Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ascndr
Ah Muzen Cab
Level 156
God Stats
8W - 2L
1,749 SR
Queue Stats
316W - 104L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
origamikiller100
Baron Samedi
Level 122
God Stats
26W - 4L
1,951 SR
Queue Stats
280W - 60L
2,109 Elo+
Party 1
Osiris
Osiris
origamikiller101
Osiris
Level 153
God Stats
1W - 1L
1,286 SR
Queue Stats
35W - 7L
1,933 Elo+
Party 1
Team Averages
Level 144
1,662 SR
1,943 Elo+

VS

Team Averages
Level 151
1,475 SR
1,584 Elo+
Ra
Ra
BACH0
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkDreamsGER
Fenrir
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
114W - 96L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Mingnut
Danzaburou
Level 147
God Stats
21W - 15L
1,641 SR
Queue Stats
118W - 116L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ascndr
Ah Muzen Cab
16
10 / 5 / 9
11,818
844
19,979
14,143
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
origamikiller100
Baron Samedi
15
7 / 10 / 10
11,659
833
9,703
12,134
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 11
10,218
730
9,667
15,186
15,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
7 / 8 / 9
11,368
812
10,806
13,471
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 8 / 9
9,979
713
5,530
19,311
21,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Mingnut
Danzaburou
15
8 / 5 / 7
11,902
850
11,214
13,079
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
21
Kills
21
21
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ascndr
Ah Muzen Cab
10
5
9
2.9
L
Ra
7
8
9
1.44
L
6
8
9
1.31
L
Danzaburou
Mingnut
Danzaburou
8
5
7
2.3
W
Baron Samedi
origamikiller100
Baron Samedi
7
10
10
1.2
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
27,550
41,463
Taken
45,861
27,115
Mitigated
32,877
9,306
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ascndr
Ah Muzen Cab
19,979
12,785
0
4,648
14,143
5,998
2,463
4,974
8,989
0
66,326
L
Ra
10,806
899
1,265
2,535
13,471
5,997
0
2,004
11,316
45,022
0
L
5,530
1,715
294
786
19,311
21,577
181
3,665
15,251
631
11,593
L
Danzaburou
Mingnut
Danzaburou
11,214
4,365
0
3,209
13,079
5,303
1,140
3,292
9,537
0
44,765
W
Baron Samedi
origamikiller100
Baron Samedi
9,703
1,046
729
1,379
12,134
6,089
475
3,609
8,339
32,805
0
W
9,667
2,684
188
2,362
15,186
15,028
279
2,377
12,636
0
31,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
33,249
183
Minions Killed
168
0
Camps Cleared
0
690,512
Distance Traveled
662,475
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,818
844
94
7
0
233,206
2
L
Ra
11,368
812
76
5
0
199,090
4
L
Fenrir
9,979
713
14
1
0
238,285
7
L
Danzaburou
11,902
850
78
6
0
225,100
0
W
Baron Samedi
11,659
833
48
3
0
206,553
0
W
Osiris
10,218
730
41
3
0
250,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role