Player Matchup

Jormungandr
Jormungandr
Adal Birb
Jormungandr
Level 6
God Stats
1W - 9L
1,173 SR
Queue Stats
2W - 14L
1,261 Elo+
Party 2
Yemoja
Yemoja
DeaStellarum
Yemoja
Level 6
God Stats
7W - 35L
1,410 SR
Queue Stats
11W - 39L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
ExxtraMoist
Cthulhu
Level 12
God Stats
4W - 5L
1,520 SR
Queue Stats
18W - 35L
1,350 Elo+
Party 2
Artemis
Artemis
liseless
Artemis
Level 4
God Stats
0W - 9L
1,058 SR
Queue Stats
1W - 26L
1,061 Elo+
Party 2
Skadi
Skadi
xibb
Skadi
Level 4
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Team Averages
Level 6
1,273 SR
1,308 Elo+

VS

Team Averages
Level 15
1,511 SR
1,348 Elo+
Artio
Artio
Banksy68
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,430 Elo+
Solo
Cernunnos
Cernunnos
PTvirus92
Cernunnos
Level 16
God Stats
15W - 15L
1,520 SR
Queue Stats
27W - 38L
1,241 Elo+
Party 1
Fenrir
Fenrir
Sauronkid567
Fenrir
Level 6
God Stats
7W - 3L
1,211 SR
Queue Stats
90W - 70L
1,084 Elo+
Solo
Baron Samedi
Baron Samedi
Tojus
Baron Samedi
Level 25
God Stats
6W - 8L
1,502 SR
Queue Stats
19W - 21L
1,306 Elo+
Solo
Olorun
Olorun
hupgene
Olorun
Level 3
God Stats
4W - 2L
1,820 SR
Queue Stats
4W - 2L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adal Birb
Jormungandr
15
5 / 8 / 2
10,554
1,173
13,436
21,235
8,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 11 / 4
8,284
920
1,388
16,487
10,524
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ExxtraMoist
Cthulhu
15
1 / 3 / 5
9,602
1,067
8,753
14,021
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
liseless
Artemis
14
0 / 12 / 4
8,462
940
7,880
15,903
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
xibb
Skadi
14
1 / 8 / 2
8,372
930
6,019
12,802
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Banksy68
Artio
19
9 / 1 / 23
11,674
1,297
15,149
11,867
12,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
PTvirus92
Cernunnos
18
11 / 3 / 13
11,149
1,239
20,234
9,700
4,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
11 / 1 / 15
10,770
1,197
17,866
9,132
4,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tojus
Baron Samedi
18
8 / 0 / 21
11,132
1,237
17,046
6,394
3,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
hupgene
Olorun
15
2 / 2 / 12
9,864
1,096
1,288
4,910
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
125
7
Kills
41
42
Deaths
7
17
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adal Birb
Jormungandr
5
8
2
0.75
W
Artio
Banksy68
Artio
9
1
23
20.5
L
Yemoja
0
11
4
0.18
L
Cthulhu
ExxtraMoist
Cthulhu
1
3
5
1.17
W
Cernunnos
PTvirus92
Cernunnos
11
3
13
5.83
W
Fenrir
11
1
15
18.5
W
Baron Samedi
Tojus
Baron Samedi
8
0
21
18.5
W
Olorun
hupgene
Olorun
2
2
12
4
L
Artemis
liseless
Artemis
0
12
4
0.17
L
Skadi
xibb
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
71,583
80,448
Taken
42,003
38,054
Mitigated
26,696
2,264
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adal Birb
Jormungandr
13,436
3,980
0
0
21,235
8,053
0
8,576
12,659
36,723
0
W
Artio
Banksy68
Artio
15,149
4,979
2,049
3,261
11,867
12,695
0
5,796
5,921
23,387
0
L
Yemoja
1,388
804
254
0
16,487
10,524
0
8,385
8,102
7,438
0
L
Cthulhu
ExxtraMoist
Cthulhu
8,753
1,113
363
461
14,021
10,846
0
5,248
8,773
20,016
0
W
Cernunnos
PTvirus92
Cernunnos
20,234
14,967
0
2,379
9,700
4,146
0
4,967
4,633
0
51,664
W
Fenrir
17,866
8,178
0
1,102
9,132
4,826
0
5,488
3,544
0
25,426
W
Baron Samedi
Tojus
Baron Samedi
17,046
4,370
3,048
3,599
6,394
3,040
0
4,056
2,163
36,015
0
W
Olorun
hupgene
Olorun
1,288
996
178
191
4,910
1,989
0
2,720
2,165
7,540
0
L
Artemis
liseless
Artemis
7,880
6,339
0
943
15,903
5,440
0
6,475
9,428
0
15,127
L
Skadi
xibb
Skadi
6,019
2,808
0
243
12,802
3,191
0
4,799
8,003
0
9,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
54,589
109
Minions Killed
176
3
Camps Cleared
11
655,995
Distance Traveled
801,115
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,554
1,173
48
5
0
151,303
0
W
Artio
11,674
1,297
13
1
0
190,668
0
L
Yemoja
8,284
920
17
2
2
74,957
0
L
Cthulhu
9,602
1,067
23
3
0
169,762
0
W
Cernunnos
11,149
1,239
73
8
6
133,202
3
W
Fenrir
10,770
1,197
19
2
1
200,975
1
W
Baron Samedi
11,132
1,237
57
6
4
162,315
1
W
Olorun
9,864
1,096
14
2
0
113,955
2
L
Artemis
8,462
940
11
1
1
104,009
0
L
Skadi
8,372
930
10
1
0
155,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role