Player Matchup

Fenrir
Fenrir
Arachnofobic
Fenrir
Level 151
God Stats
1W - 2L
1,221 SR
Queue Stats
39W - 22L
1,576 Elo+
Party 2
Khepri
Khepri
ikuraH
Khepri
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,638 Elo+
Party 2
Zhong Kui
Zhong Kui
nastyblue
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,407 SR
1,571 Elo+

VS

Team Averages
Level 62
1,679 SR
1,351 Elo+
Nox
Nox
Geraldio
Nox
Level 145
God Stats
0W - 1L
1,808 SR
Queue Stats
22W - 25L
1,474 Elo+
Party 1
Thor
Thor
White48rus
Thor
Level 11
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
justa350
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 3 / 4
10,752
768
10,919
10,152
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
ikuraH
Khepri
13
2 / 1 / 13
9,420
673
4,547
8,576
7,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
nastyblue
Zhong Kui
13
2 / 0 / 13
9,372
669
7,189
5,338
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
9,458
676
5,377
5,377
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 2
9,075
648
3,967
11,415
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
justa350
Chang'e
9
0 / 9 / 0
7,298
521
1,369
11,951
3,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
4
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
4
4.67
L
2
1
1
2.5
L
2
6
2
0.5
W
Khepri
ikuraH
Khepri
2
1
13
8.5
L
Chang'e
justa350
Chang'e
0
9
0
0
W
Zhong Kui
nastyblue
Zhong Kui
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
10,713
24,066
Taken
28,743
18,101
Mitigated
8,830
6,367
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,919
1,975
0
1,531
10,152
5,565
1,811
2,907
7,245
0
41,722
L
5,377
324
0
503
5,377
1,879
40
2,273
3,014
34,428
0
L
3,967
139
0
1,266
11,415
3,786
42
5,233
6,043
0
24,244
W
Khepri
ikuraH
Khepri
4,547
125
608
1,024
8,576
7,552
320
2,181
5,647
26,061
0
L
Chang'e
justa350
Chang'e
1,369
241
400
1,710
11,951
3,165
0
4,314
7,437
12,075
0
W
Zhong Kui
nastyblue
Zhong Kui
7,189
665
0
3,204
5,338
4,984
1,002
1,692
3,646
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
25,831
152
Minions Killed
124
0
Camps Cleared
0
762,022
Distance Traveled
647,898
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,752
768
46
3
0
233,647
3
L
Nox
9,458
676
47
3
0
265,697
5
L
Thor
9,075
648
43
3
0
222,813
3
W
Khepri
9,420
673
35
3
0
287,968
4
L
Chang'e
7,298
521
34
2
0
159,388
0
W
Zhong Kui
9,372
669
71
5
0
240,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role