Player Matchup

Neith
Neith
Cyzord
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DYlawz
Danzaburou
Level 24
God Stats
4W - 6L
1,408 SR
Queue Stats
133W - 152L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DyBowdy
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 381L
1,516 Elo+
Party 1
Scylla
Scylla
Louiz6662770
Scylla
Level 47
God Stats
14W - 13L
1,550 SR
Queue Stats
88W - 127L
1,411 Elo+
Party 1
Athena
Athena
westra_terrestre
Athena
Level 42
God Stats
35W - 53L
1,486 SR
Queue Stats
206W - 233L
1,462 Elo+
Solo
Team Averages
Level 58
1,489 SR
1,474 Elo+

VS

Team Averages
Level 108
1,363 SR
1,452 Elo+
Cabrakan
Cabrakan
BrutosBrjb
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LegioFulminataV
Sun Wukong
Level 124
God Stats
3W - 2L
1,234 SR
Queue Stats
46W - 53L
1,383 Elo+
Solo
Anubis
Anubis
LordPanthro
Anubis
Level 85
God Stats
7W - 8L
1,493 SR
Queue Stats
244W - 242L
1,485 Elo+
Solo
Kali
Kali
XxJameslml
Kali
Level 148
God Stats
3W - 5L
1,167 SR
Queue Stats
518W - 546L
1,496 Elo+
Solo
He Bo
He Bo
zM4zzo
He Bo
Level 141
God Stats
8W - 12L
1,420 SR
Queue Stats
24W - 36L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyzord
Neith
9
1 / 3 / 0
5,417
492
1,264
5,999
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DYlawz
Danzaburou
9
1 / 0 / 2
5,482
498
2,758
6,342
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
DyBowdy
Cu Chulainn
9
0 / 2 / 1
4,840
440
2,663
7,295
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
1 / 5 / 0
5,273
479
1,107
4,788
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 2 / 0
5,057
460
2,050
6,926
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrutosBrjb
Cabrakan
9
1 / 1 / 5
5,434
494
3,687
4,829
2,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
LegioFulminataV
Sun Wukong
11
1 / 1 / 1
6,429
584
6,945
7,728
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
10
3 / 1 / 3
5,949
541
5,287
2,934
1,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 2
6,264
569
2,028
4,461
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
zM4zzo
He Bo
11
3 / 0 / 0
6,473
588
3,531
2,409
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BrutosBrjb
Cabrakan
1
1
5
3.5
L
Neith
Cyzord
Neith
1
3
0
0.33
L
Danzaburou
DYlawz
Danzaburou
1
0
2
2
L
Cu Chulainn
DyBowdy
Cu Chulainn
0
2
1
0.25
W
Sun Wukong
LegioFulminataV
Sun Wukong
1
1
1
1.5
W
Anubis
3
1
3
4.5
L
Scylla
1
5
0
0.2
W
4
1
2
5
L
1
2
0
0.5
W
He Bo
zM4zzo
He Bo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,842
Damage
21,478
31,350
Taken
22,361
11,508
Mitigated
9,802
7,981
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BrutosBrjb
Cabrakan
3,687
166
144
795
4,829
2,700
0
1,154
3,647
21,807
0
L
Neith
Cyzord
Neith
1,264
596
0
2,344
5,999
1,603
0
3,745
2,254
0
31,736
L
Danzaburou
DYlawz
Danzaburou
2,758
1,413
0
2,605
6,342
2,211
0
2,124
4,218
0
25,299
L
Cu Chulainn
DyBowdy
Cu Chulainn
2,663
449
0
1,680
7,295
3,124
0
832
6,463
0
19,023
W
Sun Wukong
LegioFulminataV
Sun Wukong
6,945
1,079
0
2,605
7,728
3,459
730
724
7,004
0
39,556
W
Anubis
5,287
0
0
1,315
2,934
1,231
0
707
2,151
29,141
0
L
Scylla
1,107
41
0
153
4,788
816
0
2,737
2,051
21,497
0
W
2,028
673
0
920
4,461
1,767
0
377
4,032
0
29,136
L
2,050
148
0
1,199
6,926
3,754
0
3,067
3,859
10,380
0
W
He Bo
zM4zzo
He Bo
3,531
167
0
380
2,409
645
798
39
2,370
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
30,549
222
Minions Killed
311
0
Camps Cleared
0
1,029,554
Distance Traveled
1,056,637
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,434
494
37
3
0
227,860
0
L
Neith
5,417
492
69
6
0
174,512
0
L
Danzaburou
5,482
498
51
5
0
215,129
3
L
Cu Chulainn
4,840
440
38
3
0
226,906
1
W
Sun Wukong
6,429
584
86
8
0
192,435
1
W
Anubis
5,949
541
52
5
0
205,371
1
L
Scylla
5,273
479
52
5
0
188,608
1
W
Kali
6,264
569
60
5
0
253,987
3
L
Athena
5,057
460
12
1
0
224,399
4
W
He Bo
6,473
588
76
7
0
176,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role