Player Matchup

Odin
Odin
CRISTO_1991
Odin
Level 148
God Stats
2W - 1L
1,562 SR
Queue Stats
66W - 66L
1,698 Elo+
Party 2
Heimdallr
Heimdallr
DT_ZEUSS
Heimdallr
Level 159
God Stats
4W - 5L
1,270 SR
Queue Stats
347W - 260L
1,534 Elo+
Party 2
Scylla
Scylla
KOBIGlitches
Scylla
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 179L
1,548 Elo+
Solo
Sol
Sol
Koatrees
Sol
Level 106
God Stats
4W - 4L
1,572 SR
Queue Stats
112W - 107L
1,537 Elo+
Solo
Chaac
Chaac
xKiller117
Chaac
Level 141
God Stats
2W - 0L
1,637 SR
Queue Stats
18W - 18L
1,395 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,542 Elo+

VS

Team Averages
Level 136
1,453 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bloody B00F
Nu Wa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 284L
1,536 Elo+
Solo
Artio
Artio
Daek2D
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,469 Elo+
Solo
Cupid
Cupid
RKJOE
Cupid
Level 127
God Stats
4W - 11L
1,265 SR
Queue Stats
481W - 465L
1,543 Elo+
Party 1
Odin
Odin
Superenegade00
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
10,010
910
4,638
11,847
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DT_ZEUSS
Heimdallr
14
5 / 2 / 12
9,192
836
11,790
8,391
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
2 / 2 / 8
9,763
888
11,791
8,188
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 11
9,659
878
9,826
9,111
3,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
16
3 / 2 / 16
9,452
859
6,686
16,015
15,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 5 / 6
8,162
742
7,616
11,248
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 5 / 7
8,640
785
13,684
10,588
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Daek2D
Artio
9
1 / 3 / 0
6,314
574
1,288
7,404
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
RKJOE
Cupid
16
4 / 4 / 3
8,637
785
8,152
10,385
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 9
8,261
751
3,916
10,611
10,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
22
Kills
10
11
Deaths
22
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
6
0.8
L
3
5
7
1.3
W
7
3
11
4.17
W
Heimdallr
DT_ZEUSS
Heimdallr
5
2
12
5.5
L
Artio
Daek2D
Artio
1
3
0
0.33
W
Scylla
2
2
8
3
W
5
2
11
5.25
L
Cupid
RKJOE
Cupid
4
4
3
1.38
L
1
5
9
1.1
W
Chaac
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
34,656
53,552
Taken
50,236
40,239
Mitigated
28,071
19,759
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,616
2,327
183
2,042
11,248
4,802
0
2,971
8,152
0
21,485
L
13,684
2,384
549
1,363
10,588
4,206
0
6,181
4,282
25,872
0
W
4,638
1,210
769
1,667
11,847
12,603
311
2,141
9,435
0
8,943
W
Heimdallr
DT_ZEUSS
Heimdallr
11,790
4,794
430
1,653
8,391
4,589
1,132
2,313
5,834
0
24,884
L
Artio
Daek2D
Artio
1,288
42
660
1,460
7,404
3,935
0
3,670
3,684
2,226
0
W
Scylla
11,791
872
415
2,424
8,188
3,448
280
2,082
5,980
33,430
0
W
9,826
2,104
1,581
2,955
9,111
3,773
3,553
2,639
6,259
27,803
0
L
Cupid
RKJOE
Cupid
8,152
3,610
695
3,537
10,385
4,466
0
4,536
5,824
0
19,983
L
3,916
78
1,283
2,818
10,611
10,662
0
4,976
5,535
0
12,026
W
Chaac
6,686
627
2,152
5,713
16,015
15,826
541
4,600
9,763
1,953
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
40,014
138
Minions Killed
90
0
Camps Cleared
0
1,014,443
Distance Traveled
794,196
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,162
742
29
3
0
166,700
0
L
Nu Wa
8,640
785
22
2
0
198,080
3
W
Odin
10,010
910
4
0
0
204,657
1
W
Heimdallr
9,192
836
20
2
0
223,586
1
L
Artio
6,314
574
4
0
0
81,528
1
W
Scylla
9,763
888
60
5
0
203,157
1
W
Sol
9,659
878
42
4
0
183,771
3
L
Cupid
8,637
785
26
2
0
166,638
0
L
Odin
8,261
751
9
1
0
181,250
0
W
Chaac
9,452
859
12
1
0
199,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role