Player Matchup

Sobek
Sobek
TheGardenWall
Sobek
Level 134
God Stats
2W - 1L
1,890 SR
Queue Stats
29W - 30L
1,586 Elo+
Solo
Scylla
Scylla
UrmOmicOn
Scylla
Level 124
God Stats
4W - 1L
1,599 SR
Queue Stats
42W - 52L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
k1ngk0ng666
Danzaburou
Level 123
God Stats
5W - 6L
1,692 SR
Queue Stats
153W - 146L
1,569 Elo+
Party 1
Team Averages
Level 127
1,727 SR
1,589 Elo+

VS

Team Averages
Level 99
1,531 SR
1,529 Elo+
Cernunnos
Cernunnos
Chibit13
Cernunnos
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
Manzoni454
Mercury
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 19L
1,432 Elo+
Solo
Cthulhu
Cthulhu
g-u-t-t-a
Cthulhu
Level 160
God Stats
17W - 11L
1,593 SR
Queue Stats
922W - 679L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,606
615
2,776
11,646
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
UrmOmicOn
Scylla
12
3 / 2 / 6
9,151
654
8,295
8,739
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
k1ngk0ng666
Danzaburou
14
7 / 2 / 3
10,325
738
11,545
12,224
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chibit13
Cernunnos
11
1 / 5 / 2
8,394
600
3,211
7,118
2,429
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Manzoni454
Mercury
10
0 / 3 / 2
7,627
545
2,802
5,845
1,716
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
g-u-t-t-a
Cthulhu
13
4 / 2 / 0
8,665
619
15,495
13,721
13,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
6
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chibit13
Cernunnos
1
5
2
0.4
L
Mercury
Manzoni454
Mercury
0
3
2
0.33
W
0
2
9
2.25
W
Scylla
UrmOmicOn
Scylla
3
2
6
3
L
Cthulhu
g-u-t-t-a
Cthulhu
4
2
0
2
W
Danzaburou
k1ngk0ng666
Danzaburou
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
21,508
32,609
Taken
26,684
19,251
Mitigated
17,219
10,714
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chibit13
Cernunnos
3,211
543
0
6
7,118
2,429
0
2,959
3,985
0
10,414
L
Mercury
Manzoni454
Mercury
2,802
513
0
420
5,845
1,716
0
2,660
2,771
0
12,923
W
2,776
136
1,224
3,792
11,646
11,340
48
4,793
6,327
9,902
0
W
Scylla
UrmOmicOn
Scylla
8,295
994
118
1,600
8,739
3,036
413
3,731
4,588
34,807
0
L
Cthulhu
g-u-t-t-a
Cthulhu
15,495
0
293
1,690
13,721
13,074
0
4,417
8,833
47,015
0
W
Danzaburou
k1ngk0ng666
Danzaburou
11,545
5,048
0
3,980
12,224
4,875
2,331
5,487
6,179
0
58,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
24,686
150
Minions Killed
110
0
Camps Cleared
0
700,684
Distance Traveled
600,398
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,394
600
17
1
0
154,147
0
L
Mercury
7,627
545
28
2
0
201,025
1
W
Sobek
8,606
615
13
1
0
246,950
3
W
Scylla
9,151
654
49
4
0
226,027
3
L
Cthulhu
8,665
619
65
5
0
245,226
0
W
Danzaburou
10,325
738
88
6
0
227,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role