Player Matchup

Set
Set
GaMecRuSheR235
Set
Level 11
God Stats
9W - 15L
1,186 SR
Queue Stats
9W - 17L
1,085 Elo+
Solo
Kali
Kali
MIKETHEMONSTER6
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,200 Elo+
Solo
Hercules
Hercules
PBastion
Hercules
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Yemoja
Yemoja
bxrges_kin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Rama
Rama
yuudakk
Rama
Level 27
God Stats
6W - 2L
1,701 SR
Queue Stats
888W - 951L
1,308 Elo+
Solo
Team Averages
Level 12
1,478 SR
1,319 Elo+

VS

Team Averages
Level 22
1,418 SR
1,335 Elo+
Ymir
Ymir
BMJ1863
Ymir
Level 22
God Stats
26W - 45L
1,421 SR
Queue Stats
41W - 75L
1,275 Elo+
Solo
Skadi
Skadi
BabyGirl163268
Skadi
Level 18
God Stats
3W - 9L
1,507 SR
Queue Stats
4W - 9L
1,233 Elo+
Solo
Zeus
Zeus
Fractal_hue96
Zeus
Level 25
God Stats
1W - 1L
1,350 SR
Queue Stats
8W - 10L
1,484 Elo+
Solo
Kukulkan
Kukulkan
JohnnySinzzz815
Kukulkan
Level 24
God Stats
8W - 16L
1,482 SR
Queue Stats
12W - 22L
1,343 Elo+
Party 1
Bellona
Bellona
Nefarious Praw
Bellona
Level 22
God Stats
8W - 12L
1,330 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 0
12,887
614
12,041
17,045
7,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 11 / 12
12,435
592
15,582
25,633
11,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PBastion
Hercules
17
11 / 1 / 5
11,888
566
9,540
18,407
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
bxrges_kin
Yemoja
13
1 / 5 / 9
9,789
466
5,591
13,666
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
yuudakk
Rama
17
4 / 3 / 2
11,011
524
8,531
10,348
4,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BMJ1863
Ymir
13
1 / 4 / 3
8,187
390
3,953
8,853
7,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 10 / 5
10,965
522
15,133
19,613
10,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 3
8,253
393
4,706
11,166
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
18
5 / 5 / 8
11,010
524
17,208
10,159
4,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 8 / 3
9,853
469
12,491
18,755
11,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
35
Kills
24
25
Deaths
37
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
BMJ1863
Ymir
1
4
3
0.63
L
10
10
5
1.25
L
2
10
3
0.35
W
10
5
0
2
L
Kukulkan
5
5
8
1.8
W
9
11
12
1.36
L
6
8
3
0.94
W
Hercules
PBastion
Hercules
11
1
5
13.5
W
Yemoja
bxrges_kin
Yemoja
1
5
9
1.1
W
Rama
yuudakk
Rama
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
53,491
85,099
Taken
68,546
53,399
Mitigated
36,194
22,309
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BMJ1863
Ymir
3,953
1,072
0
859
8,853
7,283
0
328
8,137
20,300
0
L
15,133
10,087
0
993
19,613
10,081
1,162
992
18,275
0
52,433
L
4,706
1,333
0
55
11,166
3,293
520
1,272
9,844
32,332
0
W
12,041
5,449
0
5,383
17,045
7,827
2,075
5,764
11,281
0
100,562
L
Kukulkan
17,208
2,757
0
1,480
10,159
4,134
627
1,743
8,391
55,352
0
W
15,582
11,038
0
8,473
25,633
11,575
1,197
6,597
19,036
0
65,837
L
12,491
4,486
0
2,832
18,755
11,403
343
1,256
17,074
0
34,689
W
Hercules
PBastion
Hercules
9,540
3,225
0
5,570
18,407
20,181
1,253
4,723
13,684
0
37,134
W
Yemoja
bxrges_kin
Yemoja
5,591
1,245
926
409
13,666
9,384
912
5,485
8,181
24,399
0
W
Rama
yuudakk
Rama
8,531
6,576
0
1,548
10,348
4,432
4,407
3,298
7,050
0
56,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,010
Gold Earned
48,268
468
Minions Killed
271
0
Camps Cleared
0
1,774,904
Distance Traveled
1,599,461
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,187
390
33
2
0
213,858
0
L
Skadi
10,965
522
69
3
0
340,311
0
L
Zeus
8,253
393
49
2
0
286,524
0
W
Set
12,887
614
177
8
0
368,596
0
L
Kukulkan
11,010
524
85
4
0
377,564
0
W
Kali
12,435
592
91
4
0
304,418
0
L
Bellona
9,853
469
35
2
0
381,204
0
W
Hercules
11,888
566
63
3
0
449,852
1
W
Yemoja
9,789
466
31
1
0
338,752
2
W
Rama
11,011
524
106
5
0
313,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role