
Level 107
God Stats
3W - 2L
1,563 SR
Queue Stats
295W - 272L
1,430 Elo+
Party 1
Neith
Neith
Caarrrllll
Neith
Level 66
God Stats
2W - 3L
1,778 SR
Queue Stats
124W - 106L
1,480 Elo+
Party 1
Vulcan
Vulcan
CosmicDED17
Vulcan
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 186L
1,435 Elo+
Solo
Chernobog
Chernobog
DXMON-SHAUN
Chernobog
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 264L
1,448 Elo+
Solo
Ravana
Ravana
Deezblank
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 16
10,423
651
12,446
19,367
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RAW18nGA
Cthulhu
19
5 / 3 / 16
11,685
730
18,972
20,898
19,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 3 / 12
12,189
762
8,622
12,485
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 6 / 10
13,916
870
21,069
18,685
9,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
sT Baresi
Janus
19
3 / 3 / 15
11,556
722
18,794
14,161
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
11,207
700
18,197
15,629
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
11 / 4 / 8
12,717
795
17,813
17,967
10,274
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
1 / 6 / 12
10,725
670
15,214
15,459
7,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
DXMON-SHAUN
Chernobog
17
4 / 8 / 8
10,680
668
14,827
18,207
9,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Deezblank
Ravana
17
1 / 6 / 12
9,921
620
4,821
19,332
23,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
72
29
Kills
21
22
Deaths
29
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
L
Neith
11
4
8
3.75
L
Vulcan
1
6
12
1.17
L
Chernobog
DXMON-SHAUN
Chernobog
4
8
8
1
L
Ravana
Deezblank
Ravana
1
6
12
1.17
W
1
7
16
1.29
W
Cthulhu
RAW18nGA
Cthulhu
5
3
16
4.33
W
5
3
12
3.67
W
15
6
10
3.33
W
Janus
sT Baresi
Janus
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,903
Damage
70,872
85,596
Taken
86,594
49,169
Mitigated
59,683
31,041
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,197
126
2,208
2,293
15,629
8,639
70
6,542
9,087
35,751
0
L
Neith
17,813
7,955
1,862
5,409
17,967
10,274
447
9,446
8,521
0
30,619
L
Vulcan
15,214
5,827
1,309
2,040
15,459
7,858
55
8,915
6,544
33,768
0
L
Chernobog
DXMON-SHAUN
Chernobog
14,827
6,308
1,538
3,277
18,207
9,365
914
10,809
7,398
0
34,975
L
Ravana
Deezblank
Ravana
4,821
790
1,441
1,728
19,332
23,547
0
10,676
8,656
0
7,679
W
12,446
2,890
1,368
3,418
19,367
8,875
1,390
5,686
13,459
0
25,043
W
Cthulhu
RAW18nGA
Cthulhu
18,972
159
5,382
4,224
20,898
19,215
320
7,558
13,021
34,285
0
W
8,622
392
2,997
3,693
12,485
5,344
1,408
5,020
7,309
25,063
0
W
21,069
9,458
1,607
2,657
18,685
9,464
1,257
7,097
10,873
0
33,270
W
Janus
sT Baresi
Janus
18,794
1,031
2,275
3,420
14,161
6,271
1,658
6,936
7,023
47,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
55,250
203
Minions Killed
151
0
Camps Cleared
0
1,506,952
Distance Traveled
1,359,573
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,207
700
56
4
0
293,301
0
L
Neith
12,717
795
19
1
0
275,062
0
L
Vulcan
10,725
670
35
2
0
281,801
0
L
Chernobog
10,680
668
36
2
0
242,775
0
L
Ravana
9,921
620
5
0
0
266,634
0
W
Pele
10,423
651
25
2
0
303,425
0
W
Cthulhu
11,685
730
43
3
0
349,076
1
W
He Bo
12,189
762
42
3
0
261,422
3
W
Awilix
13,916
870
21
1
0
303,763
1
W
Janus
11,556
722
72
5
0
289,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role