Player Matchup

Mercury
Mercury
Gold III
Esteban_Rior9
Mercury
Gold III
Level 127
God Stats
7W - 13L
1,425 SR
Queue Stats
364W - 354L
1,562 MMR
Solo
Scylla
Scylla
Gold III
Strict_viral
Scylla
Gold III
Level 129
God Stats
1W - 2L
1,581 SR
Queue Stats
18W - 15L
1,630 MMR
Party 1
Geb
Geb
Bronze III
chekill
Geb
Bronze III
Level 120
God Stats
0W - 1L
1,664 SR
Queue Stats
2W - 2L
1,495 MMR
Party 1
Hachiman
Hachiman
Silver I
chep34
Hachiman
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 MMR
Solo
Artio
Artio
Gold III
loppop215
Artio
Gold III
Level 139
God Stats
27W - 12L
1,751 SR
Queue Stats
137W - 134L
1,565 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,584 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,550 SR
1,565 MMR
Loki
Loki
Gold IV
Bracer_07
Loki
Gold IV
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
15W - 14L
1,580 MMR
Solo
Athena
Athena
Gold II
Guille_27S
Athena
Gold II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 366L
1,486 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
LeoBaby
Tsukuyomi
Gold V
Level 109
God Stats
7W - 1L
1,564 SR
Queue Stats
36W - 22L
1,627 MMR
Party 2
Anhur
Anhur
Platinum V
MICHAEL10CRACK
Anhur
Platinum V
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 72L
1,563 MMR
Solo
Tiamat
Tiamat
Gold III
arteirin
Tiamat
Gold III
Level 123
God Stats
25W - 21L
1,502 SR
Queue Stats
192W - 185L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
0 / 7 / 10
12,783
473
12,551
25,440
11,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
7 / 3 / 4
14,339
531
23,557
21,340
10,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
15
0 / 5 / 9
10,575
392
6,125
19,252
24,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
chep34
Hachiman
19
6 / 8 / 1
12,553
465
18,253
25,669
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
loppop215
Artio
19
3 / 7 / 3
12,759
473
17,459
33,922
45,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Nu WaDanzaburouNemesisApolloCthulhu

VS

Bans
JanusSobekXing TianGuan YuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 2 / 6
16,669
617
21,417
24,244
19,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Guille_27S
Athena
20
3 / 4 / 23
14,807
548
16,988
32,585
43,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LeoBaby
Tsukuyomi
20
11 / 1 / 11
16,338
605
21,490
21,434
15,666
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 10
15,797
585
19,628
21,679
9,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
arteirin
Tiamat
20
1 / 5 / 15
14,910
552
17,977
18,123
14,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
16
Kills
30
30
Deaths
16
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Loki
9
2
6
6
L
Mercury
0
7
10
0.71
W
Athena
Guille_27S
Athena
3
4
23
3.63
W
Tsukuyomi
LeoBaby
Tsukuyomi
11
1
11
16.5
W
6
4
10
2.75
L
Scylla
7
3
4
3
W
Tiamat
arteirin
Tiamat
1
5
15
1.7
L
Geb
0
5
9
0.9
L
Hachiman
chep34
Hachiman
6
8
1
0.81
L
Artio
loppop215
Artio
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,945
Damage
97,500
125,623
Taken
118,065
100,113
Mitigated
102,087
39,616
Healing
42,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,417
5,666
0
6,528
24,244
19,059
2,265
14,785
9,434
877
116,514
L
Mercury
12,551
6,924
0
7,471
25,440
11,767
2,489
7,223
18,217
0
109,802
W
Athena
Guille_27S
Athena
16,988
3,717
0
9,433
32,585
43,972
1,621
8,657
23,928
63,073
0
W
Tsukuyomi
LeoBaby
Tsukuyomi
21,490
4,026
0
10,200
21,434
15,666
4,562
6,903
14,531
0
156,228
W
19,628
11,385
0
9,391
21,679
9,094
6,660
7,583
14,096
0
134,041
L
Scylla
23,557
2,147
401
7,335
21,340
10,466
0
7,554
13,706
130,999
0
W
Tiamat
arteirin
Tiamat
17,977
3,553
136
6,687
18,123
14,296
1,466
10,268
7,855
93,094
0
L
Geb
6,125
785
0
1,380
19,252
24,072
0
6,302
12,790
23,314
0
L
Hachiman
chep34
Hachiman
18,253
10,970
762
6,014
25,669
8,193
765
7,166
18,503
0
73,499
L
Artio
loppop215
Artio
17,459
1,665
1,213
15,040
33,922
45,615
282
7,247
26,675
81,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,009
Gold Earned
78,521
725
Minions Killed
795
0
Camps Cleared
0
2,434,715
Distance Traveled
2,737,467
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,669
617
190
7
0
558,570
2
L
Mercury
12,783
473
170
6
0
562,393
3
W
Athena
14,807
548
52
2
0
560,112
6
W
Tsukuyomi
16,338
605
186
7
0
644,167
2
W
Anhur
15,797
585
201
7
0
497,728
4
L
Scylla
14,339
531
240
9
0
513,660
2
W
Tiamat
14,910
552
166
6
0
476,890
6
L
Geb
10,575
392
30
1
0
459,304
1
L
Hachiman
12,553
465
130
5
0
431,038
3
L
Artio
12,759
473
155
6
0
468,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role