Player Matchup

Apollo
Apollo
DarthViking820
Apollo
Level 142
God Stats
3W - 3L
1,477 SR
Queue Stats
277W - 302L
1,505 Elo+
Party 3
Athena
Athena
HOOGAR66
Athena
Level 128
God Stats
51W - 47L
1,500 SR
Queue Stats
168W - 174L
1,569 Elo+
Party 1
Chernobog
Chernobog
MantiTebow5
Chernobog
Level 149
God Stats
8W - 3L
1,500 SR
Queue Stats
64W - 60L
1,575 Elo+
Party 1
Nemesis
Nemesis
MysteryMan597
Nemesis
Level 152
God Stats
7W - 3L
1,795 SR
Queue Stats
223W - 243L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
Shmack Mcgee
Kukulkan
Level 146
God Stats
2W - 0L
1,728 SR
Queue Stats
220W - 206L
1,519 Elo+
Solo
Team Averages
Level 143
1,600 SR
1,530 Elo+

VS

Team Averages
Level 87
1,472 SR
1,477 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BussySlayer911
Anhur
Level 88
God Stats
1W - 5L
1,283 SR
Queue Stats
134W - 146L
1,547 Elo+
Party 2
Ra
Ra
HadesNightmare-
Ra
Level 76
God Stats
10W - 11L
1,626 SR
Queue Stats
344W - 313L
1,512 Elo+
Party 2
Izanami
Izanami
Pickadeli8
Izanami
Level 77
God Stats
17W - 12L
1,662 SR
Queue Stats
417W - 391L
1,531 Elo+
Party 2
Sol
Sol
smokin_cOld
Sol
Level 67
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 29L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,817
620
4,385
4,026
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
HOOGAR66
Athena
8
1 / 1 / 1
5,597
509
2,174
5,416
1,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
MantiTebow5
Chernobog
10
0 / 2 / 6
5,581
507
4,097
6,955
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
12
8 / 2 / 2
7,525
684
5,465
5,436
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Shmack Mcgee
Kukulkan
12
4 / 1 / 3
7,251
659
5,571
4,130
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 0
6,566
597
2,283
6,458
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

8
1 / 3 / 2
4,963
451
2,777
6,475
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,176
561
2,456
6,451
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Pickadeli8
Izanami
10
2 / 2 / 1
6,174
561
4,934
5,486
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,590
417
1,429
6,270
2,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
1
3
2
0.67
W
1
1
3
2.5
W
Athena
HOOGAR66
Athena
1
1
1
1.5
L
1
4
2
0.5
W
Chernobog
MantiTebow5
Chernobog
0
2
6
1.5
W
Nemesis
8
2
2
4.5
L
Izanami
Pickadeli8
Izanami
2
2
1
1.25
W
Kukulkan
Shmack Mcgee
Kukulkan
4
1
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
13,879
25,963
Taken
31,140
8,329
Mitigated
10,926
5,771
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,283
590
0
1,672
6,458
4,184
0
0
6,458
0
30,259
L
2,777
1,120
222
1,827
6,475
1,467
0
1,482
4,953
0
14,145
W
4,385
2,594
0
665
4,026
1,616
1,185
575
3,301
0
40,648
W
Athena
HOOGAR66
Athena
2,174
686
0
852
5,416
1,917
29
50
5,366
14,263
0
L
2,456
409
197
1,457
6,451
1,965
0
2,032
4,221
36,085
0
W
Chernobog
MantiTebow5
Chernobog
4,097
2,777
0
3,067
6,955
1,636
255
1,165
5,790
0
26,863
W
Nemesis
5,465
2,069
0
490
5,436
1,663
723
244
5,167
0
42,508
L
Izanami
Pickadeli8
Izanami
4,934
3,809
0
495
5,486
1,076
0
943
4,543
0
41,969
W
Kukulkan
Shmack Mcgee
Kukulkan
5,571
519
0
697
4,130
1,497
260
1,851
2,279
38,510
0
L
1,429
660
0
1,837
6,270
2,234
0
2,870
3,220
14,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
28,469
315
Minions Killed
279
0
Camps Cleared
0
1,009,604
Distance Traveled
993,320
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,566
597
75
7
0
200,349
0
L
Anhur
4,963
451
24
2
0
203,957
4
W
Apollo
6,817
620
85
8
0
211,171
7
W
Athena
5,597
509
32
3
0
212,501
3
L
Ra
6,176
561
67
6
0
205,315
9
W
Chernobog
5,581
507
36
3
0
176,333
3
W
Nemesis
7,525
684
75
7
0
221,909
0
L
Izanami
6,174
561
83
8
0
196,614
3
W
Kukulkan
7,251
659
87
8
0
187,690
4
L
Sol
4,590
417
30
3
0
187,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role