Player Matchup

Horus
Horus
Grybas
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,575 Elo+
Party 3
He Bo
He Bo
Joilos
He Bo
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
64W - 48L
1,613 Elo+
Party 3
Hun Batz
Hun Batz
Rod3o
Hun Batz
Level 122
God Stats
7W - 9L
1,244 SR
Queue Stats
261W - 247L
1,562 Elo+
Party 1
Thanatos
Thanatos
Whiplaash
Thanatos
Level 124
God Stats
19W - 14L
1,462 SR
Queue Stats
418W - 394L
1,562 Elo+
Party 1
Anhur
Anhur
sudagalvis
Anhur
Level 105
God Stats
0W - 4L
1,874 SR
Queue Stats
31W - 25L
1,669 Elo+
Party 3
Team Averages
Level 116
1,476 SR
1,596 Elo+

VS

Team Averages
Level 98
1,592 SR
1,572 Elo+
Baron Samedi
Baron Samedi
Ferociousowl
Baron Samedi
Level 112
God Stats
9W - 11L
1,547 SR
Queue Stats
37W - 46L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
MrFreemann
Zhong Kui
Level 142
God Stats
11W - 8L
1,678 SR
Queue Stats
88W - 83L
1,592 Elo+
Party 2
Terra
Terra
Platypusbill
Terra
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
515W - 465L
1,621 Elo+
Solo
Ullr
Ullr
ProjectC
Ullr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Y0l0ISM3
Cu Chulainn
Level 64
God Stats
9W - 13L
1,484 SR
Queue Stats
444W - 419L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Grybas
Horus
8
0 / 3 / 1
5,371
488
1,888
9,167
4,759
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
Joilos
He Bo
12
3 / 1 / 1
6,824
620
4,185
4,877
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Rod3o
Hun Batz
11
1 / 1 / 1
5,893
536
3,415
7,064
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Whiplaash
Thanatos
10
0 / 2 / 0
5,368
488
4,406
8,742
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
9
0 / 2 / 0
5,360
487
2,887
5,674
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ferociousowl
Baron Samedi
11
4 / 2 / 1
6,705
610
7,104
7,307
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
MrFreemann
Zhong Kui
12
2 / 1 / 2
6,847
622
6,267
8,404
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 2
5,736
521
2,750
6,444
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
11
1 / 0 / 0
6,251
568
2,959
4,183
1,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Y0l0ISM3
Cu Chulainn
11
1 / 1 / 5
6,367
579
4,464
8,629
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ferociousowl
Baron Samedi
4
2
1
2.25
L
Horus
Grybas
Horus
0
3
1
0.17
L
He Bo
Joilos
He Bo
3
1
1
3.5
W
Zhong Kui
MrFreemann
Zhong Kui
2
1
2
3
W
1
0
2
2
W
Ullr
1
0
0
1
L
Hun Batz
Rod3o
Hun Batz
1
1
1
1.5
L
Thanatos
Whiplaash
Thanatos
0
2
0
0
W
Cu Chulainn
Y0l0ISM3
Cu Chulainn
1
1
5
3.5
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
23,544
35,524
Taken
34,967
14,864
Mitigated
16,659
15,065
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ferociousowl
Baron Samedi
7,104
390
697
3,089
7,307
2,965
152
1,659
5,546
30,682
0
L
Horus
Grybas
Horus
1,888
1,095
35
2,262
9,167
4,759
28
3,900
5,065
0
11,838
L
He Bo
Joilos
He Bo
4,185
90
0
1,656
4,877
1,556
0
1,781
2,990
39,071
0
W
Zhong Kui
MrFreemann
Zhong Kui
6,267
1,334
0
5,710
8,404
6,138
1,780
776
7,198
41,096
0
W
2,750
206
599
2,159
6,444
2,660
175
279
6,156
17,527
0
W
Ullr
2,959
1,143
0
1,550
4,183
1,121
745
0
4,183
0
38,635
L
Hun Batz
Rod3o
Hun Batz
3,415
574
0
2,241
7,064
2,186
0
3,352
3,607
0
31,764
L
Thanatos
Whiplaash
Thanatos
4,406
807
0
6,991
8,742
4,784
0
5,037
3,677
0
22,485
W
Cu Chulainn
Y0l0ISM3
Cu Chulainn
4,464
1,446
0
1,448
8,629
3,775
266
1,204
7,249
0
37,078
L
Anhur
2,887
1,615
0
1,880
5,674
1,579
0
1,582
4,064
0
32,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
31,906
280
Minions Killed
317
0
Camps Cleared
0
1,099,169
Distance Traveled
1,068,208
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,705
610
53
5
0
191,568
3
L
Horus
5,371
488
8
1
0
217,496
7
L
He Bo
6,824
620
79
7
0
216,085
5
W
Zhong Kui
6,847
622
85
8
0
189,571
2
W
Terra
5,736
521
27
2
0
239,866
3
W
Ullr
6,251
568
84
8
0
208,321
3
L
Hun Batz
5,893
536
67
6
0
245,669
4
L
Thanatos
5,368
488
48
4
0
228,300
4
W
Cu Chulainn
6,367
579
68
6
0
238,882
0
L
Anhur
5,360
487
78
7
0
191,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role