Player Matchup

Bastet
Bastet
PederFaan
Bastet
Level 51
God Stats
0W - 2L
1,189 SR
Queue Stats
2W - 3L
1,147 Elo+
Party 1
Ra
Ra
Vanishin
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Vivonn
Neith
Level 10
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Ymir
Ymir
Waester
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Chaac
Chaac
lewu90
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1
Team Averages
Level 29
1,452 SR
1,244 Elo+

VS

Team Averages
Level 13
1,602 SR
1,427 Elo+
Bellona
Bellona
Ado770
Bellona
Level 3
God Stats
8W - 0L
1,500 SR
Queue Stats
182W - 136L
1,102 Elo+
Solo
Loki
Loki
Darkbross
Loki
Level 10
God Stats
5W - 4L
1,512 SR
Queue Stats
14W - 7L
1,536 Elo+
Party 2
Ymir
Ymir
Dogirahm
Ymir
Level 29
God Stats
19W - 17L
1,579 SR
Queue Stats
189W - 174L
1,524 Elo+
Solo
Artemis
Artemis
FigiCZE
Artemis
Level 14
God Stats
8W - 2L
1,911 SR
Queue Stats
22W - 14L
1,546 Elo+
Party 2
Nox
Nox
FigihoStará
Nox
Level 8
God Stats
4W - 4L
1,509 SR
Queue Stats
9W - 6L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PederFaan
Bastet
14
5 / 4 / 1
8,988
529
11,159
14,536
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 3
7,993
470
3,950
8,690
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Vivonn
Neith
10
0 / 7 / 2
6,501
382
3,205
9,771
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Waester
Ymir
9
0 / 5 / 1
5,740
338
3,796
11,155
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
lewu90
Chaac
13
0 / 3 / 1
7,539
443
8,596
13,422
11,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ado770
Bellona
16
2 / 1 / 3
10,130
596
6,200
9,979
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
16
7 / 1 / 7
9,997
588
8,257
12,366
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
4 / 0 / 13
9,283
546
7,075
12,839
10,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
FigiCZE
Artemis
15
8 / 2 / 6
10,092
594
14,059
9,042
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 5
9,637
567
5,581
8,699
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
24
24
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ado770
Bellona
2
1
3
3.5
W
Loki
7
1
7
10.5
W
Ymir
4
0
13
10.5
W
Artemis
FigiCZE
Artemis
8
2
6
5.5
W
3
2
5
2.75
L
Bastet
PederFaan
Bastet
5
4
1
1.38
L
1
5
3
0.5
L
Neith
Vivonn
Neith
0
7
2
0.14
L
Ymir
Waester
Ymir
0
5
1
0.1
L
Chaac
lewu90
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
41,172
57,574
Taken
52,925
25,910
Mitigated
31,141
14,573
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ado770
Bellona
6,200
2,053
0
2,874
9,979
8,368
2,830
464
9,515
0
51,531
W
Loki
8,257
1,662
0
5,410
12,366
4,410
2,033
1,576
10,790
0
59,592
W
Ymir
7,075
2,166
240
2,864
12,839
10,437
807
2,603
10,236
31,871
0
W
Artemis
FigiCZE
Artemis
14,059
5,908
0
2,715
9,042
4,418
1,181
2,341
6,701
0
63,291
W
5,581
195
129
2,169
8,699
3,508
1,511
810
7,889
59,281
0
L
Bastet
PederFaan
Bastet
11,159
2,023
661
3,233
14,536
4,765
1,072
3,010
11,328
48
51,939
L
3,950
0
2,274
1,719
8,690
3,032
878
1,796
6,766
51,564
0
L
Neith
Vivonn
Neith
3,205
1,653
0
992
9,771
2,088
0
1,802
7,969
0
22,430
L
Ymir
Waester
Ymir
3,796
126
0
340
11,155
4,569
0
2,769
8,383
10,799
0
L
Chaac
lewu90
Chaac
8,596
1,285
496
4,858
13,422
11,456
174
2,910
10,472
0
43,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
49,139
349
Minions Killed
487
0
Camps Cleared
0
1,603,341
Distance Traveled
1,591,383
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,130
596
113
7
0
331,268
1
W
Loki
9,997
588
93
5
0
332,066
0
W
Ymir
9,283
546
54
3
0
326,115
0
W
Artemis
10,092
594
103
6
0
291,957
0
W
Nox
9,637
567
124
7
0
309,977
0
L
Bastet
8,988
529
89
5
0
333,881
3
L
Ra
7,993
470
99
6
0
335,247
8
L
Neith
6,501
382
62
4
0
287,318
0
L
Ymir
5,740
338
17
1
0
307,152
6
L
Chaac
7,539
443
82
5
0
339,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role