Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Crowbirdw
Athena
Level 95
God Stats
7W - 9L
1,306 SR
Queue Stats
625W - 652L
1,449 Elo+
Party 2
Thanatos
Thanatos
ItHitz
Thanatos
Level 88
God Stats
9W - 5L
1,261 SR
Queue Stats
249W - 265L
1,390 Elo+
Party 3
Skadi
Skadi
ItsHighNoot
Skadi
Level 54
God Stats
2W - 7L
1,342 SR
Queue Stats
101W - 106L
1,327 Elo+
Party 3
Tiamat
Tiamat
atastyparalegic
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,400 Elo+
Party 3
Team Averages
Level 65
1,382 SR
1,413 Elo+

VS

Team Averages
Level 56
1,409 SR
1,422 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FalloutgodXD319
Yemoja
Level 80
God Stats
10W - 11L
1,174 SR
Queue Stats
268W - 323L
1,423 Elo+
Solo
Nike
Nike
Yasss_Wilzyax
Nike
Level 69
God Stats
3W - 0L
1,567 SR
Queue Stats
17W - 28L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
balenciagas
Nu Wa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
silvergoldfish12
Loki
Level 72
God Stats
1W - 1L
1,303 SR
Queue Stats
31W - 52L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 3
6,459
497
2,332
7,868
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Crowbirdw
Athena
12
2 / 2 / 3
7,239
557
7,397
11,980
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ItHitz
Thanatos
11
2 / 5 / 2
6,892
530
6,545
10,788
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 1
6,165
474
6,016
7,399
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 2
5,901
454
2,831
8,195
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 2
5,980
460
3,653
7,149
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
6,764
520
3,645
9,269
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 4
7,086
545
5,051
6,453
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 1 / 4
8,549
658
10,761
7,927
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 5
7,819
601
7,075
8,967
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
3
2.5
W
Jing Wei
 
Jing Wei
1
1
2
2
L
Athena
Crowbirdw
Athena
2
2
3
1.75
W
0
1
3
1.5
L
Thanatos
ItHitz
Thanatos
2
5
2
0.6
L
2
2
1
1.25
W
1
2
4
1.5
L
0
5
2
0.2
W
7
1
4
9
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
30,185
46,230
Taken
39,765
21,563
Mitigated
18,468
18,794
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,332
146
0
5,239
7,868
5,371
0
1,682
5,811
26,275
0
W
Jing Wei
 
Jing Wei
3,653
2,388
552
1,487
7,149
2,483
1,216
3,325
3,824
0
26,947
L
Athena
Crowbirdw
Athena
7,397
2,331
0
1,824
11,980
6,302
35
3,084
8,846
34,249
0
W
3,645
500
1,825
3,490
9,269
7,246
437
2,815
6,454
27,850
0
L
Thanatos
ItHitz
Thanatos
6,545
2,395
0
7,436
10,788
3,661
0
2,160
8,553
0
39,262
L
6,016
2,686
0
1,780
7,399
2,238
556
3,231
4,168
0
28,729
W
5,051
1,376
195
1,623
6,453
3,398
378
1,875
4,303
0
34,497
L
2,831
414
183
2,332
8,195
3,991
584
4,249
3,946
30,222
0
W
10,761
2,280
378
3,344
7,927
2,807
884
3,290
4,405
49,019
0
W
7,075
3,162
105
4,467
8,967
2,534
0
628
8,219
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
36,198
294
Minions Killed
371
0
Camps Cleared
0
1,262,663
Distance Traveled
1,256,360
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,459
497
56
4
0
229,736
0
W
Jing Wei
5,980
460
62
5
0
252,279
0
L
Athena
7,239
557
56
4
0
302,060
4
W
Yemoja
6,764
520
55
4
0
200,688
0
L
Thanatos
6,892
530
79
6
0
268,105
2
L
Skadi
6,165
474
46
4
0
245,816
0
W
Nike
7,086
545
73
6
0
255,869
3
L
Tiamat
5,901
454
57
4
0
216,946
3
W
Nu Wa
8,549
658
99
8
0
251,594
4
W
Loki
7,819
601
82
6
0
295,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role