Player Matchup

Aphrodite
Aphrodite
ImCindyy
Aphrodite
Level 105
God Stats
8W - 4L
1,674 SR
Queue Stats
77W - 72L
1,740 Elo+
Party 1
Chaac
Chaac
ImWilliamm
Chaac
Level 103
God Stats
4W - 2L
1,674 SR
Queue Stats
8W - 4L
1,740 Elo+
Party 1
Sol
Sol
LazyBackz
Sol
Level 158
God Stats
11W - 10L
1,700 SR
Queue Stats
254W - 170L
1,616 Elo+
Solo
Team Averages
Level 122
1,682 SR
1,698 Elo+

VS

Team Averages
Level 117
1,530 SR
1,602 Elo+
Da Ji
Da Ji
Japples_126
Da Ji
Level 88
God Stats
14W - 24L
1,565 SR
Queue Stats
373W - 411L
1,568 Elo+
Solo
Ra
Ra
RogueiXiWizard
Ra
Level 123
God Stats
16W - 17L
1,480 SR
Queue Stats
334W - 311L
1,604 Elo+
Party 2
Osiris
Osiris
winter1cocoa
Osiris
Level 141
God Stats
2W - 1L
1,546 SR
Queue Stats
173W - 145L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImCindyy
Aphrodite
11
0 / 4 / 4
7,608
585
3,189
8,126
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
4 / 0 / 0
8,304
639
5,254
7,425
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 4
7,938
611
11,211
8,226
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
7,708
593
3,451
7,051
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 1
8,972
690
7,640
7,055
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
1 / 2 / 3
8,145
627
6,714
10,735
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ImCindyy
Aphrodite
0
4
4
0.5
L
Chaac
4
0
0
4
W
0
2
4
1
L
1
1
4
3
W
4
1
1
4.5
W
Osiris
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
17,805
23,777
Taken
24,841
13,748
Mitigated
9,906
13,427
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ImCindyy
Aphrodite
3,189
525
4,141
3,752
8,126
5,465
168
2,594
5,295
26,101
0
L
Chaac
5,254
1,279
0
3,242
7,425
5,504
0
1,974
5,280
0
22,882
W
3,451
1,441
111
111
7,051
2,400
114
3,474
3,207
0
11,812
L
11,211
1,634
0
2,292
8,226
2,779
84
2,432
5,538
36,955
0
W
7,640
501
2,252
2,474
7,055
2,284
72
4,419
2,287
52,308
0
W
Osiris
6,714
2,698
0
3,120
10,735
5,222
0
5,841
4,499
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
24,825
148
Minions Killed
149
0
Camps Cleared
0
681,436
Distance Traveled
710,390
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,608
585
57
4
0
245,313
5
L
Chaac
8,304
639
37
3
0
205,669
2
W
Da Ji
7,708
593
18
1
0
229,429
5
L
Sol
7,938
611
54
4
0
230,454
0
W
Ra
8,972
690
88
7
0
246,543
1
W
Osiris
8,145
627
43
3
0
234,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role