Player Matchup

Danzaburou
Danzaburou
ArmorMangus
Danzaburou
Level 49
God Stats
2W - 2L
1,958 SR
Queue Stats
13W - 25L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MysticFlygon
Tsukuyomi
Level 85
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 39L
1,324 Elo+
Party 3
Kukulkan
Kukulkan
UltimateChicken
Kukulkan
Level 45
God Stats
2W - 2L
1,548 SR
Queue Stats
14W - 22L
1,421 Elo+
Party 3
Chaac
Chaac
ViewtifulKamina
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
problematixxx
Tiamat
Level 36
God Stats
0W - 1L
1,269 SR
Queue Stats
69W - 104L
1,319 Elo+
Solo
Team Averages
Level 60
1,513 SR
1,392 Elo+

VS

Team Averages
Level 62
1,533 SR
1,453 Elo+
Pele
Pele
CLUMSY GURU
Pele
Level 67
God Stats
25W - 13L
1,623 SR
Queue Stats
70W - 62L
1,450 Elo+
Party 1
Mulan
Mulan
PRimE1155
Mulan
Level 29
God Stats
48W - 42L
1,466 SR
Queue Stats
265W - 253L
1,412 Elo+
Party 2
Chaac
Chaac
Rodrigo354
Chaac
Level 99
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 14L
1,467 Elo+
Solo
Olorun
Olorun
itsWuhan
Olorun
Level 18
God Stats
4W - 2L
1,668 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 1
Medusa
Medusa
mequl
Medusa
Level 99
God Stats
21W - 25L
1,615 SR
Queue Stats
354W - 343L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmorMangus
Danzaburou
11
0 / 4 / 2
6,598
388
5,840
8,930
3,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MysticFlygon
Tsukuyomi
15
8 / 6 / 3
9,265
545
11,444
14,658
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
2 / 3 / 4
8,107
477
7,495
8,899
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 4 / 5
8,625
507
11,273
16,026
12,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 0
8,369
492
3,149
8,689
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,958
527
8,325
11,260
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
PRimE1155
Mulan
14
2 / 1 / 12
9,536
561
5,236
11,183
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
14
1 / 3 / 2
8,615
507
4,399
16,450
8,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
itsWuhan
Olorun
15
1 / 5 / 2
8,863
521
5,942
9,808
3,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
mequl
Medusa
16
14 / 1 / 4
10,488
617
15,920
8,633
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
23
23
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArmorMangus
Danzaburou
0
4
2
0.25
W
5
4
1
1.38
L
Tsukuyomi
MysticFlygon
Tsukuyomi
8
6
3
1.58
W
Mulan
PRimE1155
Mulan
2
1
12
8
W
Chaac
1
3
2
0.67
L
Kukulkan
2
3
4
1.33
L
2
4
5
1.13
W
Olorun
itsWuhan
Olorun
1
5
2
0.4
W
Medusa
mequl
Medusa
14
1
4
16
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,201
Damage
39,822
57,202
Taken
57,334
28,361
Mitigated
30,925
13,680
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArmorMangus
Danzaburou
5,840
1,469
0
1,478
8,930
3,031
0
0
8,930
0
34,987
W
8,325
2,613
0
3,531
11,260
4,940
0
665
10,523
0
46,826
L
Tsukuyomi
MysticFlygon
Tsukuyomi
11,444
2,927
0
3,881
14,658
5,976
0
1,084
13,574
0
55,503
W
Mulan
PRimE1155
Mulan
5,236
863
0
2,240
11,183
10,127
424
3,299
7,458
0
22,561
W
Chaac
4,399
743
438
10,148
16,450
8,856
1,268
585
15,829
0
41,370
L
Kukulkan
7,495
413
0
2,296
8,899
3,569
0
3,268
5,631
43,251
0
L
11,273
3,423
0
4,501
16,026
12,046
0
1,590
14,436
0
54,290
W
Olorun
itsWuhan
Olorun
5,942
2,095
324
2,530
9,808
3,698
424
3,284
6,280
47,387
0
W
Medusa
mequl
Medusa
15,920
6,279
0
2,330
8,633
3,304
2,424
1,753
6,600
0
62,837
L
3,149
345
0
1,524
8,689
3,739
0
0
8,689
38,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
46,460
397
Minions Killed
427
0
Camps Cleared
0
1,533,139
Distance Traveled
1,644,984
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,598
388
65
4
0
322,139
3
W
Pele
8,958
527
83
5
0
334,193
3
L
Tsukuyomi
9,265
545
84
5
0
345,108
1
W
Mulan
9,536
561
31
2
0
329,611
4
W
Chaac
8,615
507
79
5
0
370,981
3
L
Kukulkan
8,107
477
75
4
0
303,068
1
L
Chaac
8,625
507
95
6
0
298,994
3
W
Olorun
8,863
521
117
7
0
289,818
7
W
Medusa
10,488
617
117
7
0
320,381
4
L
Tiamat
8,369
492
78
5
0
263,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role