Player Matchup

Hun Batz
Hun Batz
Silver I
DeepSun
Hun Batz
Silver I
Level 129
God Stats
6W - 7L
1,483 SR
Queue Stats
256W - 256L
1,230 MMR
Solo
Guan Yu
Guan Yu
Silver II
ImadV
Guan Yu
Silver II
Level 105
God Stats
2W - 0L
1,763 SR
Queue Stats
45W - 43L
1,274 MMR
Solo
Agni
Agni
Silver I
Wlad97
Agni
Silver I
Level 154
God Stats
22W - 12L
1,805 SR
Queue Stats
431W - 434L
1,224 MMR
Solo
Cupid
Cupid
Bronze III
Woadington
Cupid
Bronze III
Level 121
God Stats
3W - 2L
1,602 SR
Queue Stats
31W - 26L
1,226 MMR
Party 1
Bacchus
Bacchus
Bronze III
russbucket
Bacchus
Bronze III
Level 61
God Stats
2W - 0L
1,249 SR
Queue Stats
22W - 13L
1,492 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,580 SR
1,289 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,474 SR
1,288 MMR
Janus
Janus
Gold IV
AlbertClockwork
Janus
Gold IV
Level 118
God Stats
5W - 8L
1,509 SR
Queue Stats
126W - 121L
1,354 MMR
Solo
Chaac
Chaac
Gold V
SpiritualT
Chaac
Gold V
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 131L
1,208 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
b1rdp3rs0n
Ah Muzen Cab
Silver V
Level 35
God Stats
17W - 12L
1,670 SR
Queue Stats
23W - 24L
1,352 MMR
Solo
Ganesha
Ganesha
Silver II
fOneer
Ganesha
Silver II
Level 140
God Stats
4W - 10L
1,310 SR
Queue Stats
68W - 78L
1,212 MMR
Solo
Thor
Thor
Gold IV
thegreatmaximus
Thor
Gold IV
Level 113
God Stats
8W - 5L
1,379 SR
Queue Stats
228W - 249L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeepSun
Hun Batz
17
5 / 0 / 4
10,048
670
5,304
9,781
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ImadV
Guan Yu
14
2 / 4 / 2
8,332
555
9,878
14,262
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Wlad97
Agni
15
3 / 1 / 2
8,886
592
9,493
7,219
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
10 / 0 / 2
9,304
620
11,192
7,782
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
russbucket
Bacchus
12
0 / 3 / 11
7,780
519
5,434
13,112
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetApolloTiamatDanzaburouTsukuyomi

VS

Bans
Nu WaNemesisPeleAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,159
477
5,180
6,964
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
1 / 5 / 2
8,467
564
11,903
19,098
10,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
10
1 / 7 / 2
6,489
433
4,258
9,325
2,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
fOneer
Ganesha
11
0 / 3 / 4
6,765
451
1,990
12,979
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 3 / 1
7,823
522
2,509
10,216
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
7
8
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hun Batz
DeepSun
Hun Batz
5
0
4
7
W
Guan Yu
ImadV
Guan Yu
2
4
2
0.75
L
Chaac
1
5
2
0.4
W
Agni
Wlad97
Agni
3
1
2
4
W
Cupid
10
0
2
11
L
Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
1
7
2
0.29
L
Ganesha
fOneer
Ganesha
0
3
4
0.67
W
Bacchus
russbucket
Bacchus
0
3
11
1.83
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,301
Damage
25,840
52,156
Taken
58,582
34,746
Mitigated
27,655
23,603
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,180
230
0
250
6,964
2,245
0
3,214
3,564
53,660
0
W
Hun Batz
DeepSun
Hun Batz
5,304
1,519
0
6,010
9,781
4,119
0
818
8,963
0
79,637
W
Guan Yu
ImadV
Guan Yu
9,878
3,126
212
5,253
14,262
14,554
119
0
14,262
0
42,096
L
Chaac
11,903
5,295
0
7,896
19,098
10,478
409
0
18,448
0
60,618
W
Agni
Wlad97
Agni
9,493
732
72
3,168
7,219
2,650
1,116
2,663
4,556
54,672
0
W
Cupid
11,192
6,291
120
4,823
7,782
3,930
1,884
1,808
5,974
0
59,210
L
Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
4,258
1,575
0
2,105
9,325
2,718
0
4,682
4,569
0
29,360
L
Ganesha
fOneer
Ganesha
1,990
180
0
2,042
12,979
8,625
0
4,534
8,251
15,692
0
W
Bacchus
russbucket
Bacchus
5,434
665
0
3,945
13,112
9,493
0
1,881
11,231
17,875
0
L
2,509
145
0
2,464
10,216
3,589
301
1,897
8,148
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
36,703
492
Minions Killed
377
0
Camps Cleared
0
1,495,984
Distance Traveled
1,500,502
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,159
477
112
7
0
323,363
7
W
Hun Batz
10,048
670
140
9
0
361,065
4
W
Guan Yu
8,332
555
81
5
0
294,808
4
L
Chaac
8,467
564
117
8
0
251,769
6
W
Agni
8,886
592
130
9
0
282,633
4
W
Cupid
9,304
620
114
8
0
266,136
2
L
Ah Muzen Cab
6,489
433
70
5
0
302,691
0
L
Ganesha
6,765
451
7
0
0
311,351
7
W
Bacchus
7,780
519
27
2
0
291,342
2
L
Thor
7,823
522
71
5
0
311,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role